Pau Waelder
Since 2002
Works in United States of America

BIO
Graduate in Art History by the University of Barcelona, currently studying for a PhD on digital art. Works as a freelance curator and art critic. Consulting professor at the Open University of Catalonia (UOC) in Barcelona, he has coordinated and written teaching materials for several courses on art and digital culture. He is also an editor of the blog "Arte, Cultura e Innovación" supported by the Open University of Catalonia and Laboral Centro de Arte y Creación Industrial (Gijón, Spain), and the Media Art editor at art.es contemporary art magazine (Spain).
Website: http://www.pauwaelder.com

<nettime-ann> Call for Proposals Kassel Documentary Film & Video Festival



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24th Kassel Documentary Film & Video Festival 2007
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Deadline: August 1, 2007
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ANNOUNCEMENT
The 24th edition of the Kassel Documentary Film and Video Festival is going to take place from November 13 to 18, 2007. On six days the festival presents about 220 international documentary films as well as experimental and artistic works. Moreover, the media art exhibition MONITORING, the DokfestLounge with audiovisual performances and the interfiction symposium do top off the festival program. Having this profile the Kasseler Dokfest annually attracts both a regional audience as well as professionals of the film and media industry from Germany, Europe and the rest of the world. We invite all artists, filmmakers, distributors, gallery owners, universities or institutions to submit latest works and projects to the different sections of the festival program. Deadline for entries is August 1, 2007.


Kati Michalk / Gerhard Wissner
phone: +49.561.707 64 21
fax: +49.561.707 64 41

http://www.filmladen.de/dokfest
dokfest@filmladen.de

mail:
c/o Filmladen Kassel e.V.
Goethestrasse 31
34119 Kassel
Germany
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READ ON »


at second glance


at second glance

Most persistence of vision projects I have seen involve moving a strip of leds fast enough that our eye perceives it to be an image. Make magazine has covered many projects of this type.

Jens Wunderling, a student of the Digital Media Class at UDK Berlin, has created at second glance, an alternative approach to POV. Instead of moving the LEDs, Wunderling has them fixed in position, but plays with saccades (our eyes never look straight, but always make fast tiny movement around an area).

So if you happen to glance past the work, you may notice something unusual. On second glance, if you shake your head, you will be able to clearly see the symbol. Created as a “guerilla messaging device, made to place hidden critical messages within the abundant medial environment in the city”.

Developed using Arduino and Processing, the source code of which is available on his site, and 32 ultrabright LEDs.

Watch video
Development blog

More from Jens Wunderling
loopArena at Cybersonica, Building a multitouch, loopArena multitouch

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John Cage performs Water Walk


cage.jpg John Cage performing Water Walk on TV game show I've got a secret in 1960, while being set up as something of a freakshow the presenter still goes to great lengths to convince the audience that Cage is 'serious'. Cage handles the occasion with a light touch and a good sense of humour, when the presenter warns Cage that while the audience are nice people ... some of them are going to laugh, is that alright he replies with a winning smile of course I consider laughter preferable to tears.

via WFMU

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<nettime-ann> Call for Entries: Gameplay: Video Games in Contemprary Art Practice -- Chicago


Via: Mason Dixon

Call for submissions: Gameplay: Video Games in Contemporary Art Practice

The word gameplay refers to the creative, resistant, or artful manipulation of video games by users. It can be said that "gameplay" relates not only to the strategic, but also emotional framework of play, as it is a unique reflection the individual's meaningful bond to the game itself. According to Sid Meier, a world-renowned designer, a game is a "series of interesting choices." If art can also be considered a "series of interesting choices," what happens when the realms of art and video game intersect?

Around the Coyote is seeking submissions for our July 2007 group show, Gameplay: Video Games in Contemporary Art Practice. For Gameplay, we are looking for artists who use video games in a myriad of ways: Do you use video games or its software to explore your own identity or place in this world? Do you use it politically, as a site of resistance? Do you use it as a tool for interactivity or collaboration with other artists or subjects? Do you see virtual worlds as a site of meaning? Does your video game work result in art objects such as photographs, installations or performances?

If your practice is related to video games, and you would like to be considered for Gameplay: Video Games in Contemporary Art Practice, please apply in accordance with the following application procedures. For questions, please contact jessica@aroundthecoyote.org.

Deadline and Application procedure:
If would like to be considered for this exhibition, please submit the following to the Around the Coyote Gallery no later than May 5, 2007 at 6pm.
1. Digital documentation of each submitted piece - artists can submit a maximum of six images on CD. All submitted images must be of work that is available ...

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Mal Au Pixel: Koelse.org [Video]


http://pixelache.ac
Video in Google

Kokeellisen elektroniikan seura Society of experimental electronics At Mal Au Pixel, Paris 2006 Video by Christina Kral.

sin-titulo-1.jpg

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Discussions (23) Opportunities (12) Events (42) Jobs (0)
DISCUSSION

Announcing The Stunned Net Art Open


The Stunned Net Art Open

http://www.netartopen.org

http://www.stunned.org/netartopen

This is the third year of the Net Art Open which was previously
presented as part of the Irish Museum of Modern Art.com project.  Once
again we have retained the central concept of the Net Art Open, an
exhibition of net art in which every submission is accepted,  to provide
an exhibition free of curatorial bias which presents a true snapshot of
the state of the art today.

In previous years the exhibition was, in some ways, a victim of it's own
success with so many entries that it was hard, even with the best will,
in the world to see every entry. So this year in recognition of these
problems and of the changes in the way people surf the web  we have
radically changed the format of the exhibition  to focus more attention
on each individual work. In what we think is an internet first the 2004
Net Art Open exhibition will be blogged, one work at a time, with a new
work every three days. RSS feeds will also be published so that viewers
can follow the exhibition with newsfeed readers.

The result is the 2004 Stunned Net Art Open,  net art from over 70
artists, an exhibition which presents a refreshing snapshot of the
strength and diversity of the net art movement today.

The Stunned Net Art Open

http://www.netartopen.org

http://www.stunned.org/netartopen

More information from Conor McGarrigle
http://www.stunned.org

EVENT

Art Keywords


Dates:
Sat Jan 01, 2005 00:00 - Mon Sep 27, 2004

Art Keywords

Collaborative project by no-org.net

The aim of the project is to start a self-growing, collaborative encyclopedic dictionary that would approach central concepts, keywords, terms, and definitions related to 21st century art.

The project attempts to create a place for the data and definition exchange where the combination of theoretical, mediative and artistic (poetic) definitions comes from the need to establish different approaches to art definition.

We ask for artists, curators, critics and cultural mediators to send us terms and concepts relevant to their own approach to art, defined textually (definitions, articles, references, etc.) or through a media item (image, video, sound etc.)

The project will operate on ongoing basis, with an initial version launched by January 2005.

http://www.no-org.net/texts.php


DISCUSSION

data/reference/art exhibition


data/reference/art exhibition
http://www.no-org.net/data/reference/art
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The exhibition compiled of nine projects by:
Brad Brace, Doron Golan, Don Sinclair,
Jerome Rigaud, Joy Garnett, Myron Turner,
Reynald Drouhin, Simon Biggs, Tamar Schori.
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Databases, encyclopedias, indexes, dictionaries, and directories
are not merely devices of data organizing, but also mediums for
building hierarchical systems. Not only they convey topic specific
information, but also propagate political and aesthetic ideologies,
reflecting background and interests of their producers. "The correct",
"the necessary", "the important" or "the secondary" for a user to know,
to study, to invest - all those messages embedded into systems of
knowledge and sorted according to hierarchy established by their
editors.
Methods of distribution, managing of contents, the structure, lay a
distinct track to control and design of common knowledge, shaping
thinking patterns.

Sala-Manca Group and vagRearg
http://www.no-org.net/

OPPORTUNITY

Call for papers: ACE 2005


Deadline:
Wed Jun 15, 2005 00:00

Following the great success of ACE 2004 in Singapore, we have great
pleasure in announcing ACM SIGCHI ACE 2005 to be held in Valencia, Spain on
15th - 17th June 2005 www.ace2005.org

Similarly to ACE 2004, ACM, the world's leading computer science society
will be publishing all accepted papers, in both the proceedings and the ACM
Digital Library and the conference is fully sponsored by the prestigious
ACM SIGCHI.

Furthermore, the Best Demo, Best Paper, and Excellent Paper prizes will
again be awarded. Furthermore the Best papers will be published in the
leading ACM publication: ACM Computers in Entertainment. You may note that
this year in the September issue and the November issue you will see four
papers in total from the Best papers of ACE 2004 in Singapore.

Also we have an exciting line-up of Keynote Speakers:
- Alex Lightman, Co-Founder, CEO, President and Chairman of Charmed
Technology,
- Hiroshi Ishii, Things That Think Head, Tangible Media Group, MIT Media
Laboratory, and
- Newton Lee, Founding Editor and Editor-in-Chief of
the Association for Computing Machinery (ACM)
Senior Staff Engineer at Disney Online

Please see the call for papers at www.ace2005.org (which is copied below)

Prospective authors are now invited to submit Papers/Posters/Demos
electronically via the conference website: http://www.ace2005.org by 15th
February 2005

Look forward to seeing you at ACE2005!

ACE2005 General Chairs
Newton Lee (USA),
Steve Benford (GBR),
Maria Jose Martinez de Pison (ESP),
Adrian David Cheok (SGP)


DISCUSSION

Re: How to Display Digital Artwork in a Gallery


Depending on how the artwork is (if it's interactive, etc.), there are touch screens such as those commercialised by EZ Screen <http://www.ezscreen.com>, or maybe use a projector and a wireless mouse...

--Pau