Inframonde is a real-time 3D landscape, a tunnel, which is constituted of pictures that you - the participant - can upload directly to the site. The idea is to recompose a landscape with different photographic fragments submitted from all over the world. This "workshop space" becomes a metaphoric representation of the internet. It symbolizes the way data/cultures can meet or cross in a sort of encoding/decoding communicative system. The encoding part is based on a fragmentation of the "physical" landscape representation. These fragments are decoded by their association with other ones. It produces an artificial caleidoscopic retranscription of human visual perception.
Full Description
Inframonde is a real-time 3D landscape, a tunnel, which is constituted of pictures that you - the participant - can upload directly to the site. The idea is to recompose a landscape with different photographic fragments submitted from all over the world. This "workshop space" becomes a metaphoric representation of the internet. It symbolizes the way data/cultures can meet or cross in a sort of encoding/decoding communicative system. The encoding part is based on a fragmentation of the "physical" landscape representation. These fragments are decoded by their association with other ones. It produces an artificial caleidoscopic retranscription of human visual perception.
Work metadata
- Year Created: 2003
- Submitted to ArtBase: Thursday Jan 29th, 2004
- Original Url: http://www.inframonde.net
- Permalink: http://www.inframonde.net
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Work Credits:
- grégoire zabé, creator
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Artist Statement
Inframonde is a real-time 3D landscape, a tunnel, which is constituted of pictures that you - the participant - can upload directly to the site. The idea is to recompose a landscape with different photographic fragments submitted from all over the world. This "workshop space" becomes a metaphoric representation of the internet. It symbolizes the way data/cultures can meet or cross in a sort of encoding/decoding communicative system. The encoding part is based on a fragmentation of the "physical" landscape representation. These fragments are decoded by their association with other ones. It produces an artificial caleidoscopic retranscription of human visual perception.