ARTBASE (1)
PORTFOLIO (3)
BIO
Marc Garrett is co-director and co-founder, with artist Ruth Catlow of the Internet arts collectives and communities – Furtherfield.org, Furthernoise.org, Netbehaviour.org, also co-founder and co-curator/director of the gallery space formerly known as 'HTTP Gallery' now called the Furtherfield Gallery in London (Finsbury Park), UK. Co-curating various contemporary Media Arts exhibitions, projects nationally and internationally. Co-editor of 'Artists Re:Thinking Games' with Ruth Catlow and Corrado Morgana 2010. Hosted Furtherfield's critically acclaimed weekly broadcast on UK's Resonance FM Radio, a series of hour long live interviews with people working at the edge of contemporary practices in art, technology & social change. Currently doing an Art history Phd at the University of London, Birkbeck College.
Net artist, media artist, curator, writer, street artist, activist, educationalist and musician. Emerging in the late 80′s from the streets exploring creativity via agit-art tactics. Using unofficial, experimental platforms such as the streets, pirate radio such as the locally popular ‘Savage Yet Tender’ alternative broadcasting 1980′s group, net broadcasts, BBS systems, performance, intervention, events, pamphlets, warehouses and gallery spaces. In the early nineties, was co-sysop (systems operator) with Heath Bunting on Cybercafe BBS with Irational.org.
Our mission is to co-create extraordinary art that connects with contemporary audiences providing innovative, engaging and inclusive digital and physical spaces for appreciating and participating in practices in art, technology and social change. As well as finding alternative ways around already dominating hegemonies, thus claiming for ourselves and our peer networks a culturally aware and critical dialogue beyond traditional hierarchical behaviours. Influenced by situationist theory, fluxus, free and open source culture, and processes of self-education and peer learning, in an art, activist and community context.
Net artist, media artist, curator, writer, street artist, activist, educationalist and musician. Emerging in the late 80′s from the streets exploring creativity via agit-art tactics. Using unofficial, experimental platforms such as the streets, pirate radio such as the locally popular ‘Savage Yet Tender’ alternative broadcasting 1980′s group, net broadcasts, BBS systems, performance, intervention, events, pamphlets, warehouses and gallery spaces. In the early nineties, was co-sysop (systems operator) with Heath Bunting on Cybercafe BBS with Irational.org.
Our mission is to co-create extraordinary art that connects with contemporary audiences providing innovative, engaging and inclusive digital and physical spaces for appreciating and participating in practices in art, technology and social change. As well as finding alternative ways around already dominating hegemonies, thus claiming for ourselves and our peer networks a culturally aware and critical dialogue beyond traditional hierarchical behaviours. Influenced by situationist theory, fluxus, free and open source culture, and processes of self-education and peer learning, in an art, activist and community context.
Reminder: Artists Re:thinking Games Book Launch - Thursday June 10th 2010.
Dates:
Fri Jun 04, 2010 00:00 - Fri Jun 04, 2010
Reminder: Artists Re:thinking Games Book Launch - Thursday June 10th 2010.

Come and celebrate with Furtherfield.org the recent publication of 'Artists Re: Thinking Games'.
This is an unmissable event for all artists/gamers with a presentation by respected game artist Dr Mary Flanagan, a guest appearance by Jeremy Bailey and a display of some of the gameart featured in the book as well as an introduction by the editors.
RSVP - contact ruth.catlow@furtherfield.org
Introductory Presentations:
Corrado Morgana - About the book.
Ruth Catlow & Marc Garrett - Extra Context.
Guest Speaker - Mary Flanagan.
Guest Appearance - Jeremy Bailey.
Food and drink will be served.
At Birkbeck University of London's Cinema.
43 Gordon Square.
Birkbeck, University of London.
London WC1H 0PD
Time 2pm - 4.30pm
Thursday June 10th 2010.
About the book
Editors Ruth Catlow, Marc Garrett, Corrado Morgana.
Digital games are important not only because of their cultural ubiquity or their sales figures but for what they can offer as a space for creative practice. Games are significant for what they embody; human computer interface, notions of agency, sociality, visualisation, cybernetics, representation, embodiment, activism, narrative and play. These and a whole host of other issues are significant not only to the game designer but also present in the work of the artist that thinks and rethinks games. Re-appropriated for activism, activation, commentary and critique within games and culture, artists have responded vigorously.
Over the last decade artists have taken the engines and culture of digital games as their tools and materials. In doing so their work has connected with hacker mentalities and a culture of critical mash-up, recalling Situationist practices of the 1950s and 60s and challenging and overturning expected practice.
This publication looks at how a selection of leading artists, designers and commentators have challenged the norms and expectations of both game and art worlds with both criticality and popular appeal. It explores themes adopted by the artist that thinks and rethinks games and includes essays, interviews and artists' projects from Jeremy Bailey, Ruth Catlow, Heather Corcoran, Daphne Dragona, Mary Flanagan, Mathias Fuchs, Alex Galloway, Marc Garrett, Corrado Morgana, Anne-Marie Schleiner, David Surman, Tale of Tales, Bill Viola, and Emma Westecott.
In collaboration with FACT - http://www.fact.co.uk
http://www.furtherfield.org
http://www.http.uk.net/
Publisher: Liverpool University Press (31 Mar 2010)
Language English
ISBN-10: 1846312477
ISBN-13: 978-1846312472
http://www.amazon.co.uk/gp/offer-listing/1846312477

Come and celebrate with Furtherfield.org the recent publication of 'Artists Re: Thinking Games'.
This is an unmissable event for all artists/gamers with a presentation by respected game artist Dr Mary Flanagan, a guest appearance by Jeremy Bailey and a display of some of the gameart featured in the book as well as an introduction by the editors.
RSVP - contact ruth.catlow@furtherfield.org
Introductory Presentations:
Corrado Morgana - About the book.
Ruth Catlow & Marc Garrett - Extra Context.
Guest Speaker - Mary Flanagan.
Guest Appearance - Jeremy Bailey.
Food and drink will be served.
At Birkbeck University of London's Cinema.
43 Gordon Square.
Birkbeck, University of London.
London WC1H 0PD
Time 2pm - 4.30pm
Thursday June 10th 2010.
About the book
Editors Ruth Catlow, Marc Garrett, Corrado Morgana.
Digital games are important not only because of their cultural ubiquity or their sales figures but for what they can offer as a space for creative practice. Games are significant for what they embody; human computer interface, notions of agency, sociality, visualisation, cybernetics, representation, embodiment, activism, narrative and play. These and a whole host of other issues are significant not only to the game designer but also present in the work of the artist that thinks and rethinks games. Re-appropriated for activism, activation, commentary and critique within games and culture, artists have responded vigorously.
Over the last decade artists have taken the engines and culture of digital games as their tools and materials. In doing so their work has connected with hacker mentalities and a culture of critical mash-up, recalling Situationist practices of the 1950s and 60s and challenging and overturning expected practice.
This publication looks at how a selection of leading artists, designers and commentators have challenged the norms and expectations of both game and art worlds with both criticality and popular appeal. It explores themes adopted by the artist that thinks and rethinks games and includes essays, interviews and artists' projects from Jeremy Bailey, Ruth Catlow, Heather Corcoran, Daphne Dragona, Mary Flanagan, Mathias Fuchs, Alex Galloway, Marc Garrett, Corrado Morgana, Anne-Marie Schleiner, David Surman, Tale of Tales, Bill Viola, and Emma Westecott.
In collaboration with FACT - http://www.fact.co.uk
http://www.furtherfield.org
http://www.http.uk.net/
Publisher: Liverpool University Press (31 Mar 2010)
Language English
ISBN-10: 1846312477
ISBN-13: 978-1846312472
http://www.amazon.co.uk/gp/offer-listing/1846312477
Meat Space and the World Inside the Machine.
Meat Space and the World Inside the Machine - Marc Garrett interviews to Danja Vasiliev.

Marc Garrett talks to Danja Vasiliev about his personal works, ideas and intentions, asking what motivates him to use computers, technology and networks, as well as understand more about the social contexts and implications of his endeavors.
http://www.furtherfield.org/displayreview.php?review_id=397
Danja was an Artist in Residence at Furtherfield's HTTP Gallery space between the 1st March - 9th April 2010. A Russian born computer artist currently living between Berlin and Rotterdam. Working with diverse methods, technologies and materials Danja ridicules the contemporary affection for digital life and questions the global tendency for cyborgination. Danja co-founded media-lab moddr_ in 2007 which is a joint project at Piet Zwart Institute alumni and WORM Foundation. Based in Rotterdam moddr_ is a place for artists and hackers, engaging with critical forms of media-art practice.
The email interview took place a few weeks after his residency. A recent collaborative project that many readers may already know of, by Danja Vasiliev, Walter Langelaar and Gordan Savicic, all part of the moddr.net group is,Web 2.0 Suicide Machine, which lets you delete your social networking profiles and kill your virtual friends. Danja is certainly prolific, he is also collaborating with New Zealander artist, Julian Oliver who is now based in Berlin. This interview unearths some of the ideas and intentions behind Danja's personal works, asking what motivates him to use computers, technology and networks, as well as understand more the social contexts and implications of his endeavors.

Marc Garrett talks to Danja Vasiliev about his personal works, ideas and intentions, asking what motivates him to use computers, technology and networks, as well as understand more about the social contexts and implications of his endeavors.
http://www.furtherfield.org/displayreview.php?review_id=397
Danja was an Artist in Residence at Furtherfield's HTTP Gallery space between the 1st March - 9th April 2010. A Russian born computer artist currently living between Berlin and Rotterdam. Working with diverse methods, technologies and materials Danja ridicules the contemporary affection for digital life and questions the global tendency for cyborgination. Danja co-founded media-lab moddr_ in 2007 which is a joint project at Piet Zwart Institute alumni and WORM Foundation. Based in Rotterdam moddr_ is a place for artists and hackers, engaging with critical forms of media-art practice.
The email interview took place a few weeks after his residency. A recent collaborative project that many readers may already know of, by Danja Vasiliev, Walter Langelaar and Gordan Savicic, all part of the moddr.net group is,Web 2.0 Suicide Machine, which lets you delete your social networking profiles and kill your virtual friends. Danja is certainly prolific, he is also collaborating with New Zealander artist, Julian Oliver who is now based in Berlin. This interview unearths some of the ideas and intentions behind Danja's personal works, asking what motivates him to use computers, technology and networks, as well as understand more the social contexts and implications of his endeavors.
IF NOT YOU NOT ME - ANNIE ABRAHAMS AND LIFE IN NETWORKS.
IF NOT YOU NOT ME - ANNIE ABRAHAMS AND LIFE IN NETWORKS.

Review by Maria Chatzichristodoulou on Digicult.it.
http://www.digicult.it/digimag/article.asp?id=1793
Annie Abrahams's show If Not You Not Me at the HTTP Gallery in London (12 February till 20 March 2010) was inspiring in its subtle, low-tech sensitivity of inter-connectedness. This was Abrahams's, a French-based pioneer in the field of networked performance, first solo show in the UK. Abrahams created three new works for the show. Documentation of several of her previous projects, including some of her most well known pieces such as One the Puppet of Other (2007) and The Big Kiss (2008), was also effectively displayed.
Amongst the new works created for this exhibition, Shared Still Life/ Nature Morte Partagée, appeared to be the central piece. This was a telematic installation that connected the HTTP Gallery in London with Kawenga - territoires numériques in Montpellier, France. The piece was extreme in its simplicity, almost stark 'nakedness': a table, a cloth, a plant, some fruit, a clock, a dictionary, and an LED display were more or less the objects that formed the still life composition.
There was also paper, marker pens, crayons, and blu-tack, inviting visitors to contribute paintings, messages, marks, written traces. Furthermore, visitors could compose their own messages for the LED display, as well as interfere with the installation in any way imaginable -since there were no guidelines telling us what we could and could not do with the still life or, indeed, our own presence in front of the camera.

Review by Maria Chatzichristodoulou on Digicult.it.
http://www.digicult.it/digimag/article.asp?id=1793
Annie Abrahams's show If Not You Not Me at the HTTP Gallery in London (12 February till 20 March 2010) was inspiring in its subtle, low-tech sensitivity of inter-connectedness. This was Abrahams's, a French-based pioneer in the field of networked performance, first solo show in the UK. Abrahams created three new works for the show. Documentation of several of her previous projects, including some of her most well known pieces such as One the Puppet of Other (2007) and The Big Kiss (2008), was also effectively displayed.
Amongst the new works created for this exhibition, Shared Still Life/ Nature Morte Partagée, appeared to be the central piece. This was a telematic installation that connected the HTTP Gallery in London with Kawenga - territoires numériques in Montpellier, France. The piece was extreme in its simplicity, almost stark 'nakedness': a table, a cloth, a plant, some fruit, a clock, a dictionary, and an LED display were more or less the objects that formed the still life composition.
There was also paper, marker pens, crayons, and blu-tack, inviting visitors to contribute paintings, messages, marks, written traces. Furthermore, visitors could compose their own messages for the LED display, as well as interfere with the installation in any way imaginable -since there were no guidelines telling us what we could and could not do with the still life or, indeed, our own presence in front of the camera.
Adventures of a Networked Explorer.
Dates:
Fri May 28, 2010 00:00 - Fri May 28, 2010
Adventures of a Networked Explorer.
Marc Garrett interviews Patrick Lichty Part 1.
http://www.furtherfield.org/displayreview.php?review\_id=390
Image above taken by Anne Helmond.
"Patrick Lichty is an individual who seems to be like a non-stop engine. A hungry human being, engulfed in a prolific journey of constant exploration, whether it be making artworks, writing, activism, curating, collaborating, researching or teaching; he's deeply involved and engaged in media arts culture. Since 1990, he has pursued art and writing that explores how we relate to one another through technology and how we relate to it. This includes art, media, and computer technology.
Lichty also works in almost all forms of Digital 3D - Animation, VR, Fabrication, Physical Computing. Translating the work for display through video, animation, live installation, electronics, virtual reality, physical computing, robotics, digital fabrication and imaging. As well as realising virtual works into traditional forms such as plates for print, paintings, expanding the focus of his work in a broader context.
Lichty's work, concepts and practice do not rest in one place, it crosses over into many areas of creative production. By getting his hands dirty with the medium of technology, with its relational aspects. The spirit of the work goes beyond singular catch phrases and one-liners, adding complexity and value which only media art and its ever widening scope can demonstrate.
It's big art with big ideas, interwoven with micro levels of human emotion, asking questions about life and more. This two part interview aims to clarify some questions I have been wanting to ask Patrick Lichty for a while now, so hang on and lets see what happens." M.Garrett
————>
Other Info:
A living, breathing, thriving networked neighbourhood…
We are on Twitter
http://twitter.com/furtherfield
Other reviews,articles,interviews
http://www.furtherfield.org/reviews.php
Furtherfield - online media arts community, platforms for creating,
viewing, discussing and learning about experimental practices at the
intersections of art, technology and social change.
http://www.furtherfield.org
HTTP Gallery - physical media arts Gallery (London).
http://www.http.uk.net
Netbehaviour - an open email list community engaged in the process of
sharing and actively evolving critical approaches, methods and ideas
focused around contemporary networked media arts practice.
http://www.netbehaviour.org
Join Furtherfield.org on Resonance 104.4FM - weekly Broadcasts
http://www.furtherfield.org/resonancefm.php
Furtherfield Blog - shared space for personal reflections on media art
practice. http://blog.furtherfield.org
VisitorsStudio - real-time, multi-user, online arena for creative ‘many
to many’ dialogue, networked performance and collaborative polemic.
http://www.visitorsstudio.org/x.html
Furthernoise - an online platform for the creation, promotion,
criticism and archiving of innovative cross genre music and sound art
for the information & interaction of the public and artists alike.
http://www.furthernoise.org
Marc Garrett interviews Patrick Lichty Part 1.
http://www.furtherfield.org/displayreview.php?review\_id=390

"Patrick Lichty is an individual who seems to be like a non-stop engine. A hungry human being, engulfed in a prolific journey of constant exploration, whether it be making artworks, writing, activism, curating, collaborating, researching or teaching; he's deeply involved and engaged in media arts culture. Since 1990, he has pursued art and writing that explores how we relate to one another through technology and how we relate to it. This includes art, media, and computer technology.
Lichty also works in almost all forms of Digital 3D - Animation, VR, Fabrication, Physical Computing. Translating the work for display through video, animation, live installation, electronics, virtual reality, physical computing, robotics, digital fabrication and imaging. As well as realising virtual works into traditional forms such as plates for print, paintings, expanding the focus of his work in a broader context.
Lichty's work, concepts and practice do not rest in one place, it crosses over into many areas of creative production. By getting his hands dirty with the medium of technology, with its relational aspects. The spirit of the work goes beyond singular catch phrases and one-liners, adding complexity and value which only media art and its ever widening scope can demonstrate.
It's big art with big ideas, interwoven with micro levels of human emotion, asking questions about life and more. This two part interview aims to clarify some questions I have been wanting to ask Patrick Lichty for a while now, so hang on and lets see what happens." M.Garrett
————>
Other Info:
A living, breathing, thriving networked neighbourhood…
We are on Twitter
http://twitter.com/furtherfield
Other reviews,articles,interviews
http://www.furtherfield.org/reviews.php
Furtherfield - online media arts community, platforms for creating,
viewing, discussing and learning about experimental practices at the
intersections of art, technology and social change.
http://www.furtherfield.org
HTTP Gallery - physical media arts Gallery (London).
http://www.http.uk.net
Netbehaviour - an open email list community engaged in the process of
sharing and actively evolving critical approaches, methods and ideas
focused around contemporary networked media arts practice.
http://www.netbehaviour.org
Join Furtherfield.org on Resonance 104.4FM - weekly Broadcasts
http://www.furtherfield.org/resonancefm.php
Furtherfield Blog - shared space for personal reflections on media art
practice. http://blog.furtherfield.org
VisitorsStudio - real-time, multi-user, online arena for creative ‘many
to many’ dialogue, networked performance and collaborative polemic.
http://www.visitorsstudio.org/x.html
Furthernoise - an online platform for the creation, promotion,
criticism and archiving of innovative cross genre music and sound art
for the information & interaction of the public and artists alike.
http://www.furthernoise.org
Performmikka Internettikka
A larger version of the project - offering more context :-)
doors open 8:00 p.m., program begins 8:30 p.m.
Entrance 5,- (students 3,50)
Please make reservations
An evening with internet/teleperformances by Annie Abrahams, Christophe Bruno, Constant Dullaart, Robin Nicolas and Igor Stromajer & Brane Zorman, focused on the relations between contemporary performance practice and the internet.
With performances by:
Annie Abrahams, Huis Clos : No Exit - On Translation
Christophe Bruno, Human Browser
Constant Dullaart, Arranged online moments
Robin Nicolas, Removal, about an event that occurred (video-versie)
Igor Stromajer & Brane Zorman, Ballettikka Internettikka Insecttikka
Performmikka Internettikka focuses on recent new possibilities surrounding tele- or internet performance. With the increased speed of internet connections in recent years and the omnipresence of the net, it has not only provided these media artists with inspiration, but also with a platform and a medium. In their work the participating artists respond in various ways to the technical possibilities and limitations of the internet, and to the implications the medium has for content. How does a simultaneous and collective performance being carried out at different places around the world look? What does the delay and distance contribute to the chances and limitations? How does an audience deal with viewing a live 'event' with illegal recorded images that are being made at that moment somewhere else in the world? In addition, the artists respond with irony to the Internet as a source of entertainment, and as a capitalist instrument. In short, what does the internet contribute to contemporary performance art practice in terms of inspiration, mediation and as a platform?
Annie Abrahams
Huis Clos : No Exit - On Translation
Telematic performance with 6 performers
http://bram.org/huisclos/ontranslation/
Annie Abrahams is an internationally recognized pioneer in network performance art. While social network sites give us the impression of clean and transparent communication, in contrast Abrahams brings the mechanisms and emotions of internet communication to the surface. Using simple interfaces, she exposes participants and spectators to glitches in communication. In this way she asks them to reflect on the ways of 'getting together' in a world in which machines stand between us. What happens when six net artists only use their native language and codes to communicate?
Annie Abrahams (www.bram.org ) at NIMk
Ruth Catlow (www.furtherfield.org) from London
Paolo Cirio (www.paolocirio.net/ ) from Turin
Ursula Endlicher (www.ursenal.net/) from New York
Nicolas Frespech (www.frespech.com/) from Montélimar
Igor Stromajer.(www.intima.org) from Hamburg
With thanks to the French Ministry of Culture and Communication - Dicréam and the Languedoc-Roussillon Region for their support for the Huis Clos / No Exit research program www.bram.org/huisclos and Théâtre Paris-Villette x-réseau for their technological assistance.
Christophe Bruno
Human Browser
www.iterature.com/human-browser
www.christophebruno.com
Human Browser is a series of wireless internet performances based on a Wi-Fi Google hack. The paradoxical system of capitalism is here projected on the performer. Freedom of speech seems to have become a means of colonizing intimacy, and seen in terms of economics 'irrational conduct' is suddenly a new field for advertisers. Your thoughts, wishes and ideas are analyzed. You become predictable, transparent, banal, even in your most intimate dreams.
Constant Dullaart
Arranged online moments
www.constantdullaart.com
A series of performances by Constant Dullaart, in which he investigates the value of the spectator and the performer by means of web usage - an arranged online moment, where the medialised, paid online performer not only is the shared focus of attention in the performance, but also the audience's mascot.
Robin Nicolas
Removal, about an event that occurred (video-version)
'Removal' - The deconstruction of space in response to the release of voice...
Nicolas Robin does not only look at the Internet; he thoroughly breaks it up by observation. This artist experiments the net with the attitude of a person who learns a foreign language. Between the archaeologist and the surgeon, he scrapes the surface of the data-flows to detect its basics, obsessions, and he tries to connect one after the other. 'Removal' is an effort two connect two things during an internet connection: you are hearing a woman telling a story about her relationship, and you see the clearing out of an apartment. The works of Nicolas Robin are dealing with intimacy and communication altered by the use of Internet. At the border of absence and presence he explores in data-flows and surfaces even the most negligible contradictions.
[originally written in French by Cyril Thomas]
Igor Stromajer & Brane Zorman
Ballettikka Internettikka Insecttikka
Guerrilla Internet Ballet
www.intima.org/bi
'Ballettikka Internettikka' is the umbrella name covering a series of tactical art projects that started in 2001. 'Ballettikka Internettikka' uses impossible combinations to develop resistance and disobedience. The artists are investigating the idea of "today", surrounding live internet performance. Stromajer and Brane Zorman are staging a new 'Ballettikka Internettikka' action under the title 'Ballettikka Internettikka Insecttikka'. During the event the artists will penetrate a building with a number of robot insects with wireless cameras and sensors. The camera images are transmitted live.
*The title of the event - Performmikka Internettikka - is an adaptation of Stromajer & Zorman's Ballettikka Internettikka project (2001-2010).
Authors: Igor Stromajer & Brane Zorman
Theoretical adviser: Bojana Kunst
Live music composed and performed by MC Brane vs BeitThron
Live video editing by Igor Stromajer
Performed live from Hamburg, Germany.
Live internet broadcast to the Netherlands Media Art Institute, Amsterdam, The Netherlands
29 May, 2010
Ballettikka Internettikka Insecttikka is part of the Performmikka Internettikka event.
Co-produced by Netherlands Media Art Institute, Amsterdam, The Netherlands (www.nimk.nl), Intima Virtual Base (www.intima.org), and Cona Institute, Ljubljana, Slovenia (www.cona.si).
"We shall fight them on the beaches. We shall fight them on the landing grounds. We shall fight in the fields and in the streets, we shall fight in the hills. We shall never surrender." (Winston Churchill)
With thanks to the Amsterdam Fund for Art
doors open 8:00 p.m., program begins 8:30 p.m.
Entrance 5,- (students 3,50)
Please make reservations
An evening with internet/teleperformances by Annie Abrahams, Christophe Bruno, Constant Dullaart, Robin Nicolas and Igor Stromajer & Brane Zorman, focused on the relations between contemporary performance practice and the internet.
With performances by:
Annie Abrahams, Huis Clos : No Exit - On Translation
Christophe Bruno, Human Browser
Constant Dullaart, Arranged online moments
Robin Nicolas, Removal, about an event that occurred (video-versie)
Igor Stromajer & Brane Zorman, Ballettikka Internettikka Insecttikka
Performmikka Internettikka focuses on recent new possibilities surrounding tele- or internet performance. With the increased speed of internet connections in recent years and the omnipresence of the net, it has not only provided these media artists with inspiration, but also with a platform and a medium. In their work the participating artists respond in various ways to the technical possibilities and limitations of the internet, and to the implications the medium has for content. How does a simultaneous and collective performance being carried out at different places around the world look? What does the delay and distance contribute to the chances and limitations? How does an audience deal with viewing a live 'event' with illegal recorded images that are being made at that moment somewhere else in the world? In addition, the artists respond with irony to the Internet as a source of entertainment, and as a capitalist instrument. In short, what does the internet contribute to contemporary performance art practice in terms of inspiration, mediation and as a platform?
Annie Abrahams
Huis Clos : No Exit - On Translation
Telematic performance with 6 performers
http://bram.org/huisclos/ontranslation/
Annie Abrahams is an internationally recognized pioneer in network performance art. While social network sites give us the impression of clean and transparent communication, in contrast Abrahams brings the mechanisms and emotions of internet communication to the surface. Using simple interfaces, she exposes participants and spectators to glitches in communication. In this way she asks them to reflect on the ways of 'getting together' in a world in which machines stand between us. What happens when six net artists only use their native language and codes to communicate?
Annie Abrahams (www.bram.org ) at NIMk
Ruth Catlow (www.furtherfield.org) from London
Paolo Cirio (www.paolocirio.net/ ) from Turin
Ursula Endlicher (www.ursenal.net/) from New York
Nicolas Frespech (www.frespech.com/) from Montélimar
Igor Stromajer.(www.intima.org) from Hamburg
With thanks to the French Ministry of Culture and Communication - Dicréam and the Languedoc-Roussillon Region for their support for the Huis Clos / No Exit research program www.bram.org/huisclos and Théâtre Paris-Villette x-réseau for their technological assistance.
Christophe Bruno
Human Browser
www.iterature.com/human-browser
www.christophebruno.com
Human Browser is a series of wireless internet performances based on a Wi-Fi Google hack. The paradoxical system of capitalism is here projected on the performer. Freedom of speech seems to have become a means of colonizing intimacy, and seen in terms of economics 'irrational conduct' is suddenly a new field for advertisers. Your thoughts, wishes and ideas are analyzed. You become predictable, transparent, banal, even in your most intimate dreams.
Constant Dullaart
Arranged online moments
www.constantdullaart.com
A series of performances by Constant Dullaart, in which he investigates the value of the spectator and the performer by means of web usage - an arranged online moment, where the medialised, paid online performer not only is the shared focus of attention in the performance, but also the audience's mascot.
Robin Nicolas
Removal, about an event that occurred (video-version)
'Removal' - The deconstruction of space in response to the release of voice...
Nicolas Robin does not only look at the Internet; he thoroughly breaks it up by observation. This artist experiments the net with the attitude of a person who learns a foreign language. Between the archaeologist and the surgeon, he scrapes the surface of the data-flows to detect its basics, obsessions, and he tries to connect one after the other. 'Removal' is an effort two connect two things during an internet connection: you are hearing a woman telling a story about her relationship, and you see the clearing out of an apartment. The works of Nicolas Robin are dealing with intimacy and communication altered by the use of Internet. At the border of absence and presence he explores in data-flows and surfaces even the most negligible contradictions.
[originally written in French by Cyril Thomas]
Igor Stromajer & Brane Zorman
Ballettikka Internettikka Insecttikka
Guerrilla Internet Ballet
www.intima.org/bi
'Ballettikka Internettikka' is the umbrella name covering a series of tactical art projects that started in 2001. 'Ballettikka Internettikka' uses impossible combinations to develop resistance and disobedience. The artists are investigating the idea of "today", surrounding live internet performance. Stromajer and Brane Zorman are staging a new 'Ballettikka Internettikka' action under the title 'Ballettikka Internettikka Insecttikka'. During the event the artists will penetrate a building with a number of robot insects with wireless cameras and sensors. The camera images are transmitted live.
*The title of the event - Performmikka Internettikka - is an adaptation of Stromajer & Zorman's Ballettikka Internettikka project (2001-2010).
Authors: Igor Stromajer & Brane Zorman
Theoretical adviser: Bojana Kunst
Live music composed and performed by MC Brane vs BeitThron
Live video editing by Igor Stromajer
Performed live from Hamburg, Germany.
Live internet broadcast to the Netherlands Media Art Institute, Amsterdam, The Netherlands
29 May, 2010
Ballettikka Internettikka Insecttikka is part of the Performmikka Internettikka event.
Co-produced by Netherlands Media Art Institute, Amsterdam, The Netherlands (www.nimk.nl), Intima Virtual Base (www.intima.org), and Cona Institute, Ljubljana, Slovenia (www.cona.si).
"We shall fight them on the beaches. We shall fight them on the landing grounds. We shall fight in the fields and in the streets, we shall fight in the hills. We shall never surrender." (Winston Churchill)
With thanks to the Amsterdam Fund for Art