Rachel Greene
Since the beginning
Works in New York, Nebraska United States of America

BIO
Rhizome is friends and family for Rachel, who has been involved with the org. in one capacity or another since 1997 when it was rhizome.com!!
Rachel wrote a book on internet art for thames & hudson's well-known WORLD OF ART series: it was published in June 2004. She was a consultant and catalogue author for the 2004 Whitney Biennial. She has also written for publications including frieze, artforum, timeout and bomb.
Discussions (824) Opportunities (20) Events (0) Jobs (0)
DISCUSSION

FW: MW2003: Regular Registration ends Friday


------ Forwarded Message
From: David Bearman <mw2003@archimuse.com>
Date: Sun, 9 Feb 2003 23:36 -0500
To: Rachel Greene <rachel@rhizome.org>
Subject: MW2003: Regular Registration ends Friday

Don't forget that regular registration for Museums and the Web
2003 closes this Friday February 15, 2003. Plan to join us in Charlotte,
North Carlolina, USA, March 19-22, 2003, for the only international
conference devoted to culture and heritage on-line.

Register on-line at http://www.archimuse.com/mw2003/register/

We hope to see you soon!

David and jennifer

David Bearman and Jennifer Trant
Co-Chairs, Museums and the Web 2003
Charlotte, North Carolina, USA March 19-22, 2003
Archives & Museum Informatics mw2003@archimuse.com
158 Lee Avenue, Toronto ph: +1 416 691 2516
Ontario, M4E 2P3 Canada fx: +1 416-352-6025
http://www.archimuse.com/mw2003/

------ End of Forwarded Message

DISCUSSION

transmediale -- 1996 -2000


hi -- I am researching a book and want to talk to people who attended
transmediale during the years 1996-2000 (one or all of the events). if
willing to share thoughts and recollections, please email me privately.
thanks, rachel

DISCUSSION

Re: NEW MEDIA IN THE NEW SOUTH AFRICA


interesting... does anyone know of new media artists from south africa?

> NEW MEDIA IN THE NEW SOUTH AFRICA
> by nathaniel stern
>
> Mid-February of this year will see the launch of the first Digital Media
> advanced degree program within an arts school context in South Africa. The
> new division within Witwatersrand University's School of Arts (WSOA) will
> offer concentrations in either 3D Animation or Interactive Media Design for
> students working towards a Masters in Fine Arts or Dramatic Arts.
>
> Professor Christo Doherty, Head of Digital Media at Wits, designed the
> program in close consultation with South African new media practitioners
> from both fine arts and commercial fields. "The structure of the course is
> a response to the existing areas of interest amongst students in the Wits
> School of Arts and examples of successful courses in the USA and Europe,"
> says Doherty. His hope is to "teach professional application skills and
> develop an historically informed and analytical understanding of interactive
> media as both an aesthetic and commercial form of communication." He plans
> to do this by engaging with work around the politics and aesthetics of The
> Digital Object, a la Lev Manovich and Peter Lunenfeld, but to also "test
> these concepts against the 3rd World context [they] are operating in."
>
> Doherty says that, in many ways, the new program at the University of the
> Witwatersrand is modeled on programs such as the Interactive
> Telecommunications Program (ITP - Tisch School of the Arts, New York
> University), and Digital Arts at UCLA, in that it stresses creativity and
> experiment, and is pulling students and lecturers from many varied
> disciplines.
>
> "While it's certainly a small/new program, it's coming into an environment
> that's already very dynamic and interdisciplinary in nature. Wits School of
> the Arts students have access to critical debate and working professionals
> across a wide range of specializations," says Nicole Ridgway, an
> anthropologist who will be contributing to the program. Although there are
> several two-year certificate programs already available in SA, this course
> is "also interested in discourse and social interactions - there's a public
> intellectual aspect to it," she added.
>
> The most outstanding difference in the new program, to its international
> predecessors, is its non-traditional course structure. The two core courses
> (split into production and history/theory) have short 1-2 week topical
> segments taught by various academic specialists, professional media
> designers and practicing artists. These are the same professionals that
> helped to design the course, and students will also have a chance to see
> them in action in their work environment. Wits has a superb,
> Johannesburg-based list of external lecturers from, and internship
> possibilities at, some heavy-hitting Digital Media companies. To name a
> few, Interactive Design Studios such as Delapse and LearningThings;
> Animation Studios like Depth, Luma, Triggerfish and Sphere; Art/Theatre
> Collaboratives such as The Trinity Session and the Forgotten Angle Theatre
> Collaborative; and independent artists & performers, including Clive Van den
> Berg, Penni Siopis, Marcus Neustetter and Andrew Buckland.
>
> Doherty is also hoping to bring foreign insight to the program, wherever
> possible, by invitation. I, myself (an ITP alumnus), have agreed to take on
> a handful of lectures; he's also looking into short residencies, guest
> lectures and small shows in the Wits Digital Media Gallery. "Not many
> places in the world, much less South Africa, offer an opportunity for
> student filmmakers or interactive artists to work with professional dance
> companies, or 3D animators to work with award-winning actor/playwrights,"
> Ridgway added.
>
> Philip Boltt, a professional 3D animator in Johannesburg, will be working
> with students on an animated adaptation of Feedback, an award-winning script
> by South African playwright and actor Andrew Buckland. He believes that
> South Africans can pick up technology very quickly, given exposure, and
> relayed a story to me about an internet-ready machine that was quickly
> "figured out" by local kids in a community hall in the rural Eastern Cape.
> Boltt said, "What I'd really like to see coming out of the Feedback project
> is an increased public confidence in taking on technologically-based
> programs that we would otherwise have regarded as the domain of more
> developed countries. What is required is an adaptation of mindset to the
> peculiarities of our local environment, and a desire to find ways to
> overcome any shortfalls that one may encounter.... The effect of the
> project will be felt as a shift, however small, by South Africans from being
> passive technology users, to pro-active developers." From my personal
> experience in South Africa thus far, the constraints Boltt refers to force
> many artists, designers and developers to think harder about both conceptual
> framework/content, and lo-tech solutions to big problems.
>
> Adam Harris, who will teach digital effects and their place in the animation
> production pipeline, also plans to spend a good deal of time speaking to the
> "concept of creating a new market, and applying what [South Africans
> already] know into the business of digital media." He sees the new program
> as a "unified attempt to establish a talented market pool, and a stronger
> industry.... If we can do this, the program may have a great effect in
> reducing the disparities" still very present in South Africa. Boltt
> similarly expressed that "the training of black and female [media producers]
> should be a priority."
>
> Wits University as a whole has various programs and policies in place that
> both address and redress the legacies of apartheid. The Digital Media
> program will see students from many socio-economic and cultural backgrounds,
> from several African countries. Laine Kiflezion will be coming to SA from
> Eritrea to study Interactive Media Design at Wits and is very excited to
> help "increase the number of artists engaged in the field, and develop a
> diversified creative output to the digital market."
>
> "However," Boltt added, "the basic problems of access to technology, and
> education funding, still exist. No matter how well the course is structured
> to embrace equality, it will still depend on continued government and
> private industry funding, in the form of bursaries and sponsorship of
> resources, to maximize these goals. Without these, the fees will be too
> high for many, and there will be too few workstations to train on."
>
> There are a lot of resources going towards bridging the Digital Divide in
> South Africa, but they are mostly geared towards entrepreneurship. Wits is
> looking for support in places ranging from small, local design firms to the
> government, the Mark Shuttleworth foundation and big, international
> companies. Obviously, there is going to have to be a lot of cross-subsidy
> within the program. Doherty has "garnered a lot of support from industry
> because of its commercial applications, but is committed to having both
> [artistic and commercial] aspects present" in the program. Harris added
> that if graduates "produce their own work, and attract foreign investment,
> they can truly grow [a South African] media/entertainment industry," which
> will eventually be self-funding, and committed to WSOA's goals - academic,
> artistic and commercial.
>
> The Digital Media division

DISCUSSION

FW: International Digital Arts and Culture (DAC) Conference, May2003, Melbourne


------ Forwarded Message
From: Maria Rizzo <mtrizzo@infoxchange.net.au>
Date: Tue, 04 Feb 2003 23:23:30 +1100
To: (Recipient list suppressed)
Subject: International Digital Arts and Culture (DAC) Conference, May 2003,
Melbourne

Dear friends
Apologies for possible cross-posting of this info ;-}

On behalf of the conference organisers, I've attached information (below the
dotted line) about the event comprising this +Streaming Worlds+ four-day
conference, and +Play Engines+ which is a month-long juried and curated
exhibition.

Please spread the word amongst your colleagues and friends. More news to
follow regarding costs and a competition for delegates who register early to
be in the running to win fabulous prizes.

Registration for the conference commences 1 March 2003.

We have an exceptional range of speakers and topics. In the spirit of
inclusiveness there are to be *no* keynotes, and as much as possible there
will be single
sessions (and certainly no more than 2 simultaneous sessions)
throughout the conference.

Detailed information can be obtained from the website;
http://hypertext.rmit.edu.au/dac

Kind regards
Maria Rizzo
............................................................................
..........................

MELBOURNE DAC +STREAMING WORLDS+ 19 - 23 MAY 2003
FIFTH INTERNATIONAL DIGITAL ARTS AND CULTURE CONFERENCE A four day
conference for producers, theorists, critics, designers, new media artists,
educators, filmmakers, researchers and students who have a passionate
interest in Digital Arts and Culture.

Key topics: Augmented Reality, Cyberculture, Games Culture, Hypertext
Literature, Interactive Architecture, Interactive Film Making, Interactive
Graphic Narrative, Streaming Media, Time Based Media, Virtual Reality
Experiences and Environments.

>> PLAY ENGINES 19 May - 19 June 2003 Melbourne DAC presents PLAY ENGINES; a
curated exhibition of Australian and International artists' award-winning
computer games, interactive film, streaming media and hypertext. Venues:
EXPERIMEDIA; RMIT Virtual Reality Centre and ACMI.

details http://hypertext.rmit.edu.au/
<http://hypertext.rmit.edu.au/dac> dac <http://hypertext.rmit.edu.au/dac>
registration COMMENCES 1 MARCH 2003, +Early Bird+ discounts available get
involved Email us to find out how you can help DAC03

Adrian Miles: conference chair adrian.miles@rmit.edu.au Antoanetta Ivanova:
conference producer antoanetta@novamediaarts.net Anna Farago: conference
administrator anna.farago@rmit.edu.au

>> Organisers: School of Applied Communications & Nova Media Arts, RMIT
University
>> Partners: Australian Film Commission, Australian Centre for the Moving
Image
State Library of Victoria, Multimedia Victoria, De Bortoli
Winemakers

+ PRACTICAL+ + ACCESSIBLE>>> +SOCIABLE+

---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.449 / Virus Database: 251 - Release Date: 27/01/2003

------ End of Forwarded Message

DISCUSSION

FW: Secretary Packer Begins Nationwide Tour


------ Forwarded Message
From: US Department of Art & Technology <press@usdept-arttech.net>
Date: Tue, 4 Feb 2003 17:45:37 -0500
To: Media List: ;
Subject: Secretary Packer Begins Nationwide Tour

US Department of Art & Technology
Washington, DC
http://www.usdept-arttech.net
press@usdept-arttech.net
Press Secretary
For Immediate Release: February 4, 2003
Secretary Packer Begins Nationwide Tour
Announcing "10,000 Acts of Artistic Mediation"

Washington, DC: Secretary Randall M. Packer will travel across the nation in
the coming weeks to announce the activation of the Experimental Party, and
its latest initiative, "10,000 Acts of Artistic Mediation."
In a much anticipated speech on February 11 at the UCLA Department of Design
and Media Arts, his first West Coast address since taking office, Secretary
Packer will call on artists to serve their nation - in celebration of the
universal spirit of collective expression - by joining the Experimental
Party. The Party intends to engage artists in acts of appropriation through
art and polemic, manifesto and demonstration, love and politics.

Following his speech at UCLA, the Secretary will travel to the University of
Colorado, Boulder on February 26th, and New York University on March 10th,
outlining "10,000 Acts of Artistic Mediation" as an urgent response in these
extraordinary times of crisis.

According to Secretary Packer, "Today, the gravest danger we face, the
gravest danger facing America and the world, is the existential darkness
that has possessed our government."

Last November, Secretary Packer gave a crucial speech at the US Capitol in
Washington, DC, where he announced the Joint Resolution to "Authorize the
Use of Artistic Mediation," which demanded that the Administration avoid use
of force in Iraq. The Joint Resolution was approved by the US Department of
Art & Technology along with the Global Virtualization Council.

However, according to Secretary Packer, "Clearly, the President is not
disarming. To the contrary; he is applying brutal diplomacy and systems of
espionage to achieve his aim to liberate the world from the forces of evil
and darkness."
In an effort to catalyze a collective response from the cultural community,
the Department has activated the Experimental Party, an artist-driven
political party, "the party of experimentation," as a grassroots campaign to
construct a model of society where free and experimental modes of conduct
will prevail.

"10,000 Acts of Artistic Mediation"
Tuesday, February 11th, 6pm @ EDA (104 North Kinross)
University of California, Los Angeles
presented by the UCLA Department of Design | Media Arts
(310) 825-9007

*******

The Experimental Party
http://www.experimentalparty.org

The Experimental Party - the "party of experimentation" - is an artist-based
political party that has been formed to activate citizens across the country
in an effort to bring the artists' message to center stage of the political
process. This is a political awakening, 'representation through
virtualization' is the major political thrust of the Experimental Party, it
is the driving force.

The US Department of Art & Technology
http://www.usdept-arttech.net

The US Department of Art and Technology is the United States principal
conduit for facilitating the artist's need to extend aesthetic inquiry into
the broader culture where ideas become real action. It also serves the
psychological and spiritual well-being of all Americans by supporting
cultural efforts that provide immunity from the extension of new media
technologies into the social sphere.

*****

Contact:

US Department of Art & Technology | Washington, DC
Fax: 202.342.1293 | E-mail: press@usdept-arttech.net

------ End of Forwarded Message


CURATED EXHIBITIONS (1)