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## Cyborg shop (2005)

by Andreja Kuluncic

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The cyborg is, deep at the heart of the subject, a universal question that has interested humankind throughout all of history. It is one of the visions for immortal and improved life. Some people say that even if they were to give up all their body parts and just keep their mind inside a machine they would accept it for eternity. This project won't go so far, but perhaps the visitors might.

As with all questions that can arise from one art piece, the answers can vary, be intrigue or brave, shy, futuristic etc., but they are always connected to our perceptions of life, future and ourselves at this moment in time. The cyborg, as a theme, is connected to our body, and through it to our society, lives and perceptions of ourselves and others. As a game of a thousand physical possibilities, it starts and ends with our ...

Tags: bio body Collaborative Conceptual Database desire futurism HTML identity interact Internet Java machine Participatory robot Visual

###### Full Description

The cyborg is, deep at the heart of the subject, a universal question that has interested humankind throughout all of history. It is one of the visions for immortal and improved life. Some people say that even if they were to give up all their body parts and just keep their mind inside a machine they would accept it for eternity. This project won't go so far, but perhaps the visitors might.

As with all questions that can arise from one art piece, the answers can vary, be intrigue or brave, shy, futuristic etc., but they are always connected to our perceptions of life, future and ourselves at this moment in time. The cyborg, as a theme, is connected to our body, and through it to our society, lives and perceptions of ourselves and others. As a game of a thousand physical possibilities, it starts and ends with our own mental levels.

This project is a continuation of the previous project "Closed Reality - Embryo" where participants (in pairs) were able to build their own "future child"; in this project they can re-create themselves.

Production team: Author: Andreja Kuluncic (visual artist) Project Assistant: Ivo Martinovic Design: Dejan Jankovic - GUMI Programming: Tramot Conceptualization of items: Josip Kasac (physicist), Nenad Bartonicek (biologist), Morana Vitezic (biologist) Translation & Editing: Susan Jakopec

Made possible by: Curated by Yvonne Volkart for the thematical focus "Cyborg Bodies" in the context of "Media Art Net", edited by Rudolf Frieling (ZKM Karlsruhe) and Dieter Daniels (HGB Leipzig).

Commissioned by: "Cyborg Bodies" received funding from ZKM Center for Art and Media, Karlsruhe HGKZ (Institut Cultural Studies in Art, Media and Design ICS) Pro Helvetia and Präsidialdepartement of the city of Zurich.

The Internet platform "Media Art Net" is produced by the ZKM Center for Art and Media, Karlsruhe, co-produced with the Goethe-Institut, Munich, and with financial support by the German Ministry for Research and Education (BMB+F).

###### Work metadata

- Year Created: 2005
- Submitted to ArtBase: Friday Aug 5th, 2005
- Original Url: http://www.cyborg.com.hr/
- Permalink: http://www.cyborg.com.hr/
- Work Credits:
  - None, creator

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