Flat Self Portrait is one of a series of three self-portraits that are the product of preparing a model of myself for insertion into a 3D video game. These portraits include information collected from a 3D optical scan of my facial geometry, as well as two-dimensional photographs of my face and head. This information combines to produce an accurate 3D model of my head with realistic facial features, ready to be processed and inserted as a character into a video game (specifically the first person shooter Half Life 2).
This image is a flattened version of the facial image texture that is applied to the 3D geometry of my head. The format matches that of facial texture images used in commercial video games.
Full Description
Flat Self Portrait is one of a series of three self-portraits that are the product of preparing a model of myself for insertion into a 3D video game. These portraits include information collected from a 3D optical scan of my facial geometry, as well as two-dimensional photographs of my face and head. This information combines to produce an accurate 3D model of my head with realistic facial features, ready to be processed and inserted as a character into a video game (specifically the first person shooter Half Life 2).
This image is a flattened version of the facial image texture that is applied to the 3D geometry of my head. The format matches that of facial texture images used in commercial video games.
Work metadata
- Year Created: 2007
- Submitted to ArtBase: Friday Jul 20th, 2007
- Original Url: http://www.chris-reilly.org/flat_sp.php
- Permalink: http://www.chris-reilly.org/flat_sp.php
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Work Credits:
- chris reilly, creator
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