ARTBASE (3)
PORTFOLIO (2)
BIO
Rob Myers is an artist and hacker based in the UK.
I have been creating images of the contemporary social and cultural environment through programming, design software and visual remixing since the early 1990s. My work is influenced by popular culture and high art in equal measures. My interest in remixing and sampling has led to my involvement in the Free Culture movement. I have been involved in the public consultation regarding the Creative Commons 2.0 and CC-UK licenses. All my visual art is available under a Creative Commons license.
My interest in programming has led to my involvement with the Free Software movement. I developed the Macintosh version of the Gwydion Dylan programming language compiler. All my software is available under the GNU GPL.
I have been creating images of the contemporary social and cultural environment through programming, design software and visual remixing since the early 1990s. My work is influenced by popular culture and high art in equal measures. My interest in remixing and sampling has led to my involvement in the Free Culture movement. I have been involved in the public consultation regarding the Creative Commons 2.0 and CC-UK licenses. All my visual art is available under a Creative Commons license.
My interest in programming has led to my involvement with the Free Software movement. I developed the Macintosh version of the Gwydion Dylan programming language compiler. All my software is available under the GNU GPL.
Re: Re: Re: Re: Re: PS
On 12 Dec 2003, at 16:33, Patrick Simons wrote:
> Hi Rob
Heya.
> Exactly...
Fuzzily.
> snap...
Ouch!
> house...
Hotel.
> I believe the murderer was Captain America, in the library ,with the
> reference book.
I believe the progenitor was Marcel Duchamp, at MoMA, with Mozart's
dice.
> YatzEEEE
= McNuggets(R) squared
> Patrick
> On the computer with ......
There's only so many ellipses. I'm worried about this as I use an awful
lot of them myself. What happens when they run out? Mybe if I hoard
them:
... ... ... ... ... ... .. eek! Nope. They've all gone...
No, wait, just a temporary shortage...
- Rob.
> Hi Rob
Heya.
> Exactly...
Fuzzily.
> snap...
Ouch!
> house...
Hotel.
> I believe the murderer was Captain America, in the library ,with the
> reference book.
I believe the progenitor was Marcel Duchamp, at MoMA, with Mozart's
dice.
> YatzEEEE
= McNuggets(R) squared
> Patrick
> On the computer with ......
There's only so many ellipses. I'm worried about this as I use an awful
lot of them myself. What happens when they run out? Mybe if I hoard
them:
... ... ... ... ... ... .. eek! Nope. They've all gone...
No, wait, just a temporary shortage...
- Rob.
Re: Re: Re: PS
On Friday, December 12, 2003, at 02:32PM, Patrick Simons <patricksimons@gloriousninth.com> wrote:
>My original response to the announcement of the commission's theme was dismissive and trite. On reflection I think I pitched it just about right. I see the games theme as equally dismissive ....
Of what? "America's Army" is a Cultural Studies tutor's wet dream...
>I just don't think that a theme which reduces any meaningful response to it to be banal sub industry.. games (sounds like non competitive sports or digital parlour games to me), or minor subversions and discretions... dull dull dull!
Or under-examined cultural determiner.
>Perhaps all that is left are responses to consumption, cultural dallying and the only tools I have left are puns and wobbly metaphors.
>Shoot me now, again and again and...
I saw a documentary with a gang kid expressing surprise that it hurt when you got shot for real. Games are not insignificant. They muck things up as much as film and TV.
>No pun nintendoed
I wanted to model Tate Britain as a "Quake" level complete with shootable artwork. Or "Pollock", you, the canvas and various distractions. Or a Futurist NPR FPS called "Boccioni's Fist". Or Mondrian "Tetris". Howabout a Bush version of "The Sims"?
Etc.
- Rob.
>My original response to the announcement of the commission's theme was dismissive and trite. On reflection I think I pitched it just about right. I see the games theme as equally dismissive ....
Of what? "America's Army" is a Cultural Studies tutor's wet dream...
>I just don't think that a theme which reduces any meaningful response to it to be banal sub industry.. games (sounds like non competitive sports or digital parlour games to me), or minor subversions and discretions... dull dull dull!
Or under-examined cultural determiner.
>Perhaps all that is left are responses to consumption, cultural dallying and the only tools I have left are puns and wobbly metaphors.
>Shoot me now, again and again and...
I saw a documentary with a gang kid expressing surprise that it hurt when you got shot for real. Games are not insignificant. They muck things up as much as film and TV.
>No pun nintendoed
I wanted to model Tate Britain as a "Quake" level complete with shootable artwork. Or "Pollock", you, the canvas and various distractions. Or a Futurist NPR FPS called "Boccioni's Fist". Or Mondrian "Tetris". Howabout a Bush version of "The Sims"?
Etc.
- Rob.
Re: mediatrips.com
On Thursday, December 11, 2003, at 09:30AM, David Goldschmidt <david@personify.tv> wrote:
I'm sorry, I do respect the aim of advocating opening content and your site is cool.
>maybe i belong to the wrong online community but i keep thinking that media.artists would want to use the media "events" >of our culture to critique the culture that created them.
I'm sorry, I do respect the aim of advocating opening content and your site is cool.
>maybe i belong to the wrong online community but i keep thinking that media.artists would want to use the media "events" >of our culture to critique the culture that created them.
Re: media explorations
On Wednesday, December 10, 2003, at 04:52AM, David Goldschmidt <david@pers=
onify.tv> wrote:
>
onify.tv> wrote:
>
Re: PLEASE DO NOT SPAM ART
On 4 Dec 2003, at 22:04, Francois Turcotte wrote:
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