Rachel Greene
Since the beginning
Works in New York, Nebraska United States of America

BIO
Rhizome is friends and family for Rachel, who has been involved with the org. in one capacity or another since 1997 when it was rhizome.com!!
Rachel wrote a book on internet art for thames & hudson's well-known WORLD OF ART series: it was published in June 2004. She was a consultant and catalogue author for the 2004 Whitney Biennial. She has also written for publications including frieze, artforum, timeout and bomb.
Discussions (824) Opportunities (20) Events (0) Jobs (0)
DISCUSSION

Fwd: Press note: Badplayer, a net.art project developed in a context of artificial intelligence on Internet.


> From: Roberto Aguirrezabala <roberto@adclick.es>
> Date: Mon Nov 10, 2003 7:56:50 AM US/Eastern
> Subject: Press note: Badplayer, a net.art project developed in a
> context of artificial intelligence on Internet.
>
> PRESS NOTE
> 10 of 2003 October
> Send by: Roberto Aguirrezabala (roberto@adclick.es)
>
> Badplayer, a net.art project developed in a context of artificial
> intelligence on Internet.
>
> http://www.badplayer.com
>
> The new net.art project of Roberto Aguirrezabala is released in
> Internet. This project tries to provoke intense and immediate
> experiences for the participants, progressively cancelling all traces
> of their private life and forcing them to be part of the story. All
> the actions performed by the users, such as navigating, communicating
> and interacting are always collective, inevitably exposing them to
> others. The project is trying to change the conventional way of
> surfing the net and to create a collective navigation format that it
> uses to distribute the users on the website.
>
> Badplayer is a game where private lives do not exist and where users
> are going to encounter many things they do not expect, i.e., they will
> be taken by surprise and trapped in the system. They are trapped
> because everything starts to happen unexpectedly and when they cannot
> do anything about it. So much information on them remains in the
> system that they will inevitably return once and again to see their
> development within the community.
>
> Hidden behind the harmless aspect of the story is Badplayer, the
> perverse player that will chase the user throughout the time he/she is
> surfing, to impose his rules. Nothing is what it seems to be. It is
> the disconcerting game of appearance. Badplayer is the system and has
> everything under control. It enjoys a privileged position and power
> which it uses against users while they are surfing. It will simulate a
> perfect appearance of confidentiality to allow users to take part in
> conversations, send private and public messages, answer questions on
> their identity and solve situations that arise. But, behind that
> appearance of trust, Badplayer is always present and will not allow
> any user to enjoy anonymity in the game, nor a private life hidden
> from others. The system plays with the context of the situations that
> are generated by the relationships between participants. Therefore,
> all the data available on each participant will be automatically
> published, the time spent on the web site, latest connections, chat
> conversations with other users, all messages that users have written
> and the traces of their identity that have been configured when
> surfing.
>
> Aguirrezabala, after being dedicated to sculpture and video between
> 1990 and 1995, has centred his activities in net.art. Since 1995, he
> has been linked to Internet, working as Creative Director for several
> companies in the sector. In June, 1999, he established Adclick
> Interactive Agency (www.adclick.es) in Bilbao, a company specialised
> in projects for Internet and digital communication. He is currently
> investigating in the context of artificial intelligence on Internet
> and in the creation of virtual personalities with robots that interact
> with the user. He also explores intelligent systems that allow the
> creation of new interactive narrative formats within the virtual
> community environment, favouring relationships on the net.
>
>
> More information: Roberto Aguirrezabala (roberto@adclick.es)
>

DISCUSSION

Fwd: New Horizons Prize awarded to Ewen Chardronnet


Begin forwarded message:

> From: Melinda Klayman <mklayman@leonardo.info>
> Date: Fri Nov 7, 2003 6:30:48 PM US/Eastern
> To: LEO Promo <mklayman@leonardo.info>
> Subject: New Horizons Prize awarded to Ewen Chardronnet
>
> *apologies for cross-posting*
> Leonardo-@rt Outsiders 2003 New Horizons Prize
> 'Prix Leonardo-@rt Outsiders / Nouveaux Horizons 2003

DISCUSSION

Re: finding net.art in the rhizome artbase


I also agree that there is nothing wrong in people coming to their own
conclusions about what they like and what they think is important. That
is what is up!! I just don't want the context to be a competition.

On Friday, November 7, 2003, at 11:25 AM, t.whid wrote:

> re: competition
>
> Eryk's point, that one shouldn't be made to compete without one's
> consent, makes sense; but the rest of the comments regarding
> competition don't address his main point: being roped into a
> competition without consent.
>
> There is nothing wrong with judging art on it's quality. Some of it is
> good, some of it sucks.
>
> Artists attempting to make a career of it need to get used to people
> judging your work, it happens all the time. You apply for grants,
> residencies, galleries and etc and someone judges you at that point.
>
> MTAA has been judged poorly by many people many times. These people
> are wrong. But tho we've been treated poorly time and again by these
> judges we understand that it is something one must endure in order to
> create art that gets noticed. It can even help one grow when one is
> judged mediocre of a failure.
>
> So, I would be interested in a competition within the artbase (tho
> MTAA's strongest work isn't represented). But Eryk's point needs to be
> addressed before we go forward.
>
>> Can we not have a format without the competitive
>> element?
>
> On Nov 7, 2003, at 10:55 AM, nathaniel stern wrote:
>
>> This would not be a
>> competition (best or worst art?),
>>
>> Feisal Ahmad, who can be found @ feisal@rhizome.org online, so boldly
>> stated
>> the following, on 11/7/03 5:15 PM:
>>
>>> I think we understand your feelings on the potential downside of the
>>> 'competitive nature' of such an idea and it's definitely a valid
>>> point.
>
> ===
> <twhid>
> http://www.mteww.com
> </twhid>
>
> +
> -> post: list@rhizome.org
> -> questions: info@rhizome.org
> -> subscribe/unsubscribe: http://rhizome.org/preferences/subscribe.rhiz
> -> give: http://rhizome.org/support
> -> visit: on Fridays the Rhizome.org web site is open to non-members
> +
> Subscribers to Rhizome are subject to the terms set out in the
> Membership Agreement available online at http://rhizome.org/info/29.php
>

DISCUSSION

Fwd: Tate Online


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> From: "e-Flux" <info@e-flux.com>
> Date: Fri Nov 7, 2003 9:15:14 AM US/Eastern
> To: "rachel@rhizome.org" <rachel@rhizome.org>
> Subject: Tate Online
> Reply-To: "e-Flux" <service@e-flux.com>
>

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<excerpt><bold>From: </bold>"e-Flux" <<info@e-flux.com>

<bold>Date: </bold>Fri Nov 7, 2003 9:15:14 AM US/Eastern

<bold>To: </bold>"rachel@rhizome.org" <<rachel@rhizome.org>

<bold>Subject: </bold>Tate Online

<bold>Reply-To: </bold>"e-Flux" <<service@e-flux.com>

</excerpt>
--Apple-Mail-22--279149929--

DISCUSSION

Re: Re[2]: RHIZOME_RAW: finding net.art in the rhizome artbase


I don't think people should vote on projects unless we are holding some
kind of competition or contest, which we are most definitely *not*.
That wasn't my intention at all. Sorry about that.

I was thinking that people would make lists/groupings thematically, or
organize ArtBase projects according to X premise, Y reason, etc., --
and we publish those as a way to get people interested in looking at
artwork and making connections between projects. I think people make
amazing connections between artworks and also love really different
kinds of projects -- I think we should try to make those ideas more
manifest.

Thoughts?

On Friday, November 7, 2003, at 09:23 AM, Michael Szpakowski wrote:

> So lets test this: I wish to state that I refuse
> permission for my pieces on the artbase to be used in
> this way. Anyone else?
> Michael
> --- joseph the barbarian <joseph@electrichands.com>
> wrote:
>> Agreed...I speculate that many people from each
>> different "era" of rhizome
>> are no longer active, thus judging would be based
>> upon current interests,
>> not what was best at the time. I don't care to be
>> part of a People
>> Magazine's best dressed list.
>>
>> joseph the barbarian
>>
>> ----- Original Message -----
>> From: "Eryk Salvaggio" <eryk@maine.rr.com>
>> To: <list@rhizome.org>
>> Sent: Friday, November 07, 2003 8:28 AM
>> Subject: Re: Re[2]: RHIZOME_RAW: finding net.art in
>> the rhizome artbase
>>
>>
>>>
>>>
>>> I never agreed to enter my work into a competition
>> when I allowed my work
>> to
>>> be shown on Rhizome's servers (for no
>> compensation.) Nor am I comfortable
>>> with the idea of any artists work "competing" in a
>> populist pony show
>>> without thier permission.
>>>
>>> -e.
>>>
>>> +
>>> -> post: list@rhizome.org
>>> -> questions: info@rhizome.org
>>> -> subscribe/unsubscribe:
>> http://rhizome.org/preferences/subscribe.rhiz
>>> -> give: http://rhizome.org/support
>>> -> visit: on Fridays the Rhizome.org web site is
>> open to non-members
>>> +
>>> Subscribers to Rhizome are subject to the terms
>> set out in the
>>> Membership Agreement available online at
>> http://rhizome.org/info/29.php
>>>
>>
>> +
>> -> post: list@rhizome.org
>> -> questions: info@rhizome.org
>> -> subscribe/unsubscribe:
>> http://rhizome.org/preferences/subscribe.rhiz
>> -> give: http://rhizome.org/support
>> -> visit: on Fridays the Rhizome.org web site is
>> open to non-members
>> +
>> Subscribers to Rhizome are subject to the terms set
>> out in the
>> Membership Agreement available online at
> http://rhizome.org/info/29.php
>
>
> =====
> *** QuickTime large QuickTime NUMBER, it is small, office being nearly
> office OF the office OF the COMMANDS office OF the film or many nearly
> time the small order where that, that is the office OF the office OF
> the COMMANDS QuickTime when into the film, is given, it gives the
> office OF the
> http://www.somedancersandmusicians.com/Some_QuickTime_Movies
> http://www.somedancersandmusicians.com/ ***
>
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> +
> Subscribers to Rhizome are subject to the terms set out in the
> Membership Agreement available online at http://rhizome.org/info/29.php
>


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