ana otero
Since 2003
Works in Barcelona Spain

BIO
Ana Otero holds a M.A. in Museum Studies by the New York University, a Postgraduate Degree in Curatorial and Cultural Practices in Art and New Media by MECAD/ESDi and a B.A. in Audiovisual Communication by the Universistat Autonoma of Barcelona.

During seven years Ana was the multimedia art director for the broadcasting company based in Barcelona Media Park (now Teuve). Simultaneously to her professional career, Ana co-founded the collectives J13 (1998-2000) and no_a (2000-05) focus on the experimentation of art and new technologies.

In NYC, Ana worked on art education through new media for the Solomon R. Guggenheim Museum, as part of Rhizome where she curated the online show “Google Art, or How to Hack Google” and participated in the site redesign, collaborated with the New Museum of Contemporary Art in the online curatorial-educational project Museum as Hub and as web manager for Art21, a non-profit organization focus on contemporary art.

The immersed figure in an endless ground




Some photos of Blind Light, one of several installations by Antony Gormley now on view at The Hayward Gallery, Southbank Centre, London till 19 August 2007.

As decribed by The Guardian, it's a 10-meter glass box fitted with "oscillating ultrasonic humidifiers to create a dense vapour reducing the visibility inside."

Says the artist, "Architecture is supposed to be the location of security and certainty about where you are. It is supposed to protect you from the weather, from darkness, from uncertainty. Blind Light undermines all of that. You enter this interior space that is the equivalent of being on top of a mountain or at the bottom of the sea. It is very important for me that inside it you find the outside.'

Obviously we won't be able to physically experience Gromley's foggy exterior-interior, so at best we can only remark here how it reminds us not only of Philip Johnson's recently opened Glass House, arguably one of the finest examples of landscapes wherein the interior and exterior spaces are collapsed together quite harmoniously, and, curiously enough, of certain 18th century French salles � manger decorated to resemble the outdoors, such as a forest glade, whereby the vault over the room appears to be formed by arcing tree limbs and the floor a grassy lawn (e.g., the upper-left rump room in Ribart's elephant-house-fountain), but also of the borderless, architecture-less void prison in George Lucas' THX 1138 to where the eponynous rebel gets imprisoned and tortured, becoming, to use Gromley's words, "the immersed figure in an endless ground, literally the subject of the work "of a different, decidedly sinister kind.

READ ON »


Tracking Michael Jackson's Glove Online


A research project roped thousands of volunteers into some Michael Jackson-watching, with entertaining results.
Published by David F. Gallagher.

The White Glove Tracking project was created by Evan Roth and Ben Engebreth, with the backing of the art-and-technology groups Rhizome and Eyebeam. Web-surfing volunteers were invited to view frames of Michael Jackson's legendary performance of "Billie Jean" on a 1983 television special and pinpoint the location of Mr. Jackson's white glove.

The glove trackers tackled the job just for fun, finishing the job in 72 hours back in May thanks to a surge of traffic from Digg and other sites. The data they produced is now available online and has already been put to some highly creative uses. My favorite is this clip by Zach Lieberman, in which the "Billie Jean" video has been automatically cropped to focus obsessively on the glove. The result is something like watching "The Glove, Live on Stage, Wearing Michael Jackson." (Frames with no glove, like those at the beginning, are black.)

[More...]

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Copy your Idols!


Periferiak 07. Special edition

Copy your idols!
Plunderphonia, appropriation and copy

From the 3rd to the 6th of July at Arteleku, Bilbao.
Coordinated by: Xabier Erkizia, Oier Etxeberria, Miren Jaio
Guests: John Oswald, Voluble, eRIKm & Rick Prelinger.

Periferiak 07 is a programme of projects developed around the idea of editing. As far as audio is concerned, editing emerges as the only possible working methodology. Copy your idols! is the second part of the symposium entitled under the same name, held from the 25th to the 30th of June 2007 in Bilbao. These meetings also aim to reflect on the concepts of appropriating, copying and manipulating sound, and to share the experience of international thinkers and creators who use these as creative tools in their work

READ ON »


TAGallery 004_Electronic_Literature_Sampler | CONT3XT.NET


TAGallery by CONT3XT.NET extends the idea of a tagged exhibition and transfers the main tasks of noncommercial exhibition spaces to the discourse of an electronic data-space. The method of tagging allows the attribution of artworks to different thematic fields. EXHIBITION_004 was tagged/curated by Scott Rettberg whose focus in this selection is on electronic literature: works of writing made for the networked computer that utilize the computational and/or multimedia aspects of that environment in the course of their composition and/or reading and distribution.

Exhibition http://del.icio.us/TAGallery/EXHIBITION_elit.s

Tagger/Curator http://del.icio.us/TAGallery/TAGGER_elit.s

Interview with Scott Rettberg http://del.icio.us/TAGallery/TEXTS_elit.s

With projects/works by: The Electronic Literature Organization, N. Katherine Hayles, Talan Memmott (ed.), Ingrid Ankerson and Megan Sapnar (eds.), Ben Basan and Thom Swiss (eds.), Stephanie Strickland, Barbara Campbell, Robert Arellano, Rob Wittig, William Gillespie, Scott Rettberg, Dirk Stratton

Tagger/Curator Scott Rettberg is an electronic writer, and a founder of the Electronic Literature Organization. Rettberg is an associate professor of humanistic informatics at the university of Bergen.

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Robotic Artificial Life Art


Spinal Rhythms investigates the qualities and dynamics of physical movement performed by inanimate shapes. Abstract stick-creature are actuated by elastic shape memory alloy springs and perform slow and noiseless movements. The movements are the subject of an embodied evolutionary computation process that controls the robotic performance. The system evolves the actuation signals for the robotic muscles and tries to find efficient solutions for the sensitive dynamics between software, hardware and environment.

http://spinal.evsc.net/

READ ON »



Discussions (26) Opportunities (30) Events (90) Jobs (2)
OPPORTUNITY

Workshop INTERACTIVOS? in the framework of the exhibition When Process Becomes Paradigm


Deadline:
Mon Feb 15, 2010 00:00

Location:
Spain

NTERNACIONAL CALL FOR PROJECTS
Workshop INTERACTIVOS? in the framework of the exhibition When Process
Becomes Paradigm

A collaboration of LABoral and Medialab-Prado of Área de Las Artes del
Ayuntamiento de Madrid.

CALL DEADLINE: 15th of February 2010
DATES OF WORKSHOP: 8th to 20th of April 2010
LOCATION: LABoral Centro de Arte y Creación Industrial, Gijón (Spain)

Call for the presentation of projects to take part in Interactivos? When
Process Becomes Paradigm, as part of the programme for artists and
creators of LABoral Centro de Arte y Creación Industrial. A maximum of
eight proposals will be selected to be collaboratively developed in the
workshop that will take place prior to the opening of the exhibition
When Process Becomes Paradigm, on April 23rd 2010.

The exhibition When Process Becomes Paradigm reveals a huge shift from a
culture based on the concept of manifestation and the final product
(industrial society) to a culture of process. The Interactivos? workshop
leading up to the exhibition is devoted to the production of artworks
which follow the thesis of the exhibition. As in the exhibition, the
probes and prototypes made during the Interactivos? workshop are
processes that evolve, develop and alter over time. The projects
developed during Interactivos? will be shown in the exhibition.

Check the guidelines at www.laboralcentrodearte.org


OPPORTUNITY

IDENSITAT+consonni


Deadline:
Fri Feb 13, 2009 00:00

Location:
Spain

The art producer consonni had wanted to organise a public call as another formula for working with artists and the art project IDENSITAT fancied sharing actions with other similar projects with their base in other territories out of Cataluña. So the collaboration arose naturally and consonni proposed the town of Sondika in the province of Bizkaia in Basque country, as the place of intervention.

ID+consonni opens a new international project production call directed towards contemporary artists and creators (individually or collectively) willing to contribute proposals within the sphere of public space

Acceptance of proposals ends on Friday February 13 of 2009, this date being inclusive.

http://www.consonni.org/intrahistorias and http://www.idensitat.net

ID+consonni opens a new international project production call directed towards contemporary artists and creators (individually or collectively) willing to contribute proposals within the sphere of public space from a cross-disciplinary perspective and to interact via different strategies within the social space of the context involved (Sondika).

Through this call Sondika wishes to point to that very loss of identity it suffered with the arrival of an airport, which forced its inhabitants to build a new municipality. The proposal is that artists or artists' collectives with an interest in having an impact on the borough, through projects designed for public space that pose contemporary creation strategies incorporating specific aspects for the context, should concentrate on its very identity as a municipality and on the involvement of its inhabitants in recent history, not in a nostalgic but in a reactivating sense of exploration of its own identity.

PRESENTATION OF PROPOSALS
Proposals must be sent, preferably in digital format, to idensitat@consonni.org

Or by post to:

consonni
C/ Simón Bolivar 8B E- 48010 BILBAO
Tel. +34 944 432 390

You can find the rules, the document form and more information in:
http://www.consonni.org/intrahistorias and http://www.idensitat.net
Contact: idensitat@consonni.org

To formalise the presentation of proposals, the following material must be attached:
- Document form ID+consonni: document written, which define the basics lines of the project (with budget and a schedule), to fill in. You can found it on the consonni and Idensitat website. Is essential to fill in this document.
- A maximum of 8 images to facilitate comprehension of the project.
- Images and texts showing other projects or work carried out (5000 characters and a max. of 8 images to facilitate comprehension of the project or Web reference).

JURY

The selection of the projects will fall to a committee formed by a group of professionals from the field of contemporary creation:

María Mur Dean, sociologist and director of consonni
Ramón Parramón, artist and director of IDENSITAT
Ibon Aranberri, artist
Zaida Muxi, architect

Territorial monitoring team
Once the projects that are to be produced have been selected, a viability study will be carried out in the different boroughs involved. This will be the work of a commission comprised of local agents with ground knowledge of the reality in each municipality. Their task is to provide advice regarding the different possibilities of work with specific sectors of the population and to monitor the productions.

ECONOMIC CONDITIONS

Each artist or group of artists selected will receive the sum of 4000 euros (tax included) in respect of fees.

consonni covers travel expenses, accommodation, subsistence allowance and local transport for the artist/s' stay. A maximum budgetary sum is envisaged, to be negotiated depending on place of origin, the number of people and the number of days' stay.

The costs that may be incurred during the production process must not exceed 7000 euros (VAT included). In cases where the budget for the projects (production) is in excess of the estimated amount, the possibilities of the participants themselves receiving sponsorship or funding from other sources will be assessed.


OPPORTUNITY

3rd INCLUSIVA-NET MEETING: NET.ART. THE EVOLUTION OF ARTISTIC CREATION IN THE NET-SYSTEM International Seminar


Deadline:
Mon Jan 12, 2009 00:00

Location:
Argentina

Dates of the event: *March 2 - 6, 2009* at the Cultural Center of Spain
in Buenos Aires (Argentina)

Open call for papers to be presented within the context of this third
meeting of the Inclusiva-net platform. This edition aims to develop an
analysis of the current situation of artistic practices on the web from
various theoretical and critical perspectives. It includes seminars,
debate sessions, and lectures of papers chosen from this public call.
Many topics will be addressed including questions such as: Can we speak
of a second epoch in net.art? What do the new art forms based on
on/off-line hybridization contribute? What critical reflection do new
manifestations of digital creations in networks offer us? What are the
new relations between creation and dissention?

Key words: Artistic creation, Art History, Criticism, Aesthetics,
Anthropology, Communication Theory, Latin America, curatorship,
networked art, Web 2.0, semantic web, amateurism, software art,
Blog-art, metaverses, 3D social networks, online activism, flash mobs,
politicized â€


JOB

BALTAN IS LOOKING FOR A DIRECTOR


Deadline:
Fri Aug 29, 2008 07:10

Location:
Netherlands

BALTAN LABORATORIES is a new media lab, based in Eindhoven, the
Netherlands. Eindhoven, as the city of Philips, High Tech Campus and
the TU/e university of technology, but also the Design Academy and the
Van Abbemuseum wants to take the next step in exploring and shaping
the relationship between technology and the arts. The lab is currently
a two-year experiment that will be continued if successful. One of the
lab’s commissions is to research a contemporary version of La Poeme
Electronique. The lab will also examine in theory and in practice how
an ideal laboratory for art/science projects should look when pursued.
In October 2008, BALTAN will start its activities in a space of almost
500 m2 on the 8th floor of the SWA building in Strijp S. Strijp S is a
former 27 hectare industrial site that will be developed as
Eindhoven’s second urban heart over the next 12 years. Strijp S also
houses the famous, original Philips NatLab (physics laboratory), which
serves as an inspiration for BALTAN. BALTAN’s artistic staff comprises
Gideon Kiers and Lucas van de Velden from Telcosystems, Geert Mul and
Marc Maurer.

JOB DESCRIPTION

Daily management of the BALTAN LAB organisation

Setting up an intrinsically fascinating two-year programme together
with the board and artistic staff and subsequently fleshing out and
implementing this programme.

Acquiring grants and sponsorship

In collaboration with the board, ensuring the continuation of the
BALTAN LAB after two years and developing a blueprint for the next phase

Representing the BALTAN LAB to the public and positioning the LAB
nationally and internationally

Developing and implementing a communication plan

Maintaining contacts and setting up collaborative projects with
commerce, authorities and education

Further details
This position is for 32 hours a week.
Desired starting date for the position is the 1st of October 2008.
The Director must reside in or be willing to relocate to Eindhoven or
the immediate vicinity.

More information can be obtained from Ton van Gool, chairman of the
board, through ton@baltan.org

Applications must have been received by the 15th of September and must
be sent to ton@baltan.org


OPPORTUNITY

INTERACTIVOS? LIMA'08: MAGIC AND TECHNOLOGY


Deadline:
Mon Sep 15, 2008 00:00

Location:
Peru

International Project Development Workshop
October 10 through 24, 2008
At the Cultural Center of Spain in Lima (Peru)

Organized by Medialab-Prado (The Arts Area - Town Hall of Madrid) and
the Cultural Center of Spain in Lima (Spanish Agency for International
Development Cooperation - AECID)

Call for the submission of projects to be developed as part of the
Interactivos? Lima'08: Magic and Technology workshop, led by Julian
Oliver (New Zealand/Spain), Clara Boj (Spain), Diego Díaz (Spain) and
Kiko Mayorga (Peru). At the end of the workshop, projects will be
exhibited at the Cultural Center from October 24 through November 6, 2008.

The call is aimed at artists, magicians, engineers, musicians,
programmers, designers, architects, hackers, psychologists, or any other
person interested in presenting a project on this topic.

Goals: to propose strategies of magic and illusion, in order to harness
some of the old and new technological resources to collectively build
software pieces and interactive installations which can propose a
rethinking of the usual scenario in magic tricks; to broaden the topic
through the exploration of the meanings of the magic concept within the
local context of Peru; to propose magic and illusion as an approach for
experiments on perception and attention, behaviour and social
relationships; and to propose a critical viewpoint on the seduction of
technology and its application on the spectacle as a tool of persuasion
and control.

The proposals will be carried out in multidisciplinary work groups
comprised by the author(s) and interested collaborators, with conceptual
and technical advice from the teaching staff.

Open call for collaborators: September 15, 2008.

For information, complete call guidelines and submissions:
interactivoslima@ccelima.org
interactivos08@medialab-prado.es
http://medialab-prado.es/article/interactivos_lima08_magia_y_tecnologia
http://www.ccelima.org/