CyberPowWow 04 - Unnatural Resources
Dates:
Sun May 02, 2004 00:00 - Sun Apr 25, 2004
www.CyberPowWow.net
Curated by Skawennati Tricia Fragnito and Jason E. Lewis
May 1 & 2, 2004
[1 pm - 6 pm Eastern Standard Time]
For these two days, Nation to Nation, a First Nations/Native
American/Aboriginal artist collective, invites you to join us for the
opening of a new wing of our virtual gallery and the launch of our
newly updated website. You can visit from the comfort of your
personal computer, or by going to one of nine designated Gathering
Sites across Turtle Island. Community members will log into a
combination chatspace, virtual gallery and library that explores
issues of contemporary Aboriginal art, technology and community. For
the fourth event (since 1997) in this ongoing series, we ask: What
does it mean to claim territory in cyberspace? What are the natural
resources of such territory? Can they be exploited? Is cyberspace
really infinite? How much can it escape the finite world of wires in
the ground, access to computing power, and entrenched modes of
thinking? Invited artists Rosalie Favell, Greg A. Hill, Ryan
Johnston, Joseph Tekaroniake Lazare and Archer Pechawis use their
intimate knowledge of some of the unnatural resources we have
determined so far -data, pixels, bandwidth, computing power,
networks, access, and attention- to create web-based works that will
be launched during CPW04. Visit www.CyberPowWow.net to find out about
other Gathering Sites, how to join in, and to see work from the
previous CyberPowWows.
Nation to Nation thanks terminus1525 for their generous support.
Skawennati is an artist, writer and independent curator who creates
projects for the World Wide Web because she believes it is an
extraordinary art delivery system. She has enjoyed frequent speaking
engagements, most notably at the Banff New Media Institute and UCLA's
Design | Media Arts Lecture Series. Recent essays about net.art, new
technology and the future have been published in Blackflash, Fuse and
HorizonZero. Check out www.skawennati.net for more info.
Jason is a digital media artist and technologist interested in
creating innovative forms of expression and the technology to support
them. He currently holds an Assistant Professorship in Digital
Image/Sound & the Fine Arts (DFAR) Concordia University's. Within
DFAR he teaches the next generation of digital designers and artists
how to think critically about the role of art and design in culture.
Visit www.thethoughtshop to explore his projects.
Curated by Skawennati Tricia Fragnito and Jason E. Lewis
May 1 & 2, 2004
[1 pm - 6 pm Eastern Standard Time]
For these two days, Nation to Nation, a First Nations/Native
American/Aboriginal artist collective, invites you to join us for the
opening of a new wing of our virtual gallery and the launch of our
newly updated website. You can visit from the comfort of your
personal computer, or by going to one of nine designated Gathering
Sites across Turtle Island. Community members will log into a
combination chatspace, virtual gallery and library that explores
issues of contemporary Aboriginal art, technology and community. For
the fourth event (since 1997) in this ongoing series, we ask: What
does it mean to claim territory in cyberspace? What are the natural
resources of such territory? Can they be exploited? Is cyberspace
really infinite? How much can it escape the finite world of wires in
the ground, access to computing power, and entrenched modes of
thinking? Invited artists Rosalie Favell, Greg A. Hill, Ryan
Johnston, Joseph Tekaroniake Lazare and Archer Pechawis use their
intimate knowledge of some of the unnatural resources we have
determined so far -data, pixels, bandwidth, computing power,
networks, access, and attention- to create web-based works that will
be launched during CPW04. Visit www.CyberPowWow.net to find out about
other Gathering Sites, how to join in, and to see work from the
previous CyberPowWows.
Nation to Nation thanks terminus1525 for their generous support.
Skawennati is an artist, writer and independent curator who creates
projects for the World Wide Web because she believes it is an
extraordinary art delivery system. She has enjoyed frequent speaking
engagements, most notably at the Banff New Media Institute and UCLA's
Design | Media Arts Lecture Series. Recent essays about net.art, new
technology and the future have been published in Blackflash, Fuse and
HorizonZero. Check out www.skawennati.net for more info.
Jason is a digital media artist and technologist interested in
creating innovative forms of expression and the technology to support
them. He currently holds an Assistant Professorship in Digital
Image/Sound & the Fine Arts (DFAR) Concordia University's. Within
DFAR he teaches the next generation of digital designers and artists
how to think critically about the role of art and design in culture.
Visit www.thethoughtshop to explore his projects.
CyberPowWow 04 - Unnatural Resources
Dates:
Sat May 01, 2004 00:00 - Sun Apr 25, 2004
For these two days, Nation to Nation, a First Nations/Native
American/Aboriginal artist collective, invites you to join us for the
opening of a new wing of our virtual gallery and the launch of our
newly updated website. You can visit from the comfort of your
personal computer, or by going to one of nine designated Gathering
Sites across Turtle Island. Community members will log into a
combination chatspace, virtual gallery and library that explores
issues of contemporary Aboriginal art, technology and community. For
the fourth event (since 1997) in this ongoing series, we ask: What
does it mean to claim territory in cyberspace? What are the natural
resources of such territory? Can they be exploited? Is cyberspace
really infinite? How much can it escape the finite world of wires in
the ground, access to computing power, and entrenched modes of
thinking? Invited artists Rosalie Favell, Greg A. Hill, Ryan
Johnston, Joseph Tekaroniake Lazare and Archer Pechawis use their
intimate knowledge of some of the unnatural resources we have
determined so far -data, pixels, bandwidth, computing power,
networks, access, and attention- to create web-based works that will
be launched during CPW04. Visit www.CyberPowWow.net to find out about
other Gathering Sites, how to join in, and to see work from the
previous CyberPowWows.
Nation to Nation thanks terminus1525 for their generous support.
Skawennati is an artist, writer and independent curator who creates
projects for the World Wide Web because she believes it is an
extraordinary art delivery system. She has enjoyed frequent speaking
engagements, most notably at the Banff New Media Institute and UCLA's
Design | Media Arts Lecture Series. Recent essays about net.art, new
technology and the future have been published in Blackflash, Fuse and
HorizonZero. Check out www.skawennati.net for more info.
Jason is a digital media artist and technologist interested in
creating innovative forms of expression and the technology to support
them. He currently holds an Assistant Professorship in Digital
Image/Sound & the Fine Arts (DFAR) Concordia University's. Within
DFAR he teaches the next generation of digital designers and artists
how to think critically about the role of art and design in culture.
Visit www.thethoughtshop to explore his projects.
American/Aboriginal artist collective, invites you to join us for the
opening of a new wing of our virtual gallery and the launch of our
newly updated website. You can visit from the comfort of your
personal computer, or by going to one of nine designated Gathering
Sites across Turtle Island. Community members will log into a
combination chatspace, virtual gallery and library that explores
issues of contemporary Aboriginal art, technology and community. For
the fourth event (since 1997) in this ongoing series, we ask: What
does it mean to claim territory in cyberspace? What are the natural
resources of such territory? Can they be exploited? Is cyberspace
really infinite? How much can it escape the finite world of wires in
the ground, access to computing power, and entrenched modes of
thinking? Invited artists Rosalie Favell, Greg A. Hill, Ryan
Johnston, Joseph Tekaroniake Lazare and Archer Pechawis use their
intimate knowledge of some of the unnatural resources we have
determined so far -data, pixels, bandwidth, computing power,
networks, access, and attention- to create web-based works that will
be launched during CPW04. Visit www.CyberPowWow.net to find out about
other Gathering Sites, how to join in, and to see work from the
previous CyberPowWows.
Nation to Nation thanks terminus1525 for their generous support.
Skawennati is an artist, writer and independent curator who creates
projects for the World Wide Web because she believes it is an
extraordinary art delivery system. She has enjoyed frequent speaking
engagements, most notably at the Banff New Media Institute and UCLA's
Design | Media Arts Lecture Series. Recent essays about net.art, new
technology and the future have been published in Blackflash, Fuse and
HorizonZero. Check out www.skawennati.net for more info.
Jason is a digital media artist and technologist interested in
creating innovative forms of expression and the technology to support
them. He currently holds an Assistant Professorship in Digital
Image/Sound & the Fine Arts (DFAR) Concordia University's. Within
DFAR he teaches the next generation of digital designers and artists
how to think critically about the role of art and design in culture.
Visit www.thethoughtshop to explore his projects.
Tenure Track Position in Digital Media
Deadline:
Wed Jan 01, 2003 00:00
This is one of the very few undergraduate programs in North American that fully integrates computer science, design and fine arts. And Montreal is a fabulous place to live. Please don't hesitate to contact me at jason.lewis@concordia.ca (www.thethoughtshop.com) if you have any questions.
+++++++++++++++++++++++++++++++++++++++++++++++++++
TENURE TRACK APPOINTMENT IN DIGITAL MEDIA
The Faculty of Fine Arts, Concordia University, Montreal, Quebec is seeking candidates for a full-time tenure track appointment in Digital Media effective June 1st, 2004, pending budgetary approval.
Digital Image/Sound and &Fine Arts (DFAR) was initiated in 1997 as a program designed to bridge two domains of study, that of Computer Science and the Fine Arts. This three-year undergraduate program guides students in developing critical paths at the intersections of art, technology and design. It highlights the study of theoretical issues related to technological innovation such as computational art, interaction design and physical computing.
Teaching emphasizes non-traditional applications of digital technologies while also developing awareness of the social and political implications of new technologies and a conceptual approach to design, related to the social, cultural and ethical context in which it resides. The program has three areas of specialization: digital imaging, soundscapes, and 3D modeling/animation. The programs of study at the undergraduate level include the BFA or BSc Major in DFAR with Computer applications, BFA Specialization in DFAR and the cooperative work degree. A Design, Art and Technology masters level program is in development.
Preferred candidates must have extensive experience working and teaching in one or more of the following growth areas of the program:
+++++++++++++++++++++++++++++++++++++++++++++++++++
TENURE TRACK APPOINTMENT IN DIGITAL MEDIA
The Faculty of Fine Arts, Concordia University, Montreal, Quebec is seeking candidates for a full-time tenure track appointment in Digital Media effective June 1st, 2004, pending budgetary approval.
Digital Image/Sound and &Fine Arts (DFAR) was initiated in 1997 as a program designed to bridge two domains of study, that of Computer Science and the Fine Arts. This three-year undergraduate program guides students in developing critical paths at the intersections of art, technology and design. It highlights the study of theoretical issues related to technological innovation such as computational art, interaction design and physical computing.
Teaching emphasizes non-traditional applications of digital technologies while also developing awareness of the social and political implications of new technologies and a conceptual approach to design, related to the social, cultural and ethical context in which it resides. The program has three areas of specialization: digital imaging, soundscapes, and 3D modeling/animation. The programs of study at the undergraduate level include the BFA or BSc Major in DFAR with Computer applications, BFA Specialization in DFAR and the cooperative work degree. A Design, Art and Technology masters level program is in development.
Preferred candidates must have extensive experience working and teaching in one or more of the following growth areas of the program: