ana otero
Since 2003
Works in Barcelona Spain

BIO
Ana Otero holds a M.A. in Museum Studies by the New York University, a Postgraduate Degree in Curatorial and Cultural Practices in Art and New Media by MECAD/ESDi and a B.A. in Audiovisual Communication by the Universistat Autonoma of Barcelona.

During seven years Ana was the multimedia art director for the broadcasting company based in Barcelona Media Park (now Teuve). Simultaneously to her professional career, Ana co-founded the collectives J13 (1998-2000) and no_a (2000-05) focus on the experimentation of art and new technologies.

In NYC, Ana worked on art education through new media for the Solomon R. Guggenheim Museum, as part of Rhizome where she curated the online show “Google Art, or How to Hack Google” and participated in the site redesign, collaborated with the New Museum of Contemporary Art in the online curatorial-educational project Museum as Hub and as web manager for Art21, a non-profit organization focus on contemporary art.

Jeremy Blake, 35, Artist Who Used Lush-Toned Video, Dies


Jeremy Blake, an up-and-coming artist who sought to bridge the worlds of painting and film in lush, color-saturated, hallucinatory digital video works, has died, the New York City Police said yesterday. He was 35 and lived in the East Village in Manhattan.

[More...]

READ ON »


Call for Projects VIDA 10.0


VIDA 10.0 is an international competition created to reward excellence in artistic creativity in the fields of Artificial Life and related disciplines, such as robotics and Artificial Intelligence.We are looking for artistic projects that address the interaction between "synthetic" and "organic" life". In previous years prizes have been awarded to artistic projects using autonomous robots, avatars, recursive chaotic algorithms, knowbots, cellular automata, computer viruses, virtual ecologies that evolve with user participation, and works that highlight the social side of Artificial Life.

Please find the call for projects here http://www.fundacion.telefonica.com/at/vida/english

READ ON »


TEXT a::minima Feature on Molleindustria


Download PDF file

Molleindustria is a project that takes aim at starting a serious discussion about social and political implications of the videogames. Using simple but sharp games we hope to give some starting point for a new generation of critical game developer and, above all, to test pratices that can be easly emulated and virally diffused. So far we have published nine games (four of them are available only in italian), some theoretical essays and other web-based project like Mayday NetParade or where-next.com.

A spectre is haunting the net: the spectre of political games. Small and viral online games able to spread dissonant messages. They emerge and disappear in the ever-changing world of the blog, forum and mailing lists. Sometimes they are blended into the undeground gamedesign scene, sometimes they pop in the glossy pages of popular magazines, sometimes they are disguised as works of art.

I’m talking about a spectre because political games don’t exist, or better, they have always existed: every video game - as every cultural product - reflect author’s ideas, visions and ideologies. Every video game is essentially political.

Why super Mario is a plunder? Has anybody ever seen him fixing a pipe? He probably fit better into the shoes of a rampant Wall Street broker, a social climber who attack every being that comes across his path. His eternal dissatisfaction, his continuous run, his orderliness in killing enemies sounds suspicious. In the typical level-based structure of arcade games we can recognize some qualities of the yuppie ideology: success is like a ladder that gets harder and harder to climb. There are many partial achievements but the whole plan is often difficult to understand. Individualism, competition an accumulation of useless points are constant. It's the neo-liberal short-sightedness, the means that becomes the ...

READ ON »



Philip Ross, nature networks


Philip Ross was one of the artists featured in Rhizome’s Networked Nature exhibition earlier this year. His work consists of designed and constructed controlled environmental spaces which:

nurture, transform, and refine a variety of sculptural artifacts much as one might train the growth of a Bonsai tree.

Two works which look particularly spectacular on his website and employ ideas of networks are Junior Return and Jarred In.

Junior Return

Junior Return (image above) is:

a self-contained survival capsule for one living plant. Four blown glass enclosures provide a controlled hydroponic environment; one holds the plant, another the water reservoir for the plant, the third holds the electronics and pump that control the plant's resources, and the last for the rechargeable battery that gives the energy required to keep the plant alive in this container. An air pump goes off for a few seconds every minute, supplying air to the plant and to the water reservoir. A digital timer counts down from sixty to zero, displaying the time left until the pump will activate. Then, with little notice, a few bubbles appear in the water, the only indication that anything is actually going on.

The latest 'version' of Junior Return is titled Clone Army which consists of ighteen of the small hydroponic units networked together in different formations.

Jarred In

Jarred In (image above) is a sixteen feet tall and twelve feet wide hanging garden installation.

In this garden pairs of plants are housed in life support pods suspended from a chandelier like armature. The roots of the plants swim in illuminated, water filled boxes. Water is pumped up from tall Plexiglas reservoirs resting on the ground. The reservoirs are attached to a central pod on the ground, referred to by the folks at The Exploratorium as "mother ship" and housing six Dwarf ...

READ ON »



Discussions (26) Opportunities (30) Events (90) Jobs (2)
OPPORTUNITY

CALL FOR PAPERS - *EVA LONDON 2007* Electronic Visualisation and the Arts


Deadline:
Wed Feb 28, 2007 00:00

CALL FOR PAPERS

*EVA LONDON 2007*
Electronic Visualisation and the Arts

9-13 July
http://www.eva-conferences.com/eva_london

The EVA London conference is a forum for communicating the uses and
implications of electronic visualisation in the arts and culture. Held
annually, it is for groups and organisations from a wide range of
disciplines to share and promulgate results. The scope includes an
inspirational range of perspectives, from policy and strategy to
technology and visual and other creative arts. It is a venue for
practitioners, researchers, managers, policy makers and suppliers.

Call for Papers: deadline 28 February 2007

We invite offers of papers, which should be submitted electronically to
jpbowen@btinternet.com

by 28th February 2007. We require a summary
of the paper on not more than one page. The title, authors' name,
affiliation and contact details should be shown at the top of the page.

Subject coverage

Papers may be on any aspect of EVA London's focus on visualisation for
the arts and culture, broadly interpreted, including technology, use and
users, creative, visual and performing arts and music, strategy,
organisational implications and policy.

Acceptance and deadlines

Authors will be notified by the end of March whether their paper is
accepted. Papers will be fully refereed and are published as conference
preprints and will also be online. Full papers are up to ten A4 pages in
length including images and references. The deadline for submitting a
full paper will be 14th May.

Registration

There will be a discounted rate for speakers' registration for the
conference.

http://www.eva-conferences.com/eva_london


EVENT

Postgraduate Diploma - Interactive Technology and Open Creation.


Dates:
Fri Mar 09, 2007 00:00 - Sun Feb 18, 2007

POSTGRADUATE DIPLOMA:
Interactive Technology and Open Creation Independent Communication & Art

EINA (UAB) http://www.eina.edu/ + HANGAR http://www.hangar.org/
(Barcelona, Spain)

A technological artefact is not only a set of components of hardware and software: it is a fascinating element; a social catalyst; an agent of communication; an open box of narrative; a laboratory � not for the use and application of measuring instruments but of visibilities and invisibilities. It is a space of continuous cultural renegotiation; a territory of community and social experimentation behind itsspectacular and seductive appearance. There will be a critical study of discussion and practice through proposals for the re-signifi cation of material technological artefacts (electronic apparatus for domestic application, communication, spaces, free networks �etc.) in public and private situations.

More info: http://www.dosislas.org/controlroom

Coordination: Xavier Hurtado

Workshops: Platoniq, Carlos Gomez, Leonidas Saura, Victor Vi�a
Roger Ibars, Alex Posada, Alessandra Caporale, Amadeu Santacana,
Oscar Guayabero and David Lorente

Credits: 18

Calendar: 19th March 2007 to 28th. June 2007

Deadline for CV and motivation letter submission: 9th of March 2007

Timetable:
Hangar>> Monday, Wednesday and Thursday from 10.00 am to 1.00 pm
Eina>> Monday, Wednesday and Thursday from 5.00 pm to 8.00 pm

Languages:
Catalan, Spanish and English


OPPORTUNITY

OPEN CALL: SIX CITIES DESIGN FESTIVAL / GENERATOR OFFSITE


Deadline:
Tue Feb 20, 2007 00:00

SIX CITIES DESIGN FESTIVAL / GENERATOR OFFSITE

Open call out:
Graphic Designers, Animators, Illustrators
Sound Artists

Generator Projects has been invited to participate in the Six Cities Design Festival taking place throughout Scotland between 17 May - 3 June 2007.

We are seeking examples of work from graphic designers, animators, illustrators and sound artists to be selected for a collaborative piece that will be launched at an offsite location in Dundee on Friday 25 May.

Generator intends to commission an artwork that combines visual and audible elements. Existing collaborators of this nature are also invited to send in a project proposal.

Following the launch night the work will be presented via a website and will also be accessible through a link from http://www.generatorprojects.co.uk and http://www.six-cities.com.

Please send up to 8 images of your work in jpeg format (max 2 MB) and/or examples of sound work not more than 5 minutes long. Please also enclose an up to date CV.

Deadline for proposals is Tuesday 20th February 2007

Proposals should be emailed to mail@generatorprojects.co.uk or sent to Generator Projects, 25/26 Mid Wynd Industrial Estate, Dundee, DD1 4JG.

GENERATORprojects
25/26 Mid Wynd Industrial Estate
Dundee DD1 4JG
+44 (0) 1382 225982
http://www.generatorprojects.co.uk

GENERATORprojects is supported by the Scottish Arts Council and Dundee City Council


OPPORTUNITY

CALL FOR PAPERS and PROJECT PROPOSALS - Urban Screens Conference


Deadline:
Fri Mar 02, 2007 00:00

> Dear colleagues,
> You may have heard that the Urban Screens Conference in Amsterdam in
> 2005 will be followed this year by the Urban Screens Conference in
> Manchester, UK. This email informs you about the two open calls for
> papers and project proposals. These calls will be followed by a third
> call particularly for interactive and participatory projects at the
> end of this week. We are looking forward to your proposals. And please
> feel free to distribute and publish these calls.
>
> With kind regards,
> Susanne Jaschko
> curator Urban Screens Conference Manchester 07
>
>
> CALL FOR PAPERS and PROJECT PROPOSALS
>
> Urban Screens Conference
> Manchester 07
>
> IT’S ABOUT CONTENT
>
> 11 + 12 October 2007
>
> www.manchesterurbanscreens.org.uk
>
>
>
> CALL FOR PAPERS - DEADLINE March 2, 2007 (date of arrival)
>
> The upcoming Urban Screens Conference focuses on the development of
> non-commercial content for big urban displays such as LED, LCD, plasma
> screens and media facades.
>
> What characterises these huge displays as media platforms in urban
> space? Which particular spatial, perceptional and social situation do
> they create? How does creative content flow from this?
>
> We will discuss
> - urban screens as channels for alternative public broadcasting in
> times of Web 2.0, YouTube, increasing broadband rates and Creative
> Commons.
> - which interactive and participatory applications could enrich urban
> life beyond simple entertainment.
> - which linear artistic productions such as animations, video, film or
> text suit a presentation in public space.
> - how displays can be integrated into the urban environment in
> meaningful ways.
> - which economies drive and limit both the implementation of urban
> screens in public space and the commissioning of creative content.
> - the evaluation of creative content with regard to its perception.
>
> For the Urban Screens Conference we are looking for proposals for
> papers that deal with the above mentioned topics or other related
> fields of research.
>
> HOW TO SUBMIT
> Please email proposals for papers in the form of a 500 word max
> abstract and your/the presenter’s CV by March 2, 2007 to
> info@manchesterurbanscreens.org.uk
>
>
> --------------------------------------------------
>
> CALL FOR PROJECT PROPOSALS - DEADLINE March 2, 2007 (date of arrival)
>
> The conference is accompanied by an inspiring programme of public
> events and exhibitions, including screening programmes as well as
> performance-based and participatory art projects which make use of the
> BBC Big Screens Network. We are looking for existing and potentially
> adaptable projects which employ one ore more permanent or temporary
> screen.
>
> We are particularly interested in projects
> - exploring web-based content and streaming media
> - connecting screen audiences in various places
> - interactive and participatory works using bodily interfaces and
> ubiquitous communication devices
> - text pieces, video and animation which suit airing on urban screens
> - performance-based works including audiovisual performance/VJing
>
> For detailed information on the BBC screens’ system please download
> the tech sheet by following this link
> http://www.manchesterurbanscreens.org.uk/Call\%20for\%20Proposals\_files/
> Screens\%20Tech\%20Spec.pdf
>
> HOW TO SUBMIT
> Please send project proposals in the form of a project description,
> illustrative material and the author’s CV by March 2, 2007 to:
>
> CORNERHOUSE
> Urban Screens Conference
> 70 Oxford Street
> Manchester M1 5NH
> United Kingdom
>
> --
>
>
> dr susanne jaschko
> curator
>
> urban screens conference manchester 07
> www.manchesterurbanscreens.org.uk
>
> urban interface
> www.urban-interface.net
>
> t +49 (0)30 72 29 01 68
> m +49 (0)177 50 265 53
> www.sujaschko.de
>
>


EVENT

Call for Papers - Bits, Bytes and the Rhetoric of Practice: New Media Artist


Dates:
Mon Apr 30, 2007 00:00 - Mon Feb 12, 2007

Call for Papers
Please also check out the Call for Papers on the media-N website,
Bits, Bytes and the Rhetoric of Practice: New Media Artist
Statements.

New deadline for submissions: April 30 2007.

In this upcoming edition of media-N, we invite new media arts practitioners to submit personal artist statements and examples of their practice - we want to hear about you and your practice!

http://www.newmediacaucus.org/media-n/call.htm