ana otero
Since 2003
Works in Barcelona Spain

BIO
Ana Otero holds a M.A. in Museum Studies by the New York University, a Postgraduate Degree in Curatorial and Cultural Practices in Art and New Media by MECAD/ESDi and a B.A. in Audiovisual Communication by the Universistat Autonoma of Barcelona.

During seven years Ana was the multimedia art director for the broadcasting company based in Barcelona Media Park (now Teuve). Simultaneously to her professional career, Ana co-founded the collectives J13 (1998-2000) and no_a (2000-05) focus on the experimentation of art and new technologies.

In NYC, Ana worked on art education through new media for the Solomon R. Guggenheim Museum, as part of Rhizome where she curated the online show “Google Art, or How to Hack Google” and participated in the site redesign, collaborated with the New Museum of Contemporary Art in the online curatorial-educational project Museum as Hub and as web manager for Art21, a non-profit organization focus on contemporary art.

Jeremy Blake, 35, Artist Who Used Lush-Toned Video, Dies


Jeremy Blake, an up-and-coming artist who sought to bridge the worlds of painting and film in lush, color-saturated, hallucinatory digital video works, has died, the New York City Police said yesterday. He was 35 and lived in the East Village in Manhattan.

[More...]

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Call for Projects VIDA 10.0


VIDA 10.0 is an international competition created to reward excellence in artistic creativity in the fields of Artificial Life and related disciplines, such as robotics and Artificial Intelligence.We are looking for artistic projects that address the interaction between "synthetic" and "organic" life". In previous years prizes have been awarded to artistic projects using autonomous robots, avatars, recursive chaotic algorithms, knowbots, cellular automata, computer viruses, virtual ecologies that evolve with user participation, and works that highlight the social side of Artificial Life.

Please find the call for projects here http://www.fundacion.telefonica.com/at/vida/english

READ ON »


TEXT a::minima Feature on Molleindustria


Download PDF file

Molleindustria is a project that takes aim at starting a serious discussion about social and political implications of the videogames. Using simple but sharp games we hope to give some starting point for a new generation of critical game developer and, above all, to test pratices that can be easly emulated and virally diffused. So far we have published nine games (four of them are available only in italian), some theoretical essays and other web-based project like Mayday NetParade or where-next.com.

A spectre is haunting the net: the spectre of political games. Small and viral online games able to spread dissonant messages. They emerge and disappear in the ever-changing world of the blog, forum and mailing lists. Sometimes they are blended into the undeground gamedesign scene, sometimes they pop in the glossy pages of popular magazines, sometimes they are disguised as works of art.

I’m talking about a spectre because political games don’t exist, or better, they have always existed: every video game - as every cultural product - reflect author’s ideas, visions and ideologies. Every video game is essentially political.

Why super Mario is a plunder? Has anybody ever seen him fixing a pipe? He probably fit better into the shoes of a rampant Wall Street broker, a social climber who attack every being that comes across his path. His eternal dissatisfaction, his continuous run, his orderliness in killing enemies sounds suspicious. In the typical level-based structure of arcade games we can recognize some qualities of the yuppie ideology: success is like a ladder that gets harder and harder to climb. There are many partial achievements but the whole plan is often difficult to understand. Individualism, competition an accumulation of useless points are constant. It's the neo-liberal short-sightedness, the means that becomes the ...

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Philip Ross, nature networks


Philip Ross was one of the artists featured in Rhizome’s Networked Nature exhibition earlier this year. His work consists of designed and constructed controlled environmental spaces which:

nurture, transform, and refine a variety of sculptural artifacts much as one might train the growth of a Bonsai tree.

Two works which look particularly spectacular on his website and employ ideas of networks are Junior Return and Jarred In.

Junior Return

Junior Return (image above) is:

a self-contained survival capsule for one living plant. Four blown glass enclosures provide a controlled hydroponic environment; one holds the plant, another the water reservoir for the plant, the third holds the electronics and pump that control the plant's resources, and the last for the rechargeable battery that gives the energy required to keep the plant alive in this container. An air pump goes off for a few seconds every minute, supplying air to the plant and to the water reservoir. A digital timer counts down from sixty to zero, displaying the time left until the pump will activate. Then, with little notice, a few bubbles appear in the water, the only indication that anything is actually going on.

The latest 'version' of Junior Return is titled Clone Army which consists of ighteen of the small hydroponic units networked together in different formations.

Jarred In

Jarred In (image above) is a sixteen feet tall and twelve feet wide hanging garden installation.

In this garden pairs of plants are housed in life support pods suspended from a chandelier like armature. The roots of the plants swim in illuminated, water filled boxes. Water is pumped up from tall Plexiglas reservoirs resting on the ground. The reservoirs are attached to a central pod on the ground, referred to by the folks at The Exploratorium as "mother ship" and housing six Dwarf ...

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Discussions (26) Opportunities (30) Events (90) Jobs (2)
EVENT

CALL FOR PARTICIPATION - Piksel07


Dates:
Fri Jul 27, 2007 00:00 - Wed May 30, 2007

:: call for participation
:: Piksel07 (november 15-18 2007)
:: deadline july 15. 2007

Piksel is an international event for artists and developers working with open source audiovisual software, hardware & art. Part workshop, part festival, it is organised in Bergen, Norway, by the Bergen Centre for Electronic Arts (BEK) and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of FLOSS & art.

This years event - Piksel07 - continues the exploration of free/libre and open source audiovisual code and it’s myriad of expressions, and also investigates further the open hardware theme introduced at Piksel06.

Piksel07 is done in collaboration with Gallery 3,14 which will host this years exhibition. Piksel is organised by BEK and a community of core participants including members of collectives dyne.org, goto10.org, ap/xxxxx, hackitectura.net, riereta.net, drone.ws, gephex.org and others.

open CALL for PROJECTS

For the exhibition and other parts of the programme we currently seek projects in the following categories:

1. Installations
Projects related to the open hardware theme including but not restricted to: circuit bending, reverse engineering, repurposing, modding and DIY electronics, preferably programmed by and running on free and open source software.

2. Audiovisual performance
Live art realised by the use of open source software and/or hardware.

3. Software/Hardware presentations
Innovative DIY hardware and audiovisual software tools or software art released under an open licence.

Deadline - july 15. 2007

Please use the online submit form at:
http://www.piksel.no/piksel07/subform.html

or send documentation material - preferably as a URL to online documentation with images/video to piksel07@bek.no
Contact:

BEK
att: Gisle Froysland
C. Sundtsgt. 55
5004 Bergen
Norway

More info: http://www.piksel.no

piksel07 is produced in cooperation with Kunsthoegskolen in Bergen dep The Academy of Fine Arts, Gallery 3,14. Supported by Bergen Kommune, Norsk Kulturfond and Vestnorsk Filmsenter.

links:

http://www.piksel.no
http://www.bek.no
http://www.stiftelsen314.com


EVENT

CALL FOR PAPERS, PANELS, PERFORMANCES, & SCREENINGS - Interactive Futures: The New Screen


Dates:
Mon Jun 18, 2007 00:00 - Tue May 29, 2007

:: CALL FOR PAPERS, PANELS, PERFORMANCES, & SCREENINGS
:: Interactive Futures: The New Screen ; Part of the Victoria Independent Film and Video Festival (VIFVF)
:: Nov. 15-19, 2007 - Victoria, British Columbia, Canada
:: DEADLINE: Monday June 18, 2007 ::

INTERACTIVE FUTURES is a forum for showing recent tendencies in new media as well as a conference for exploring issues related to technology. The theme of this year's event is The New Screen. IF07 will explore new forms of screen-based media from a diverse body of artists, theorists, writers, filmmakers, developers, and educators. Interactive visual environments, screen-based performances (with or without sound), new forms of narrative experiences, web-based environments, and innovative educational models will all be explored in The New Screen.

The development of tools and strategies for the presentation of screen-based environments has radically accelerated in the past few years. Artists and writers are exploring new ways of controlling narrative flow, formal structures, and ways of viewing. Immersive tools for experiencing visual environments have allowed artists to provide radically subjective experiences of visual surroundings and forms. With the introduction of interactivity, multi-screen environments, and media-rich web-based applications, a new era of performed, live, streaming and/or improvised media art is contributing to the creation of new modes for the screen that are distinct from older forms such as print, film or video art.

The New Screen will include installations, screenings and performances by visual artists, writers and performers. These practitioners are critiquing usual modes of visual interface, such as rectangular screens and determined techniques of interactivity. Interventionist strategies, public participation, experimental projection methods, and destabilizing interactive interfaces are some of the approaches that are used in their work. For IF07, leading Canadian and international artists, researchers, and educators working with screen-based media have been invited to present their work and to participate in the installation, performance, and panel events.

IF07 is seeking further papers, artists' presentations, performances and screenings related to the theme described above. Screenings may include demonstrations and/or documentation of screen-based, interactive and installation projects. Successful submissions will be selected for their critical, innovative and aesthetic tendencies. Here is a link to a Word doc with the full Interactive Futures 2007 call for papers and contact emails: http://cfisrv.finearts.uvic.ca/interactivefutures/IF07_Call_final.doc


EVENT

Call for Participation - Workshop on Spatial Audio for Mobile Devices


Dates:
Sat Jun 30, 2007 00:00 - Sat May 26, 2007

:: Call for Participation
:: Workshop on Spatial Audio for Mobile Devices
:: Deadline: June 30, 2007

Call for Participation:
Topics of interest explored within this one-day workshop will primarily focus on spatial sound and development of small screen interfaces. Topics include, but are not limited to:
· Spatial sound as an interaction element in minimal attention interfaces
· Spatial sound in mobile HCI
· Auditory displays in mobile & ubiquitous user interaction
· Spatial sound for mobile users with visual disabilities
· Sound in social navigation
· Sound in mobile games
· Mobile, Ubiquitous and Tangible HCI in music performance· Mobile HCI and music composition
· Spontaneous music, mobility, and audio sharing
· Mobile collaborative and distributed composition
· Mobile digital technology in music education
· Multimodal integration (visual, auditory, and haptic)

Submission Instructions:
Researchers and developers that want to contribute to a vivid discussion leading to spatial audio for mobile devices are invited to submit a maximum 4 pages position paper in the ACM template format, on above relevant topic for the workshop, including challenges and solutions for the development of spatial sound on small screen displays devices. Submissions should be e-mailed as a PDF attachment on or before June 30, 2007 to samd2007@mixedrealitylab.org

Please see http://www.samd.nus.edu.sg for further details.

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:: MobileHCI Conference- Human Computer Interaction with Mobile Devices and Services
:: Singapore, September 9 - 12, 2007

MobileHCI is a conference that provides practicioners and researchers a common forum to discuss about the challenges, potential solutions and innovations towards effective interaction with mobile systems and services.

The MobileHCI 2007 conference is organised jointly by ACM SIG CHI (The Singapore Chapter) and the Mixed Reality Lab, National University of Singapore. Venue for the conference will be held at the Singapore Polytechnic Auditorium.

Further Info: http://www.mobilehci2007.org/


DISCUSSION

Postopolis!


Postopolis! is a five-day event of near-continuous conversation about architecture, urbanism, landscape, and design. Four bloggers, from four different cities, will host a series of live discussions, interviews, slideshows, panels, talks, and other presentations, and fuse the informal energy and interdisciplinary approach of the architectural blogosphere with the immediacy of face to face interaction.

BLDGBLOG (Los Angeles), City of Sound (London), Inhabitat (New York City), and Subtopia (San Francisco) will meet in person to orchestrate the event, inviting everyone from practicing architects, city planners, and urban theorists to military historians, game developers, and materials scientists to give their take on both the built and natural environments.

For the past five years, blogging has helped to expand the bounds of architectural discussion; its influence now spreads far beyond the internet to affect museums, institutions, and even higher education. Postopolis! is an historic opportunity to look back at what architecture blogs have achieved - both to celebrate their strengths and to think about their future. Topics will include the urban landscape, publishing, border control, sustainability, graphic design, migration, typography, architecture and warfare, street culture, mapping, online architectural media, refugee camps, planetary sciences and design criticism in the digital age.
(click on the names of speakers for further info)

Tuesday 29 May

3:00 pm: Robert Krulwich
3:40 pm: Tobias Frere-Jones
5:00 pm: Stanley Greenberg
5:40 pm: Michael Kubo (Actar)
6:30 pm: Geoff Manaugh (BLDGBLOG), Dan Hill (City of Sound), Jill Fehrenbacher (Inhabitat) and Bryan Finoki (Subtopia) in a back-to-back pecha kucha presentation followed by opening reception

Wednesday 30 May

1:30 pm Benjamin Aranda & Chris Lasch
2:10 pm: Matthew Clark (Acoustic engineer, Ove Arup)
4:00 pm: Panel on Sustainability with Susan Szenasy, Allan Chochinov, Jill Fehrenbacher
5:30 pm: Scott Marble
6:00 pm: Paul Seletsky
6:45 pm: Ada Tolla & Giuseppe Lignano
7:30 pm: Michael Sorkin & Mitchell Joachim

Thursday 31 May

1:30 pm: DJ /rupture
2:15 pm: Gianluigi Ricuperati
3:30 pm: Monica Hernandez (Lifeform)
4:00 pm: Jeff Byles
5:00 pm: Wes Janz
5:30 pm: Robert Neuwirth
6:00 pm: Jake Barton
7:00 pm: Joel Sanders
7:30 pm: Live interview with Lebbeus Woods

Friday 1 June

1:00 pm: Julia Solis
2:00 pm: Andrew Blum
3:00 pm: Tom Vanderbilt, Michael Bierut and William Drenttel
4:00 pm: Eric Rodenbeck
4:30 pm: James Sanders
5:00 pm: David Benjamin & Soo-in Yang
5:30 pm: Kevin Slavin
6:30 pm: Laura Kurgan
7:00 pm: Lawrence Weschler

Saturday 2 June

2 pm: Conversations with Neil Smith, Keller Easterling, Beatriz Colomina and Mark Wigley
4 pm: Randi Greenberg
4.30 pm: Bloggers open house with back-to-back presentations and discussions with Quilian Riano (Archinect), Miss Representation, Enrique Gualberto Ramirez (aggregat456), George Agnew (Architecture of Fear), Chad Smith (Tropolism), Abe Burmeister (Abstract Dynamics), John Hill (Archidose), Alec Appelbaum (NY Magazine), Aaron Plewke (Archinect) and many more.
7pm: Closing party with DJ /rupture

Please note that for the duration of the Postopolis! event the exhibition CCCP: Cosmic Communist Constructions Photographed will be suspended. The show will reopen on Tuesday, June 5 at 11am.

The Postopolis! event is generously supported by Tekserve NY.

For further information please contact Storefront at 212.431.5795 or visit www.storefrontnews.org

DISCUSSION

WRO 07 Competition Results


The statement of the Jury of the 12th International Media Art Biennale WRO 07

The 12th International Media Art Biennale WRO 07 Competition Jury, consisting of Dorota Monkiewicz, Elias Levin Rojo, Jan Schuijren i John Thomson,deliberating on May 20th in WrocA‚aw, Poland, after becoming acquainted with the works in the competition, decided to grant the following awards:

1st Prize E5000 euros
Aki Nakazawa
Negai wohiku
Japan/Germany 2006

Aki Nakazawa's work translates the personal into a more universal experience, condensing everyday thoughts and feelings into a rich statement that lingers long after the work has ended.

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2nd Prize E2000 euros
Pascual Sisto
28 Years in the Implicate Order
USA 2005

28 Years in the Implicate Order is a hypnotic and poetic work that transforms perceptions of reality, revealing hidden dimensions.

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3rd Prize E1000 euros
Kera Nagel & Andre Aspelmeier
incite/
Germany 2004-2007 ongoing

incite/ combined a strength of performance with intensity and presence. The music mixed a rhythmic base with an experimental form that connected directly and physically with their audience.

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Special mention
Brian Mackern
(((.living.stereo.)))
Uruguay 2006

Brian Mackern's elegant performance incorporates a transparency that enhances the meditative quality of the work.

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Special mention
Stadtmusik
Mauerpark
Austria 2007

Stadtmusik's work is an intricate play with perception and duration.

WRO Center for Media Art; ul. Kuznicza 29a; 54-137 Wroclaw, Poland; P.O. Box 1385; tel.: + 48 71 344 83 69, tel./fax: + 48 71 342 26 91;
http://wrocenter.pl, info@wrocenter.pl