Scott Snibbe
Since the beginning
Works in San Francisco, California United States of America

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JOB

Full-time iPad/iPhone/Mac Developer for Interactive Art, Music, and Entertainment at Scott Snibbe Studio


Deadline:
Tue Mar 01, 2011 16:35

Location:
San Francisco, California
United States of America


Scott Snibbe’s Studio (http://snibbe.com) is seeking a software engineer with iPad and Mac development experience for a full-time employment. We are looking for an independent engineer who is an expert with interactive computer graphics on iOS and Mac, and who has the ability and interest in creating beautiful interactive projects. You will create category-defying, highly interactive iPad and Mac applications ranging from interactive art to interactive music, games, and entertainment, that incorporate 2D and 3D computer graphics, interactive music, and augmented reality. 
You will have an opportunity to make a contribution to best-selling iOS and Mac apps, to develop new apps, and to work with well-known collaborators in the arts, music, and entertainment. This is a wonderful opportunity for a terrific engineer with interests in the arts, gaming or music who wants a uniquely satisfying job.
Scott Snibbe’s studio provides a uniquely positive, playful and kind workplace, and is co-located with Snibbe Interactive, providing a rich creative cultural exchange. The position is available immediately.
Key skills required:
iOS programming for iPad and iPhone: Objective-C, Cocoa Touch, Cocos2D, OpenGL
Mac programming with Cocoa
2D and 3D Computer graphics programming in OpenGL and OpenGL ES
Interactive videogame programming
Software engineering using Apple frameworks and interfaces, and standard source control (STL, Github, CVN)
Excellent interpersonal and communications skills
Skills and interest in the following areas are also useful:
Masters’ degree or equivalent in Computer Science (Graphics or Interface)
Music programming – FMOD, CoreAudio
Augmented reality using accelerometer and GPS
Animation, art, or music background
Responsibilities

Design and program an interactive iOS and Mac apps with oversight and collaboration from Scott Snibbe. 
Generalize program modules for use in other projects.
Document your work with comments, source control logs, wiki entries.
Debugging and testing of your work.
Work closely with Scott and creative staff to translate designs and concepts into software systems.
Communicate with Scott and other staff regularly and effectively.
Please send a letter of interest, resume, and sample work to jobs@snibbe.com. We will request interviews and recommendation letters from the top candidates.
About Scott Snibbe Studio

Scott Snibbe has been creating interactive art for twenty years. His work is collected in the Museum of Modern Art New York and the Whitney Museum of American Art, and has appeared in hundreds of shows worldwide. Snibbe recently began releasing artwork for the iPhone, iPad, and Mac through the iTunes App stores where they have become bestsellers, taking artwork that was formerly available only in museums and galleries and making it available inexpensively and broadly to anyone with a mobile device.


OPPORTUNITY

Interactive Media Software Engineer for Scott Snibbe


Deadline:
Sun Sep 10, 2006 23:04

Interactive Media Software Engineer

We are seeking a software engineer with solid computer science skills for highly engaging and challenging work in interactive media. You will work with media artist Scott Snibbe at his San Francisco studio to create physically reactive public art installations that incorporate computer graphics and computer vision. These installations are installed temporarily and permanently at sites worldwide and you will receive exhibition and publicity credit for your contributions.

Key skills required:

* Computer Graphics programming - 2D, 3D, simulation, OpenGL, video game programming.

* Computer vision programming - especially person tracking and high-quality figure extraction using OpenCV and other lower level libraries.

* Software engineering - ability to integrate into a large, relatively well engineered vision/graphics system while improving and extending it.

* Masters' degree or equivalent in one of the above fields.

Skills and interest in the following areas are also useful:

* Strong familiarity with windows development and running environments, ability to troubleshoot drivers, graphics cards, video capture

* Film, animation and video post-production

* Video optics - rear and front video projection, infrared lighting, filters

* Organizational and writing skills

* Good interpersonal and communications skills

We are willing to teach a talented person graphics or vision if their skill is only in one area


DISCUSSION

Regular Faculty Position at the Evergreen State College


From: Ruth Hayes [mailto:randomruth@comcast.net]
Sent: Thursday, August 26, 2004 11:04 AM
Subject: Regular Faculty Position at the Evergreen State College

Regular Faculty Position at the Evergreen State College, Olympia, WA

Digital Media

The Evergreen State College seeks a Media Artist with demonstrated
teaching experience in both digital moving image technologies, and
cultural and critical theories of media. The candidate should have
strong digital filmmaking skills and experience in at least two of the
following: sound design, interactive media/web design, animation,
digital photography or multimedia performance and installation.

Other skills necessary to this position include the capacity to work
effectively with students on writing, the ability to teach critical
media theory, visual literacy and media literacy in an interdisciplinary

context, and critical expertise in multicultural media arts (such as
African American media, Native American media, global media activism,
etc). This position is designed for a working artist and teacher with at

least an MA (MFA preferred), and an active exhibition record. We are
specifically looking for someone who values teaching that links media
theory and practice in intensive, team-taught, interdisciplinary
settings.

This is a Regular Faculty position, eligible for continuing appointment
after two, three-year renewable contracts.

For more information on our Expressive Arts Program, review our website
at <http://www.evergreen.edu/catalog/expmore.htm>

Review of complete files starts November 19, 2004.