History of Art & Visual Culture: Assistant Professor: History of Digital Media
Deadline:
Thu Jun 30, 2016 00:00
Location:
Santa Cruz,
California
United States of America
United States of America
UNIVERSITY OF CALIFORNIA, SANTA CRUZ
HISTORY OF ART AND VISUAL CULTURE DEPARTMENT
Assistant Professor, History of Digital Media
The History of Art and Visual Culture Department (havc.ucsc.edu), at the University of California, Santa Cruz (UCSC), invites applications for a tenure-track Assistant Professorship in the History of Digital Media. We seek a teacher and scholar with expertise in the history and theory of one or more of the following areas: Internet culture, video games, digital imaging and design, social media, and related applications. Priority will be placed on hiring an interdisciplinary scholar who attends to the visual culture of digital media and analytically examines the social and historical contexts of its emergence. We welcome applications from scholars who specialize in any national or geographic area. Applicants must be capable of teaching a wide range of courses (large lecture to seminar) at the undergraduate and graduate levels. The department faculty support the investigation of art and visual culture from a variety of theoretical perspectives in the cultures of Africa, the Americas, Asia, Europe, the Mediterranean, and the Pacific Islands. The campus seeks candidates who can contribute to the diversity and excellence of the academic community through their research, teaching, and service. The position comes with a competitive salary and generous start-up package to fund equipment and research expenses.
The History of Art and Visual Culture Department is in the Division of the Arts, which also includes Departments of Art, Film and Digital Media, Music, Theater Arts, and the M.F.A. Program in Digital Arts & New Media. There are opportunities for scholarly and teaching connections in these areas, as well as with colleagues and programs in the Humanities and Social Sciences divisions and the Baskin School of Engineering. The campus operates on a schedule of three 11-week quarters per academic year, and the successful candidate will be expected to teach five 5-unit courses per year, or their equivalent, in accordance with the department workload policy. All members of the department are expected to advise and mentor students, actively engage in research, and undertake administrative service for the department, affiliated college, and university. The ability to contribute significantly to graduate education and the mentoring of graduate students is highly desirable.
We have a strong undergraduate major and a young, dynamic Visual Studies Ph.D. program. Under the Dean’s leadership, our division is enjoying faculty growth, significant fundraising successes, new research centers, and is planning for a new Institute of the Arts and Sciences. The Arts Division supports faculty research through the Arts Research Institute http://artsresearch.ucsc.edu/ari/ and the Arts Dean's Fund for Excellence http://arts.ucsc.edu/funding/arts-deans-fund-for-excellence; the campus supports research and teaching with grants awarded by the Committee on Research, the Committee on Teaching, and other groups.
RANK: Assistant Professor
SALARY: Commensurate with qualifications and experience; academic year (9-month) basis
BASIC QUALIFICATIONS: Ph.D. (or equivalent foreign degree) in art history, communications, media studies, visual studies, or a related discipline. (Ph.D. expected to be conferred by June 30, 2016).
PREFERRED QUALIFICATIONS: Demonstrated potential as a researcher/scholar; commitment to and talent for teaching and mentoring at the undergraduate and graduate levels; record of administrative service; and University teaching experience.
POSITION AVAILABLE: July 1, 2016, with academic year beginning September 2016. Degree must be conferred by June 30, 2017 for employment beyond that date.
TO APPLY: Applications are accepted via the UCSC Academic Recruit online system, and must include: 1) a letter of application outlining scholarly background as well as current and future research plans; 2) curriculum vitae; 3) a current publication or writing sample (chapter of dissertation if no publication); 4) descriptions or syllabi for three courses (one large lecture, one lecture/discussion, one seminar); 5) three current confidential letters of recommendation*. The university welcomes applicants’ submission of an optional statement addressing their contributions to diversity through their research, service, and/or teaching. All requested materials must be submitted as PDF files.
Apply at http://apptrkr.com/678829
Refer to Position JPF00299-16 in all correspondence.
*All letters will be treated as confidential per University of California policy and California state law. For any reference letter provided via a third party (i.e., dossier service, career center), direct the author to UCSC’s confidentiality statement at http://apo.ucsc.edu/confstm.html
CLOSING DATE: Review of applications will begin on November 30, 2015. To ensure full consideration, applications should be complete and letters of recommendation received by this date. The position will remain open until filled, but not later than 6/30/17.
UC Santa Cruz faculty make significant contributions to the body of research that has earned the University of California the ranking as the foremost public higher education institution in the world. In the process, our faculty demonstrate that cutting-edge research, excellent teaching and outstanding service are mutually supportive.
The University of California is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status. UC Santa Cruz is committed to excellence through diversity and strives to establish a climate that welcomes, celebrates, and promotes respect for the contributions of all students and employees. Inquiries regarding the University’s equal employment opportunity policies may be directed to: Office for Diversity, Equity, and Inclusion at the University of California, Santa Cruz, CA 95064; (831) 459-2686.
Under Federal law, the University of California may employ only individuals who are legally able to work in the United States as established by providing documents as specified in the Immigration Reform and Control Act of 1986. Certain UCSC positions funded by federal contracts or sub-contracts require the selected candidate to pass an E-Verify check. More information is available here or from the Academic Personnel Office (APO) at (831) 459-4300.
UCSC is a smoke & tobacco-free campus.
If you need accommodation due to a disability, please contact the Academic Personnel Office at apo@ucsc.edu (831) 459-4300.
VISIT THE APO WEB SITE AT: http://apo.ucsc.edu 08/19/15
HISTORY OF ART AND VISUAL CULTURE DEPARTMENT
Assistant Professor, History of Digital Media
The History of Art and Visual Culture Department (havc.ucsc.edu), at the University of California, Santa Cruz (UCSC), invites applications for a tenure-track Assistant Professorship in the History of Digital Media. We seek a teacher and scholar with expertise in the history and theory of one or more of the following areas: Internet culture, video games, digital imaging and design, social media, and related applications. Priority will be placed on hiring an interdisciplinary scholar who attends to the visual culture of digital media and analytically examines the social and historical contexts of its emergence. We welcome applications from scholars who specialize in any national or geographic area. Applicants must be capable of teaching a wide range of courses (large lecture to seminar) at the undergraduate and graduate levels. The department faculty support the investigation of art and visual culture from a variety of theoretical perspectives in the cultures of Africa, the Americas, Asia, Europe, the Mediterranean, and the Pacific Islands. The campus seeks candidates who can contribute to the diversity and excellence of the academic community through their research, teaching, and service. The position comes with a competitive salary and generous start-up package to fund equipment and research expenses.
The History of Art and Visual Culture Department is in the Division of the Arts, which also includes Departments of Art, Film and Digital Media, Music, Theater Arts, and the M.F.A. Program in Digital Arts & New Media. There are opportunities for scholarly and teaching connections in these areas, as well as with colleagues and programs in the Humanities and Social Sciences divisions and the Baskin School of Engineering. The campus operates on a schedule of three 11-week quarters per academic year, and the successful candidate will be expected to teach five 5-unit courses per year, or their equivalent, in accordance with the department workload policy. All members of the department are expected to advise and mentor students, actively engage in research, and undertake administrative service for the department, affiliated college, and university. The ability to contribute significantly to graduate education and the mentoring of graduate students is highly desirable.
We have a strong undergraduate major and a young, dynamic Visual Studies Ph.D. program. Under the Dean’s leadership, our division is enjoying faculty growth, significant fundraising successes, new research centers, and is planning for a new Institute of the Arts and Sciences. The Arts Division supports faculty research through the Arts Research Institute http://artsresearch.ucsc.edu/ari/ and the Arts Dean's Fund for Excellence http://arts.ucsc.edu/funding/arts-deans-fund-for-excellence; the campus supports research and teaching with grants awarded by the Committee on Research, the Committee on Teaching, and other groups.
RANK: Assistant Professor
SALARY: Commensurate with qualifications and experience; academic year (9-month) basis
BASIC QUALIFICATIONS: Ph.D. (or equivalent foreign degree) in art history, communications, media studies, visual studies, or a related discipline. (Ph.D. expected to be conferred by June 30, 2016).
PREFERRED QUALIFICATIONS: Demonstrated potential as a researcher/scholar; commitment to and talent for teaching and mentoring at the undergraduate and graduate levels; record of administrative service; and University teaching experience.
POSITION AVAILABLE: July 1, 2016, with academic year beginning September 2016. Degree must be conferred by June 30, 2017 for employment beyond that date.
TO APPLY: Applications are accepted via the UCSC Academic Recruit online system, and must include: 1) a letter of application outlining scholarly background as well as current and future research plans; 2) curriculum vitae; 3) a current publication or writing sample (chapter of dissertation if no publication); 4) descriptions or syllabi for three courses (one large lecture, one lecture/discussion, one seminar); 5) three current confidential letters of recommendation*. The university welcomes applicants’ submission of an optional statement addressing their contributions to diversity through their research, service, and/or teaching. All requested materials must be submitted as PDF files.
Apply at http://apptrkr.com/678829
Refer to Position JPF00299-16 in all correspondence.
*All letters will be treated as confidential per University of California policy and California state law. For any reference letter provided via a third party (i.e., dossier service, career center), direct the author to UCSC’s confidentiality statement at http://apo.ucsc.edu/confstm.html
CLOSING DATE: Review of applications will begin on November 30, 2015. To ensure full consideration, applications should be complete and letters of recommendation received by this date. The position will remain open until filled, but not later than 6/30/17.
UC Santa Cruz faculty make significant contributions to the body of research that has earned the University of California the ranking as the foremost public higher education institution in the world. In the process, our faculty demonstrate that cutting-edge research, excellent teaching and outstanding service are mutually supportive.
The University of California is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status. UC Santa Cruz is committed to excellence through diversity and strives to establish a climate that welcomes, celebrates, and promotes respect for the contributions of all students and employees. Inquiries regarding the University’s equal employment opportunity policies may be directed to: Office for Diversity, Equity, and Inclusion at the University of California, Santa Cruz, CA 95064; (831) 459-2686.
Under Federal law, the University of California may employ only individuals who are legally able to work in the United States as established by providing documents as specified in the Immigration Reform and Control Act of 1986. Certain UCSC positions funded by federal contracts or sub-contracts require the selected candidate to pass an E-Verify check. More information is available here or from the Academic Personnel Office (APO) at (831) 459-4300.
UCSC is a smoke & tobacco-free campus.
If you need accommodation due to a disability, please contact the Academic Personnel Office at apo@ucsc.edu (831) 459-4300.
VISIT THE APO WEB SITE AT: http://apo.ucsc.edu 08/19/15
Adjunct, 3D Video Game Production
Deadline:
Thu Dec 31, 2015 00:00
Location:
West Long Branch,
New Jersey
United States of America
United States of America
Monmouth University
Adjunct, 3D Video Game Production
Monmouth University is a private, mid-sized, residential university that is comprehensive in scope, supported by a broad commitment to the liberal arts. Founded in 1933, Monmouth offers 32 undergraduate and 23 graduate degree programs, and a doctoral program in Nursing Practice. Students benefit from a rigorous academic experience, small classes, and professors who meet the highest standards for scholarship and teaching. They participate in more than 90 active clubs and organizations including 14 fraternities and sororities, six media organizations, and an NCAA Division I athletics program fielding 21 teams, expanding to include swimming in 2015.
Monmouth's beautiful coastal campus is convenient to New York City and Philadelphia, in a vibrant economic region with dynamic arts programming, American Revolution history sites, and nationally recognized parks and golf courses. The 159-acre campus features 54 buildings, which include a blend of historic landmarks and state-of-the-art facilities.
Through its academic offerings in liberal arts, science, and professional programs, Monmouth provides a highly personalized education that prepares students to realize their potential and to become engaged citizens in a diverse and increasingly interdependent world. Within its student body, 29 states and 28 foreign nations are represented.
Five centers of distinction work to promote awareness of specific issues and meet the needs of local and global communities. Our Centers, run by top experts and professors, provide important services in areas including the environment, global affairs, public policy, the arts, and real estate.
For a tenth consecutive year Monmouth University has been included in The Princeton Review's roster of "Best 379 Colleges," and "Best 296 Business Schools," and recognized for a third consecutive year as a top-40 school (Master's North) in U.S. News & World Report's list of "Best Colleges" rankings. Monmouth regularly receives top rankings in veteran-friendly schools and was recently included in Money magazine's list of "Best Colleges for Your Money."
Monmouth University is deeply committed to the principles of equity, diversity, and inclusiveness. The University's policy is to afford equal employment opportunities for all persons without regard to their race, religion, color, national origin, nationality, ancestry, age, sex (including pregnancy and sexual harassment), marital status, domestic partnership or civil union status, affectional or sexual orientation, gender identity or expression, atypical hereditary cellular or blood trait, genetic information, liability for military service, protected veteran status, or mental or physical disability, including AIDS and HIV related illnesses.
Department: Computer Science/Software Engineering
Position Summary:
Monmouth University seeks a 3D Video Game Production Adjunct Professor for a year-long, interdisciplinary video game production class.
Over the course of an academic year, which runs from September to May, this candidate will teach a group of software engineering and computer science students the Unity coding environment to then produce an engaging new game.
Students from multiple disciplines across the campus will be providing media assets for the game development including 3D animation, 2D elements, music, sound design, script writing, voice over, video and additional elements.
The candidate will work collaboratively with professors in the Art and Design, Music, Communication, and Computer Science and Software Engineering Departments to manage and organize the project (including asset management and setting of deadlines).
The goal is to simulate a real world work environment that benefits from the diversity of knowledge and skills available on campus. In Fall, the course will coincide with a critical theory class on video games. The candidate will be hired for the equivalent of one course per semester.
Review of applications will begin on 8/1.
Required Degree, License or Certifications:
Required Skills or Software:
Excellent interpersonal, organizational and communication skills
Required Years of Experience:
Other Requirements:
Excellent technical skills in working with the Unity gaming engine, strong organizational and project management skills, as well as good interpersonal skills, a desire to teach, and a MFA or PhD degree in a related area.
Preferred Qualifications:
Industry experience or non-profit game development experience is a plus, as well as interest in games for social change.
Log in to http://apptrkr.com/634730 to apply and see the job duties for this position no later than the deadline date.
Posting Date: 07/07/2015
Closing Date:
Copyright ©2015 Jobelephant.com Inc. All rights reserved.
http://www.jobelephant.com/
jeid-7f4d293c6b1d0c4dbab7f1c3df5ddedb
Adjunct, 3D Video Game Production
Monmouth University is a private, mid-sized, residential university that is comprehensive in scope, supported by a broad commitment to the liberal arts. Founded in 1933, Monmouth offers 32 undergraduate and 23 graduate degree programs, and a doctoral program in Nursing Practice. Students benefit from a rigorous academic experience, small classes, and professors who meet the highest standards for scholarship and teaching. They participate in more than 90 active clubs and organizations including 14 fraternities and sororities, six media organizations, and an NCAA Division I athletics program fielding 21 teams, expanding to include swimming in 2015.
Monmouth's beautiful coastal campus is convenient to New York City and Philadelphia, in a vibrant economic region with dynamic arts programming, American Revolution history sites, and nationally recognized parks and golf courses. The 159-acre campus features 54 buildings, which include a blend of historic landmarks and state-of-the-art facilities.
Through its academic offerings in liberal arts, science, and professional programs, Monmouth provides a highly personalized education that prepares students to realize their potential and to become engaged citizens in a diverse and increasingly interdependent world. Within its student body, 29 states and 28 foreign nations are represented.
Five centers of distinction work to promote awareness of specific issues and meet the needs of local and global communities. Our Centers, run by top experts and professors, provide important services in areas including the environment, global affairs, public policy, the arts, and real estate.
For a tenth consecutive year Monmouth University has been included in The Princeton Review's roster of "Best 379 Colleges," and "Best 296 Business Schools," and recognized for a third consecutive year as a top-40 school (Master's North) in U.S. News & World Report's list of "Best Colleges" rankings. Monmouth regularly receives top rankings in veteran-friendly schools and was recently included in Money magazine's list of "Best Colleges for Your Money."
Monmouth University is deeply committed to the principles of equity, diversity, and inclusiveness. The University's policy is to afford equal employment opportunities for all persons without regard to their race, religion, color, national origin, nationality, ancestry, age, sex (including pregnancy and sexual harassment), marital status, domestic partnership or civil union status, affectional or sexual orientation, gender identity or expression, atypical hereditary cellular or blood trait, genetic information, liability for military service, protected veteran status, or mental or physical disability, including AIDS and HIV related illnesses.
Department: Computer Science/Software Engineering
Position Summary:
Monmouth University seeks a 3D Video Game Production Adjunct Professor for a year-long, interdisciplinary video game production class.
Over the course of an academic year, which runs from September to May, this candidate will teach a group of software engineering and computer science students the Unity coding environment to then produce an engaging new game.
Students from multiple disciplines across the campus will be providing media assets for the game development including 3D animation, 2D elements, music, sound design, script writing, voice over, video and additional elements.
The candidate will work collaboratively with professors in the Art and Design, Music, Communication, and Computer Science and Software Engineering Departments to manage and organize the project (including asset management and setting of deadlines).
The goal is to simulate a real world work environment that benefits from the diversity of knowledge and skills available on campus. In Fall, the course will coincide with a critical theory class on video games. The candidate will be hired for the equivalent of one course per semester.
Review of applications will begin on 8/1.
Required Degree, License or Certifications:
Required Skills or Software:
Excellent interpersonal, organizational and communication skills
Required Years of Experience:
Other Requirements:
Excellent technical skills in working with the Unity gaming engine, strong organizational and project management skills, as well as good interpersonal skills, a desire to teach, and a MFA or PhD degree in a related area.
Preferred Qualifications:
Industry experience or non-profit game development experience is a plus, as well as interest in games for social change.
Log in to http://apptrkr.com/634730 to apply and see the job duties for this position no later than the deadline date.
Posting Date: 07/07/2015
Closing Date:
Copyright ©2015 Jobelephant.com Inc. All rights reserved.
http://www.jobelephant.com/
jeid-7f4d293c6b1d0c4dbab7f1c3df5ddedb
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
Deadline:
Sat Feb 28, 2015 00:00
Location:
Moscow,
Idaho
United States of America
United States of America
University of Idaho
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
Position Information
Location
Moscow
Division/College
College of Art & Architecture
Department
Virtual Technology and Design
Employee Category
Faculty
Classification Group Title
Regular Faculty
Tenure Tracking
Tenure Track
Rank
Negotiable (must be justified)
Interim/Term Appointment
No
Position Type
Permanent
Pay Range
$55,000 - $75,000
Type of Appointment
Academic Year
Full Time/Part Time
Full Time
Position Summary
Virtual Technology and Design (VTD) program at the University of Idaho seeks a dynamic innovator who will blend integrated design thinking with emerging technologies to conceive of creative solutions. Applicants should be comfortable exploring a trans-disciplinary approach to an electronically mediated design processes. The successful candidate will maintain a growing, innovative research/creative scholarship agenda. Additionally, candidates will be able to contribute to the program and college vision in at least two of the following three areas:
• Interactive virtual environments: Designing and developing interactive virtual worlds for use in entrainment and non-entertainment activities (Information design, visualization, concept design, experience design, architecture, industrial design).
• Visualization: Addressing the complexities of envisioning and creating artifacts and virtual environments (information design, visualization, bio-statistics, computer science)
• Design Fabrication: Translation of virtual forms into physical artifacts and vice-versa. (industrial design, sculpture, computer science, concept design, architecture, engineering)
Candidates for the position should be qualified to teach undergraduate VTD design and technical studios and integrate their research into design courses. Candidates are expected support the college vision to teach the integrated concepts of art, design, and technology with a focus on cultural and environmental stewardship.
Responsibilities
Job Duty Function
Teaching and Advising
Job Duties/Responsibilities
Virtual Technology and Design is a studio-based program. The candidate will have the opportunity to teach undergraduate studios and graduate students, contribute to the integrated classes within the college, and pursue an area related to their area of specialty that compliments the program.
• Teach 2-3 load
• Advise undergraduate and graduate students
• Help facilitate design studio experiences for VTD
Job Duty Function
Research/Scholarship/Creative
Job Duties/Responsibilities
Maintain a productive and innovative research agenda.
• Participate in program and University-wide research cohorts
• Seek grant-getting opportunities
• Engage in scholarly pursuits such as conferences, papers, entrepreneurial enterprises, and creative productions
• Support teaching with research and creative activity
Job Duty Function
Outreach
Job Duties/Responsibilities
• Foster connections outside of college and university
• Facilitate projects that may include online learning and certificate programs
• Create co-curricular experiences (workshops, etc.) for a program and college-wide audience
Job Duty Function
Service
Job Duties/Responsibilities
Promote and expand entrepreneurial relationships with research/creative communities connected to Virtual Technology and Design.
• Work on college and university level committees and Strategic Interest Groups to promote novel pedagogical approaches
• Help recruit high-performing students for both the VTD and MS IAD (Masters of Science – Integrated Architecture and Design) programs
Qualifications
Minimum Qualifications
•Terminal Master’s or professional degree in a design discipline or related field
•Demonstrated experience in teaching design and technologies utilized in digital simulation, visualization and/or digital gaming development
•Demonstrated technology skills and ability to:
- Engage students in a design/development experience utilizing multiuser virtual worlds including Unity 3D and Jibe with an emphasis on embedded intelligence and program language application.
- Create and utilize creative technological to address complex problems
•Demonstrated innovative research/creative trajectory
•Experience in the use and application of programming languages in virtual world development. Languages may include C#, Python, Java
Preferred Qualifications
• Doctorate or professional degree and/or strong professional practice
• Demonstrated experience in applied research or research and development (R&D) with technologies utilized in digital simulation and visualization
• 3 – 5 years of professional practice in an industry designing and implementing digital simulation or digital gaming experiences
Posting Information
Posting Number
F000114P
Posting Date
11/03/2014
Closing Date
02/28/2015
Special Instructions to Applicants
In addition to the online application, please submit the following items:
1. A statement regarding your teaching and research philosophy.
2. A list of 3 references with contact information.
3. An electronic portfolio in pdf format. Please send the portfolio to Virtual Technology and Design Program, University of Idaho, 875 Perimeter Drive MS 2491, Moscow, ID, 83844-2491.
Background Check Statement
Applicants who are selected as final possible candidates may be required to pass a criminal background check.
To apply, please visit: http://apptrkr.com/542467
EEO Statement
The University of Idaho is an equal opportunity and affirmative action employer. It is the policy of the regents that equal opportunity be afforded in education and employment to qualified persons regardless of race, color, national origin, religion, sex, age, disability, or status as a disabled veteran or Vietnam-era veteran. It is also the policy of the University of Idaho to not discriminate based on sexual orientation.
jeid-0f28054abcd11d090c7ed5b296513ab9
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
Position Information
Location
Moscow
Division/College
College of Art & Architecture
Department
Virtual Technology and Design
Employee Category
Faculty
Classification Group Title
Regular Faculty
Tenure Tracking
Tenure Track
Rank
Negotiable (must be justified)
Interim/Term Appointment
No
Position Type
Permanent
Pay Range
$55,000 - $75,000
Type of Appointment
Academic Year
Full Time/Part Time
Full Time
Position Summary
Virtual Technology and Design (VTD) program at the University of Idaho seeks a dynamic innovator who will blend integrated design thinking with emerging technologies to conceive of creative solutions. Applicants should be comfortable exploring a trans-disciplinary approach to an electronically mediated design processes. The successful candidate will maintain a growing, innovative research/creative scholarship agenda. Additionally, candidates will be able to contribute to the program and college vision in at least two of the following three areas:
• Interactive virtual environments: Designing and developing interactive virtual worlds for use in entrainment and non-entertainment activities (Information design, visualization, concept design, experience design, architecture, industrial design).
• Visualization: Addressing the complexities of envisioning and creating artifacts and virtual environments (information design, visualization, bio-statistics, computer science)
• Design Fabrication: Translation of virtual forms into physical artifacts and vice-versa. (industrial design, sculpture, computer science, concept design, architecture, engineering)
Candidates for the position should be qualified to teach undergraduate VTD design and technical studios and integrate their research into design courses. Candidates are expected support the college vision to teach the integrated concepts of art, design, and technology with a focus on cultural and environmental stewardship.
Responsibilities
Job Duty Function
Teaching and Advising
Job Duties/Responsibilities
Virtual Technology and Design is a studio-based program. The candidate will have the opportunity to teach undergraduate studios and graduate students, contribute to the integrated classes within the college, and pursue an area related to their area of specialty that compliments the program.
• Teach 2-3 load
• Advise undergraduate and graduate students
• Help facilitate design studio experiences for VTD
Job Duty Function
Research/Scholarship/Creative
Job Duties/Responsibilities
Maintain a productive and innovative research agenda.
• Participate in program and University-wide research cohorts
• Seek grant-getting opportunities
• Engage in scholarly pursuits such as conferences, papers, entrepreneurial enterprises, and creative productions
• Support teaching with research and creative activity
Job Duty Function
Outreach
Job Duties/Responsibilities
• Foster connections outside of college and university
• Facilitate projects that may include online learning and certificate programs
• Create co-curricular experiences (workshops, etc.) for a program and college-wide audience
Job Duty Function
Service
Job Duties/Responsibilities
Promote and expand entrepreneurial relationships with research/creative communities connected to Virtual Technology and Design.
• Work on college and university level committees and Strategic Interest Groups to promote novel pedagogical approaches
• Help recruit high-performing students for both the VTD and MS IAD (Masters of Science – Integrated Architecture and Design) programs
Qualifications
Minimum Qualifications
•Terminal Master’s or professional degree in a design discipline or related field
•Demonstrated experience in teaching design and technologies utilized in digital simulation, visualization and/or digital gaming development
•Demonstrated technology skills and ability to:
- Engage students in a design/development experience utilizing multiuser virtual worlds including Unity 3D and Jibe with an emphasis on embedded intelligence and program language application.
- Create and utilize creative technological to address complex problems
•Demonstrated innovative research/creative trajectory
•Experience in the use and application of programming languages in virtual world development. Languages may include C#, Python, Java
Preferred Qualifications
• Doctorate or professional degree and/or strong professional practice
• Demonstrated experience in applied research or research and development (R&D) with technologies utilized in digital simulation and visualization
• 3 – 5 years of professional practice in an industry designing and implementing digital simulation or digital gaming experiences
Posting Information
Posting Number
F000114P
Posting Date
11/03/2014
Closing Date
02/28/2015
Special Instructions to Applicants
In addition to the online application, please submit the following items:
1. A statement regarding your teaching and research philosophy.
2. A list of 3 references with contact information.
3. An electronic portfolio in pdf format. Please send the portfolio to Virtual Technology and Design Program, University of Idaho, 875 Perimeter Drive MS 2491, Moscow, ID, 83844-2491.
Background Check Statement
Applicants who are selected as final possible candidates may be required to pass a criminal background check.
To apply, please visit: http://apptrkr.com/542467
EEO Statement
The University of Idaho is an equal opportunity and affirmative action employer. It is the policy of the regents that equal opportunity be afforded in education and employment to qualified persons regardless of race, color, national origin, religion, sex, age, disability, or status as a disabled veteran or Vietnam-era veteran. It is also the policy of the University of Idaho to not discriminate based on sexual orientation.
jeid-0f28054abcd11d090c7ed5b296513ab9
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
Deadline:
Sat Feb 28, 2015 00:00
Location:
Moscow,
Idaho
United States of America
United States of America
University of Idaho
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
Position Information
Location
Moscow
Division/College
College of Art & Architecture
Department
Virtual Technology and Design
Employee Category
Faculty
Classification Group Title
Regular Faculty
Tenure Tracking
Tenure Track
Rank
Negotiable (must be justified)
Interim/Term Appointment
No
Position Type
Permanent
Pay Range
$55,000 - $75,000
Type of Appointment
Academic Year
Full Time/Part Time
Full Time
Position Summary
Virtual Technology and Design (VTD) program at the University of Idaho seeks a dynamic innovator who will blend integrated design thinking with emerging technologies to conceive of creative solutions. Applicants should be comfortable exploring a trans-disciplinary approach to an electronically mediated design processes. The successful candidate will maintain a growing, innovative research/creative scholarship agenda. Additionally, candidates will be able to contribute to the program and college vision in at least two of the following three areas:
• Interactive virtual environments: Designing and developing interactive virtual worlds for use in entrainment and non-entertainment activities (Information design, visualization, concept design, experience design, architecture, industrial design).
• Visualization: Addressing the complexities of envisioning and creating artifacts and virtual environments (information design, visualization, bio-statistics, computer science)
• Design Fabrication: Translation of virtual forms into physical artifacts and vice-versa. (industrial design, sculpture, computer science, concept design, architecture, engineering)
Candidates for the position should be qualified to teach undergraduate VTD design and technical studios and integrate their research into design courses. Candidates are expected support the college vision to teach the integrated concepts of art, design, and technology with a focus on cultural and environmental stewardship.
Responsibilities
Job Duty Function
Teaching and Advising
Job Duties/Responsibilities
Virtual Technology and Design is a studio-based program. The candidate will have the opportunity to teach undergraduate studios and graduate students, contribute to the integrated classes within the college, and pursue an area related to their area of specialty that compliments the program.
• Teach 2-3 load
• Advise undergraduate and graduate students
• Help facilitate design studio experiences for VTD
Job Duty Function
Research/Scholarship/Creative
Job Duties/Responsibilities
Maintain a productive and innovative research agenda.
• Participate in program and University-wide research cohorts
• Seek grant-getting opportunities
• Engage in scholarly pursuits such as conferences, papers, entrepreneurial enterprises, and creative productions
• Support teaching with research and creative activity
Job Duty Function
Outreach
Job Duties/Responsibilities
• Foster connections outside of college and university
• Facilitate projects that may include online learning and certificate programs
• Create co-curricular experiences (workshops, etc.) for a program and college-wide audience
Job Duty Function
Service
Job Duties/Responsibilities
Promote and expand entrepreneurial relationships with research/creative communities connected to Virtual Technology and Design.
• Work on college and university level committees and Strategic Interest Groups to promote novel pedagogical approaches
• Help recruit high-performing students for both the VTD and MS IAD (Masters of Science – Integrated Architecture and Design) programs
Qualifications
Minimum Qualifications
•Terminal Master’s or professional degree in a design discipline or related field
•Demonstrated experience in teaching design and technologies utilized in digital simulation, visualization and/or digital gaming development
•Demonstrated technology skills and ability to:
- Engage students in a design/development experience utilizing multiuser virtual worlds including Unity 3D and Jibe with an emphasis on embedded intelligence and program language application.
- Create and utilize creative technological to address complex problems
•Demonstrated innovative research/creative trajectory
•Experience in the use and application of programming languages in virtual world development. Languages may include C#, Python, Java
Preferred Qualifications
• Doctorate or professional degree and/or strong professional practice
• Demonstrated experience in applied research or research and development (R&D) with technologies utilized in digital simulation and visualization
• 3 – 5 years of professional practice in an industry designing and implementing digital simulation or digital gaming experiences
Posting Information
Posting Number
F000114P
Posting Date
11/03/2014
Closing Date
02/28/2015
Special Instructions to Applicants
In addition to the online application, please submit the following items:
1. A statement regarding your teaching and research philosophy.
2. A list of 3 references with contact information.
3. An electronic portfolio in pdf format. Please send the portfolio to Virtual Technology and Design Program, University of Idaho, 875 Perimeter Drive MS 2491, Moscow, ID, 83844-2491.
Background Check Statement
Applicants who are selected as final possible candidates may be required to pass a criminal background check.
To apply, please visit: http://apptrkr.com/542467
EEO Statement
The University of Idaho is an equal opportunity and affirmative action employer. It is the policy of the regents that equal opportunity be afforded in education and employment to qualified persons regardless of race, color, national origin, religion, sex, age, disability, or status as a disabled veteran or Vietnam-era veteran. It is also the policy of the University of Idaho to not discriminate based on sexual orientation.
jeid-c7b7c9dca183f3e4aa04f368198d2d3c
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
Position Information
Location
Moscow
Division/College
College of Art & Architecture
Department
Virtual Technology and Design
Employee Category
Faculty
Classification Group Title
Regular Faculty
Tenure Tracking
Tenure Track
Rank
Negotiable (must be justified)
Interim/Term Appointment
No
Position Type
Permanent
Pay Range
$55,000 - $75,000
Type of Appointment
Academic Year
Full Time/Part Time
Full Time
Position Summary
Virtual Technology and Design (VTD) program at the University of Idaho seeks a dynamic innovator who will blend integrated design thinking with emerging technologies to conceive of creative solutions. Applicants should be comfortable exploring a trans-disciplinary approach to an electronically mediated design processes. The successful candidate will maintain a growing, innovative research/creative scholarship agenda. Additionally, candidates will be able to contribute to the program and college vision in at least two of the following three areas:
• Interactive virtual environments: Designing and developing interactive virtual worlds for use in entrainment and non-entertainment activities (Information design, visualization, concept design, experience design, architecture, industrial design).
• Visualization: Addressing the complexities of envisioning and creating artifacts and virtual environments (information design, visualization, bio-statistics, computer science)
• Design Fabrication: Translation of virtual forms into physical artifacts and vice-versa. (industrial design, sculpture, computer science, concept design, architecture, engineering)
Candidates for the position should be qualified to teach undergraduate VTD design and technical studios and integrate their research into design courses. Candidates are expected support the college vision to teach the integrated concepts of art, design, and technology with a focus on cultural and environmental stewardship.
Responsibilities
Job Duty Function
Teaching and Advising
Job Duties/Responsibilities
Virtual Technology and Design is a studio-based program. The candidate will have the opportunity to teach undergraduate studios and graduate students, contribute to the integrated classes within the college, and pursue an area related to their area of specialty that compliments the program.
• Teach 2-3 load
• Advise undergraduate and graduate students
• Help facilitate design studio experiences for VTD
Job Duty Function
Research/Scholarship/Creative
Job Duties/Responsibilities
Maintain a productive and innovative research agenda.
• Participate in program and University-wide research cohorts
• Seek grant-getting opportunities
• Engage in scholarly pursuits such as conferences, papers, entrepreneurial enterprises, and creative productions
• Support teaching with research and creative activity
Job Duty Function
Outreach
Job Duties/Responsibilities
• Foster connections outside of college and university
• Facilitate projects that may include online learning and certificate programs
• Create co-curricular experiences (workshops, etc.) for a program and college-wide audience
Job Duty Function
Service
Job Duties/Responsibilities
Promote and expand entrepreneurial relationships with research/creative communities connected to Virtual Technology and Design.
• Work on college and university level committees and Strategic Interest Groups to promote novel pedagogical approaches
• Help recruit high-performing students for both the VTD and MS IAD (Masters of Science – Integrated Architecture and Design) programs
Qualifications
Minimum Qualifications
•Terminal Master’s or professional degree in a design discipline or related field
•Demonstrated experience in teaching design and technologies utilized in digital simulation, visualization and/or digital gaming development
•Demonstrated technology skills and ability to:
- Engage students in a design/development experience utilizing multiuser virtual worlds including Unity 3D and Jibe with an emphasis on embedded intelligence and program language application.
- Create and utilize creative technological to address complex problems
•Demonstrated innovative research/creative trajectory
•Experience in the use and application of programming languages in virtual world development. Languages may include C#, Python, Java
Preferred Qualifications
• Doctorate or professional degree and/or strong professional practice
• Demonstrated experience in applied research or research and development (R&D) with technologies utilized in digital simulation and visualization
• 3 – 5 years of professional practice in an industry designing and implementing digital simulation or digital gaming experiences
Posting Information
Posting Number
F000114P
Posting Date
11/03/2014
Closing Date
02/28/2015
Special Instructions to Applicants
In addition to the online application, please submit the following items:
1. A statement regarding your teaching and research philosophy.
2. A list of 3 references with contact information.
3. An electronic portfolio in pdf format. Please send the portfolio to Virtual Technology and Design Program, University of Idaho, 875 Perimeter Drive MS 2491, Moscow, ID, 83844-2491.
Background Check Statement
Applicants who are selected as final possible candidates may be required to pass a criminal background check.
To apply, please visit: http://apptrkr.com/542467
EEO Statement
The University of Idaho is an equal opportunity and affirmative action employer. It is the policy of the regents that equal opportunity be afforded in education and employment to qualified persons regardless of race, color, national origin, religion, sex, age, disability, or status as a disabled veteran or Vietnam-era veteran. It is also the policy of the University of Idaho to not discriminate based on sexual orientation.
jeid-c7b7c9dca183f3e4aa04f368198d2d3c
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
Deadline:
Sat Feb 28, 2015 00:00
Location:
Moscow,
Idaho
United States of America
United States of America
University of Idaho
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
Position Information
Location
Moscow
Division/College
College of Art & Architecture
Department
Virtual Technology and Design
Employee Category
Faculty
Classification Group Title
Regular Faculty
Tenure Tracking
Tenure Track
Rank
Negotiable (must be justified)
Interim/Term Appointment
No
Position Type
Permanent
Pay Range
$55,000 - $75,000
Type of Appointment
Academic Year
Full Time/Part Time
Full Time
Position Summary
Virtual Technology and Design (VTD) program at the University of Idaho seeks a dynamic innovator who will blend integrated design thinking with emerging technologies to conceive of creative solutions. Applicants should be comfortable exploring a trans-disciplinary approach to an electronically mediated design processes. The successful candidate will maintain a growing, innovative research/creative scholarship agenda. Additionally, candidates will be able to contribute to the program and college vision in at least two of the following three areas:
• Interactive virtual environments: Designing and developing interactive virtual worlds for use in entrainment and non-entertainment activities (Information design, visualization, concept design, experience design, architecture, industrial design).
• Visualization: Addressing the complexities of envisioning and creating artifacts and virtual environments (information design, visualization, bio-statistics, computer science)
• Design Fabrication: Translation of virtual forms into physical artifacts and vice-versa. (industrial design, sculpture, computer science, concept design, architecture, engineering)
Candidates for the position should be qualified to teach undergraduate VTD design and technical studios and integrate their research into design courses. Candidates are expected support the college vision to teach the integrated concepts of art, design, and technology with a focus on cultural and environmental stewardship.
Responsibilities
Job Duty Function
Teaching and Advising
Job Duties/Responsibilities
Virtual Technology and Design is a studio-based program. The candidate will have the opportunity to teach undergraduate studios and graduate students, contribute to the integrated classes within the college, and pursue an area related to their area of specialty that compliments the program.
• Teach 2-3 load
• Advise undergraduate and graduate students
• Help facilitate design studio experiences for VTD
Job Duty Function
Research/Scholarship/Creative
Job Duties/Responsibilities
Maintain a productive and innovative research agenda.
• Participate in program and University-wide research cohorts
• Seek grant-getting opportunities
• Engage in scholarly pursuits such as conferences, papers, entrepreneurial enterprises, and creative productions
• Support teaching with research and creative activity
Job Duty Function
Outreach
Job Duties/Responsibilities
• Foster connections outside of college and university
• Facilitate projects that may include online learning and certificate programs
• Create co-curricular experiences (workshops, etc.) for a program and college-wide audience
Job Duty Function
Service
Job Duties/Responsibilities
Promote and expand entrepreneurial relationships with research/creative communities connected to Virtual Technology and Design.
• Work on college and university level committees and Strategic Interest Groups to promote novel pedagogical approaches
• Help recruit high-performing students for both the VTD and MS IAD (Masters of Science – Integrated Architecture and Design) programs
Qualifications
Minimum Qualifications
•Terminal Master’s or professional degree in a design discipline or related field
•Demonstrated experience in teaching design and technologies utilized in digital simulation, visualization and/or digital gaming development
•Demonstrated technology skills and ability to:
- Engage students in a design/development experience utilizing multiuser virtual worlds including Unity 3D and Jibe with an emphasis on embedded intelligence and program language application.
- Create and utilize creative technological to address complex problems
•Demonstrated innovative research/creative trajectory
•Experience in the use and application of programming languages in virtual world development. Languages may include C#, Python, Java
Preferred Qualifications
• Doctorate or professional degree and/or strong professional practice
• Demonstrated experience in applied research or research and development (R&D) with technologies utilized in digital simulation and visualization
• 3 – 5 years of professional practice in an industry designing and implementing digital simulation or digital gaming experiences
Posting Information
Posting Number
F000114P
Posting Date
11/03/2014
Closing Date
02/28/2015
Special Instructions to Applicants
In addition to the online application, please submit the following items:
1. A statement regarding your teaching and research philosophy.
2. A list of 3 references with contact information.
3. An electronic portfolio in pdf format. Please send the portfolio to Virtual Technology and Design Program, University of Idaho, 875 Perimeter Drive MS 2491, Moscow, ID, 83844-2491.
Background Check Statement
Applicants who are selected as final possible candidates may be required to pass a criminal background check.
To apply, please visit: http://apptrkr.com/542467
EEO Statement
The University of Idaho is an equal opportunity and affirmative action employer. It is the policy of the regents that equal opportunity be afforded in education and employment to qualified persons regardless of race, color, national origin, religion, sex, age, disability, or status as a disabled veteran or Vietnam-era veteran. It is also the policy of the University of Idaho to not discriminate based on sexual orientation.
jeid-08e0ecf1592ba28bd5ad2fa5ef4d15f1
Tenure Track Assistant, Associate or Full Professor (Virtual Technology & Design)
Position Information
Location
Moscow
Division/College
College of Art & Architecture
Department
Virtual Technology and Design
Employee Category
Faculty
Classification Group Title
Regular Faculty
Tenure Tracking
Tenure Track
Rank
Negotiable (must be justified)
Interim/Term Appointment
No
Position Type
Permanent
Pay Range
$55,000 - $75,000
Type of Appointment
Academic Year
Full Time/Part Time
Full Time
Position Summary
Virtual Technology and Design (VTD) program at the University of Idaho seeks a dynamic innovator who will blend integrated design thinking with emerging technologies to conceive of creative solutions. Applicants should be comfortable exploring a trans-disciplinary approach to an electronically mediated design processes. The successful candidate will maintain a growing, innovative research/creative scholarship agenda. Additionally, candidates will be able to contribute to the program and college vision in at least two of the following three areas:
• Interactive virtual environments: Designing and developing interactive virtual worlds for use in entrainment and non-entertainment activities (Information design, visualization, concept design, experience design, architecture, industrial design).
• Visualization: Addressing the complexities of envisioning and creating artifacts and virtual environments (information design, visualization, bio-statistics, computer science)
• Design Fabrication: Translation of virtual forms into physical artifacts and vice-versa. (industrial design, sculpture, computer science, concept design, architecture, engineering)
Candidates for the position should be qualified to teach undergraduate VTD design and technical studios and integrate their research into design courses. Candidates are expected support the college vision to teach the integrated concepts of art, design, and technology with a focus on cultural and environmental stewardship.
Responsibilities
Job Duty Function
Teaching and Advising
Job Duties/Responsibilities
Virtual Technology and Design is a studio-based program. The candidate will have the opportunity to teach undergraduate studios and graduate students, contribute to the integrated classes within the college, and pursue an area related to their area of specialty that compliments the program.
• Teach 2-3 load
• Advise undergraduate and graduate students
• Help facilitate design studio experiences for VTD
Job Duty Function
Research/Scholarship/Creative
Job Duties/Responsibilities
Maintain a productive and innovative research agenda.
• Participate in program and University-wide research cohorts
• Seek grant-getting opportunities
• Engage in scholarly pursuits such as conferences, papers, entrepreneurial enterprises, and creative productions
• Support teaching with research and creative activity
Job Duty Function
Outreach
Job Duties/Responsibilities
• Foster connections outside of college and university
• Facilitate projects that may include online learning and certificate programs
• Create co-curricular experiences (workshops, etc.) for a program and college-wide audience
Job Duty Function
Service
Job Duties/Responsibilities
Promote and expand entrepreneurial relationships with research/creative communities connected to Virtual Technology and Design.
• Work on college and university level committees and Strategic Interest Groups to promote novel pedagogical approaches
• Help recruit high-performing students for both the VTD and MS IAD (Masters of Science – Integrated Architecture and Design) programs
Qualifications
Minimum Qualifications
•Terminal Master’s or professional degree in a design discipline or related field
•Demonstrated experience in teaching design and technologies utilized in digital simulation, visualization and/or digital gaming development
•Demonstrated technology skills and ability to:
- Engage students in a design/development experience utilizing multiuser virtual worlds including Unity 3D and Jibe with an emphasis on embedded intelligence and program language application.
- Create and utilize creative technological to address complex problems
•Demonstrated innovative research/creative trajectory
•Experience in the use and application of programming languages in virtual world development. Languages may include C#, Python, Java
Preferred Qualifications
• Doctorate or professional degree and/or strong professional practice
• Demonstrated experience in applied research or research and development (R&D) with technologies utilized in digital simulation and visualization
• 3 – 5 years of professional practice in an industry designing and implementing digital simulation or digital gaming experiences
Posting Information
Posting Number
F000114P
Posting Date
11/03/2014
Closing Date
02/28/2015
Special Instructions to Applicants
In addition to the online application, please submit the following items:
1. A statement regarding your teaching and research philosophy.
2. A list of 3 references with contact information.
3. An electronic portfolio in pdf format. Please send the portfolio to Virtual Technology and Design Program, University of Idaho, 875 Perimeter Drive MS 2491, Moscow, ID, 83844-2491.
Background Check Statement
Applicants who are selected as final possible candidates may be required to pass a criminal background check.
To apply, please visit: http://apptrkr.com/542467
EEO Statement
The University of Idaho is an equal opportunity and affirmative action employer. It is the policy of the regents that equal opportunity be afforded in education and employment to qualified persons regardless of race, color, national origin, religion, sex, age, disability, or status as a disabled veteran or Vietnam-era veteran. It is also the policy of the University of Idaho to not discriminate based on sexual orientation.
jeid-08e0ecf1592ba28bd5ad2fa5ef4d15f1