ARTBASE (1)
PORTFOLIO (3)
BIO
Marc Garrett is co-director and co-founder, with artist Ruth Catlow of the Internet arts collectives and communities – Furtherfield.org, Furthernoise.org, Netbehaviour.org, also co-founder and co-curator/director of the gallery space formerly known as 'HTTP Gallery' now called the Furtherfield Gallery in London (Finsbury Park), UK. Co-curating various contemporary Media Arts exhibitions, projects nationally and internationally. Co-editor of 'Artists Re:Thinking Games' with Ruth Catlow and Corrado Morgana 2010. Hosted Furtherfield's critically acclaimed weekly broadcast on UK's Resonance FM Radio, a series of hour long live interviews with people working at the edge of contemporary practices in art, technology & social change. Currently doing an Art history Phd at the University of London, Birkbeck College.
Net artist, media artist, curator, writer, street artist, activist, educationalist and musician. Emerging in the late 80′s from the streets exploring creativity via agit-art tactics. Using unofficial, experimental platforms such as the streets, pirate radio such as the locally popular ‘Savage Yet Tender’ alternative broadcasting 1980′s group, net broadcasts, BBS systems, performance, intervention, events, pamphlets, warehouses and gallery spaces. In the early nineties, was co-sysop (systems operator) with Heath Bunting on Cybercafe BBS with Irational.org.
Our mission is to co-create extraordinary art that connects with contemporary audiences providing innovative, engaging and inclusive digital and physical spaces for appreciating and participating in practices in art, technology and social change. As well as finding alternative ways around already dominating hegemonies, thus claiming for ourselves and our peer networks a culturally aware and critical dialogue beyond traditional hierarchical behaviours. Influenced by situationist theory, fluxus, free and open source culture, and processes of self-education and peer learning, in an art, activist and community context.
Net artist, media artist, curator, writer, street artist, activist, educationalist and musician. Emerging in the late 80′s from the streets exploring creativity via agit-art tactics. Using unofficial, experimental platforms such as the streets, pirate radio such as the locally popular ‘Savage Yet Tender’ alternative broadcasting 1980′s group, net broadcasts, BBS systems, performance, intervention, events, pamphlets, warehouses and gallery spaces. In the early nineties, was co-sysop (systems operator) with Heath Bunting on Cybercafe BBS with Irational.org.
Our mission is to co-create extraordinary art that connects with contemporary audiences providing innovative, engaging and inclusive digital and physical spaces for appreciating and participating in practices in art, technology and social change. As well as finding alternative ways around already dominating hegemonies, thus claiming for ourselves and our peer networks a culturally aware and critical dialogue beyond traditional hierarchical behaviours. Influenced by situationist theory, fluxus, free and open source culture, and processes of self-education and peer learning, in an art, activist and community context.
Jeremy Bailey Interview on the Netbehaviour email list
Dates:
Thu Sep 11, 2008 00:00 - Tue Sep 09, 2008
Jeremy Bailey Interview on the Netbehaviour email list
Thursday 11th - 18th Sept 08.

Join Marc Garrett and other Netbehaviourists in a dynamic discussion with artist Jeremy Bailey by subscribing to the mailing list http://www.netbehaviour.org
As the opening of "The Jeremy Bailey Show" at the HTTP Gallery (http://www.http.uk.net) draws nearer, Jeremy Bailey will be joining the Netbehaviour email list to discuss his work with Marc Garrett & other subscribers to Netbehaviour.
The discussion will touch on Jeremy's influences and ideas about networked performance art, video art, software art, collaborative art, GUI design with reference to his artworks:-
Terraform Dance Party: http://www.youtube.com/watch?v=vNO0l4ppgIY
VideoPaint 3.0: http://www.youtube.com/watch?v=HIideREWJxw
SOS: http://www.youtube.com/watch?v=dLcwu3cm7y0
We will also be discussing 'WarMail', Jeremy's latest artwork which incorporates live, audience participation; commissioned specially for the exhibition and to be performed on the opening night.
"WarMail is a sort of email/war/expression hybrid interface. The premise goes something like this...
In the future with intergalactic war occupying such immense space (and birthrates at record lows) it will be impossible to both administrate and defend our interests across solar systems while also having time to get together socially, this software is the probable solution to this inevitable social/production/military readiness crisis. The program allows a group or individual to type out an email by firing missiles at abstract rotating pyramid clusters hovering above a blue planet (apparently habitable). Each hit also registers a musical note which you can use to compose and playback music(culture is a valuable part of any civilization). Herein the group's collective voice and choreography control the movements and actions of the spacecraft. The group's actions are also tracked and aided by a red avatar named "skullBot" visible at center." Jeremy Bailey.
HTTP Gallery - http://http.uk.net
Netbehaviour - http://netbehaviour.org
Furtherfield - http://furtherfield.org
Jeremy Bailey - http://www.jeremybailey.net
Thursday 11th - 18th Sept 08.

Join Marc Garrett and other Netbehaviourists in a dynamic discussion with artist Jeremy Bailey by subscribing to the mailing list http://www.netbehaviour.org
As the opening of "The Jeremy Bailey Show" at the HTTP Gallery (http://www.http.uk.net) draws nearer, Jeremy Bailey will be joining the Netbehaviour email list to discuss his work with Marc Garrett & other subscribers to Netbehaviour.
The discussion will touch on Jeremy's influences and ideas about networked performance art, video art, software art, collaborative art, GUI design with reference to his artworks:-
Terraform Dance Party: http://www.youtube.com/watch?v=vNO0l4ppgIY
VideoPaint 3.0: http://www.youtube.com/watch?v=HIideREWJxw
SOS: http://www.youtube.com/watch?v=dLcwu3cm7y0
We will also be discussing 'WarMail', Jeremy's latest artwork which incorporates live, audience participation; commissioned specially for the exhibition and to be performed on the opening night.
"WarMail is a sort of email/war/expression hybrid interface. The premise goes something like this...
In the future with intergalactic war occupying such immense space (and birthrates at record lows) it will be impossible to both administrate and defend our interests across solar systems while also having time to get together socially, this software is the probable solution to this inevitable social/production/military readiness crisis. The program allows a group or individual to type out an email by firing missiles at abstract rotating pyramid clusters hovering above a blue planet (apparently habitable). Each hit also registers a musical note which you can use to compose and playback music(culture is a valuable part of any civilization). Herein the group's collective voice and choreography control the movements and actions of the spacecraft. The group's actions are also tracked and aided by a red avatar named "skullBot" visible at center." Jeremy Bailey.
HTTP Gallery - http://http.uk.net
Netbehaviour - http://netbehaviour.org
Furtherfield - http://furtherfield.org
Jeremy Bailey - http://www.jeremybailey.net
The Jeremy Bailey Show at HTTP Gallery.
Dates:
Fri Sep 19, 2008 00:00 - Tue Sep 02, 2008
The Jeremy Bailey Show at HTTP Gallery.
Private View 7-9pm Fri 19th Sept
Live Performance at 7.30
Open 19 Sept - 19 Oct 2008
Fri-Sun 12noon-5pm
HTTP Gallery
http://www.http.uk.net/
If Jeff Koons had fallen for the Microsoft Help Paperclip rather than vacuum cleaners or La Cicciolina, presumably the result would have looked a lot like: "The Jeremy Bailey Show".

"Canadian artist Jeremy Bailey creates cutesy digital interfaces which facilitate computer-aided performances that bring art and technology, techies and technophobes into tension. Fusing an expert knowledge of software design and acclaimed performance and video art skills, Bailey asks his audience to examine their acquiescence to the GUIs (Graphic User Interfaces) that provide the face of contemporary living. More than that, he invites one and all to watch his unique brand of 'interface-off'." (Charlotte Frost)
Disillusioned by the "machine ego" that has characterised much technology-driven art practice since computers arrived on the scene, Jeremy Bailey creates digital interfaces through which he plays out a critique of the digital auteur with deadly humour. "The Jeremy Bailey Show" presents many of Bailey's most recent works including VideoPaint 3.0 and SOS, alongside a new piece commissioned by HTTP and produced during his adjunct residency. This brand new performance work pokes fun at the value placed on "collaboration" in today's art practice and policy-making. Bailey plans to co-demonstrate, with his audience, new collaborative software that will allow participants to perform office related tasks such as email, word processing, or spreadsheets together while simultaneously composing a visual/musical score with matching choreography. The performance will be staged live at the exhibition opening (Friday 19th Sept 7.30pm) and will be documented for viewing throughout the exhibition.

VideoPaint 3.0 documents Bailey interacting with his bespoke software that "allows you to paint anywhere, anytime". Responding to Bailey's movements and voice, VideoPaint 3.0 lets Bailey draw and tell an irreverent story about a desert encounter between a pink serpent and a green jaguar, all the while being threatened by a "drawing-wiping bomb".
SOS, a series of short videos made for Canadian television, offers a hilarious user's guide to a new "visual operating system", where shapes refer to video files and provide commentary on the system user's actions.
"The Jeremy Bailey Show" is Bailey's first solo exhibition in the UK and offers so much more than just "discourse analysis for dummies" (Charlotte Frost). Pop culture, pastiche and a much prettier version of the Paperclip combine, and like any good GUI, make you almost forget the technical wizardry behind them.
Jeremy Bailey received his MFA in Video Art from Syracuse University and an undergraduate degree in Visual Studies from the University of Toronto. He is co-founder of award winning artist video collective 640 480. His work has been described by Filmmaker Magazine as "a one man revolution on the way we use video, computers and our bodies to create art". Bailey lives and works in Toronto, Canada.
Further info about the artist: www.jeremybailey.net/
Events at HTTP
Private View 7-9pm
Live Performance at 7.30pm
Your chance to meet Jeremy Bailey in the flesh and view brand new work created especially for the HTTP Gallery audience
Contact:
Lauren Wright, HTTP Gallery
email:laurenATfurtherfieldDOTorg
HTTP Gallery
Unit A2, Arena Design Centre
71 Ashfield Road
London N4 1LD
+44(0)2088022827
Click here for map and location details:
http://www.http.uk.net/docs/gettingto.shtml

Private View 7-9pm Fri 19th Sept
Live Performance at 7.30
Open 19 Sept - 19 Oct 2008
Fri-Sun 12noon-5pm
HTTP Gallery
http://www.http.uk.net/
If Jeff Koons had fallen for the Microsoft Help Paperclip rather than vacuum cleaners or La Cicciolina, presumably the result would have looked a lot like: "The Jeremy Bailey Show".

"Canadian artist Jeremy Bailey creates cutesy digital interfaces which facilitate computer-aided performances that bring art and technology, techies and technophobes into tension. Fusing an expert knowledge of software design and acclaimed performance and video art skills, Bailey asks his audience to examine their acquiescence to the GUIs (Graphic User Interfaces) that provide the face of contemporary living. More than that, he invites one and all to watch his unique brand of 'interface-off'." (Charlotte Frost)
Disillusioned by the "machine ego" that has characterised much technology-driven art practice since computers arrived on the scene, Jeremy Bailey creates digital interfaces through which he plays out a critique of the digital auteur with deadly humour. "The Jeremy Bailey Show" presents many of Bailey's most recent works including VideoPaint 3.0 and SOS, alongside a new piece commissioned by HTTP and produced during his adjunct residency. This brand new performance work pokes fun at the value placed on "collaboration" in today's art practice and policy-making. Bailey plans to co-demonstrate, with his audience, new collaborative software that will allow participants to perform office related tasks such as email, word processing, or spreadsheets together while simultaneously composing a visual/musical score with matching choreography. The performance will be staged live at the exhibition opening (Friday 19th Sept 7.30pm) and will be documented for viewing throughout the exhibition.

VideoPaint 3.0 documents Bailey interacting with his bespoke software that "allows you to paint anywhere, anytime". Responding to Bailey's movements and voice, VideoPaint 3.0 lets Bailey draw and tell an irreverent story about a desert encounter between a pink serpent and a green jaguar, all the while being threatened by a "drawing-wiping bomb".
SOS, a series of short videos made for Canadian television, offers a hilarious user's guide to a new "visual operating system", where shapes refer to video files and provide commentary on the system user's actions.
"The Jeremy Bailey Show" is Bailey's first solo exhibition in the UK and offers so much more than just "discourse analysis for dummies" (Charlotte Frost). Pop culture, pastiche and a much prettier version of the Paperclip combine, and like any good GUI, make you almost forget the technical wizardry behind them.
Jeremy Bailey received his MFA in Video Art from Syracuse University and an undergraduate degree in Visual Studies from the University of Toronto. He is co-founder of award winning artist video collective 640 480. His work has been described by Filmmaker Magazine as "a one man revolution on the way we use video, computers and our bodies to create art". Bailey lives and works in Toronto, Canada.
Further info about the artist: www.jeremybailey.net/
Events at HTTP
Private View 7-9pm
Live Performance at 7.30pm
Your chance to meet Jeremy Bailey in the flesh and view brand new work created especially for the HTTP Gallery audience
Contact:
Lauren Wright, HTTP Gallery
email:laurenATfurtherfieldDOTorg
HTTP Gallery
Unit A2, Arena Design Centre
71 Ashfield Road
London N4 1LD
+44(0)2088022827
Click here for map and location details:
http://www.http.uk.net/docs/gettingto.shtml


art price
Hello Elen,
This is an interesting question, and one that has had many of us arguing with each other through the years.
>Does it mean there is still no market, so to speak ?
There is a market, but one that is not based around traditional exchange of object = cash, alone - some is, but of it is not.
I know that many on here have their own 'real' examples...
I can also give you actual examples of artworks that I know have been either commissioned, bought or on loan to different institutions and private individuals, but busy with doing things at the moment.
Here are some links that I quickly thought of that may help a little bit more.
wishing you well.
marc
www.furtherfield.org
Micro Persuasion.
Steve Rubel explores the impact of emerging technologies on business, culture, media, PR and marketing.http://www.micropersuasion.com/2008/02/the-digital-cur.html
PUBLICCURATING—METHODS RESOURCES THEORIES is an ongoing research-project by the Vienna-based organisation CONT3XT.NET collecting methods, resources, and theories concerning the curation of (New) Media and Internet-based Art.
http://publiccurating.cont3xt.net/
Bitforms, in NY have been selling artists works as digital objects for a while now.
http://www.bitforms.com/
'The Net.Art Money-Go-Round' by Frederic Madre.
Is an interesting article about net artists and money.
http://www.metamute.org/en/The-Net-Art-Money-Go-Round
How to lose money with your art ?
"At the beginning of April, a debate took place on rhizome.org mailing list, about how to earn money with net art. It suggested to me an answer to an easier problem : how to spend money with my art (if you understand everything on how to spend money, you should in principle understand also how to earn money, because of conservation laws...)"
http://www.iterature.com/adwords/
This is an interesting question, and one that has had many of us arguing with each other through the years.
>Does it mean there is still no market, so to speak ?
There is a market, but one that is not based around traditional exchange of object = cash, alone - some is, but of it is not.
I know that many on here have their own 'real' examples...
I can also give you actual examples of artworks that I know have been either commissioned, bought or on loan to different institutions and private individuals, but busy with doing things at the moment.
Here are some links that I quickly thought of that may help a little bit more.
wishing you well.
marc
www.furtherfield.org
Micro Persuasion.
Steve Rubel explores the impact of emerging technologies on business, culture, media, PR and marketing.http://www.micropersuasion.com/2008/02/the-digital-cur.html
PUBLICCURATING—METHODS RESOURCES THEORIES is an ongoing research-project by the Vienna-based organisation CONT3XT.NET collecting methods, resources, and theories concerning the curation of (New) Media and Internet-based Art.
http://publiccurating.cont3xt.net/
Bitforms, in NY have been selling artists works as digital objects for a while now.
http://www.bitforms.com/
'The Net.Art Money-Go-Round' by Frederic Madre.
Is an interesting article about net artists and money.
http://www.metamute.org/en/The-Net-Art-Money-Go-Round
How to lose money with your art ?
"At the beginning of April, a debate took place on rhizome.org mailing list, about how to earn money with net art. It suggested to me an answer to an easier problem : how to spend money with my art (if you understand everything on how to spend money, you should in principle understand also how to earn money, because of conservation laws...)"
http://www.iterature.com/adwords/
Review of Meditation for Avatars
Dates:
Sun Aug 31, 2008 00:00 - Sun Aug 31, 2008
Meditation for Avatars
Review by Les Loncharich on Furtherfield.org

The project Meditation for Avatars by Ute Hoerner and Mathias Antlfinger, enlists personal computers to make spiritual projections. Participants in this project donate processing time on personal computers; the computers process mantras and send them through the Internet. A mantra is a repeated chanted sound that is used to focus one's concentration during meditation. Personal computers are used because if there is one thing computers are good at, it's undeviating repetition. The goal of the project, which the creators describe as an "artistic experiment", is to raise the spiritual consciousness of those donating processor time...
http://www.furtherfield.org/displayreview.php?review_id=313
Review by Les Loncharich on Furtherfield.org

The project Meditation for Avatars by Ute Hoerner and Mathias Antlfinger, enlists personal computers to make spiritual projections. Participants in this project donate processing time on personal computers; the computers process mantras and send them through the Internet. A mantra is a repeated chanted sound that is used to focus one's concentration during meditation. Personal computers are used because if there is one thing computers are good at, it's undeviating repetition. The goal of the project, which the creators describe as an "artistic experiment", is to raise the spiritual consciousness of those donating processor time...
http://www.furtherfield.org/displayreview.php?review_id=313
Review of FILE SAO PAULO 2008 Festival
Dates:
Sun Aug 31, 2008 00:00 - Sun Aug 31, 2008
Review of FILE SAO PAULO 2008 Festival by Giles Askham.
[img]http://www.furtherfield.org/pics/p_2436.jpg[/img]
Featuring:
Memories - Anaisa Franco
Full Body Games - Jonah Warren and Steven Sanborn
Levelhead - Julian Oliver
The Scalable City - Sheldon Brown
L.A.S.E.R[/i] Tag - Graffiti Research Lab
FILE Sao Paulo, Electronic Language International Festival, which took place in Brazil this August is subtitled Two Thousand and Eight Million Pixels. A heading that references the vast resolutions made possible by the 4K digital projection systems that were used to show cinematic work at the festival this year, and forming one of the main themes of the show. Other categories set up in an impressively produced catalogue that accompanied the show included; installations, game art, media art and performance. Works under these categories were exhibited alongside games, and the projects of commercial exhibitors to produce an energetic, rag-tag collection; that was constantly bursting out of the curatorial confines that these groupings defined.
[img]http://www.furtherfield.org/pics/p_2429.jpg[/img]
Memories by Anaisa Franco
In it's ninth year, and continuing to expand into other cities around Brazil, FILE offers a particularly south American perspective on the global phenomena that is media art, bringing together artists from Brazil and Argentina, as well as from Japan, North America and Europe. The opportunities for debate and discussion with people of similar interests as well as the camaraderie of working together to put on a show are what made the event particularly memorable for me on a personal level, and also (I hope) helped develop my understanding of Brazilian culture.
[img]http://www.furtherfield.org/pics/p_2433.jpg[/img]
LevelHead by Julian Oliver
http://www.furtherfield.org/displayreview.php?review_id=315
[img]http://www.furtherfield.org/pics/p_2436.jpg[/img]
Featuring:
Memories - Anaisa Franco
Full Body Games - Jonah Warren and Steven Sanborn
Levelhead - Julian Oliver
The Scalable City - Sheldon Brown
L.A.S.E.R[/i] Tag - Graffiti Research Lab
FILE Sao Paulo, Electronic Language International Festival, which took place in Brazil this August is subtitled Two Thousand and Eight Million Pixels. A heading that references the vast resolutions made possible by the 4K digital projection systems that were used to show cinematic work at the festival this year, and forming one of the main themes of the show. Other categories set up in an impressively produced catalogue that accompanied the show included; installations, game art, media art and performance. Works under these categories were exhibited alongside games, and the projects of commercial exhibitors to produce an energetic, rag-tag collection; that was constantly bursting out of the curatorial confines that these groupings defined.
[img]http://www.furtherfield.org/pics/p_2429.jpg[/img]
Memories by Anaisa Franco
In it's ninth year, and continuing to expand into other cities around Brazil, FILE offers a particularly south American perspective on the global phenomena that is media art, bringing together artists from Brazil and Argentina, as well as from Japan, North America and Europe. The opportunities for debate and discussion with people of similar interests as well as the camaraderie of working together to put on a show are what made the event particularly memorable for me on a personal level, and also (I hope) helped develop my understanding of Brazilian culture.
[img]http://www.furtherfield.org/pics/p_2433.jpg[/img]
LevelHead by Julian Oliver
http://www.furtherfield.org/displayreview.php?review_id=315