ana otero
Since 2003
Works in Barcelona Spain

BIO
Ana Otero holds a M.A. in Museum Studies by the New York University, a Postgraduate Degree in Curatorial and Cultural Practices in Art and New Media by MECAD/ESDi and a B.A. in Audiovisual Communication by the Universistat Autonoma of Barcelona.

During seven years Ana was the multimedia art director for the broadcasting company based in Barcelona Media Park (now Teuve). Simultaneously to her professional career, Ana co-founded the collectives J13 (1998-2000) and no_a (2000-05) focus on the experimentation of art and new technologies.

In NYC, Ana worked on art education through new media for the Solomon R. Guggenheim Museum, as part of Rhizome where she curated the online show “Google Art, or How to Hack Google” and participated in the site redesign, collaborated with the New Museum of Contemporary Art in the online curatorial-educational project Museum as Hub and as web manager for Art21, a non-profit organization focus on contemporary art.

Jeremy Blake, 35, Artist Who Used Lush-Toned Video, Dies


Jeremy Blake, an up-and-coming artist who sought to bridge the worlds of painting and film in lush, color-saturated, hallucinatory digital video works, has died, the New York City Police said yesterday. He was 35 and lived in the East Village in Manhattan.

[More...]

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Call for Projects VIDA 10.0


VIDA 10.0 is an international competition created to reward excellence in artistic creativity in the fields of Artificial Life and related disciplines, such as robotics and Artificial Intelligence.We are looking for artistic projects that address the interaction between "synthetic" and "organic" life". In previous years prizes have been awarded to artistic projects using autonomous robots, avatars, recursive chaotic algorithms, knowbots, cellular automata, computer viruses, virtual ecologies that evolve with user participation, and works that highlight the social side of Artificial Life.

Please find the call for projects here http://www.fundacion.telefonica.com/at/vida/english

READ ON »


TEXT a::minima Feature on Molleindustria


Download PDF file

Molleindustria is a project that takes aim at starting a serious discussion about social and political implications of the videogames. Using simple but sharp games we hope to give some starting point for a new generation of critical game developer and, above all, to test pratices that can be easly emulated and virally diffused. So far we have published nine games (four of them are available only in italian), some theoretical essays and other web-based project like Mayday NetParade or where-next.com.

A spectre is haunting the net: the spectre of political games. Small and viral online games able to spread dissonant messages. They emerge and disappear in the ever-changing world of the blog, forum and mailing lists. Sometimes they are blended into the undeground gamedesign scene, sometimes they pop in the glossy pages of popular magazines, sometimes they are disguised as works of art.

I’m talking about a spectre because political games don’t exist, or better, they have always existed: every video game - as every cultural product - reflect author’s ideas, visions and ideologies. Every video game is essentially political.

Why super Mario is a plunder? Has anybody ever seen him fixing a pipe? He probably fit better into the shoes of a rampant Wall Street broker, a social climber who attack every being that comes across his path. His eternal dissatisfaction, his continuous run, his orderliness in killing enemies sounds suspicious. In the typical level-based structure of arcade games we can recognize some qualities of the yuppie ideology: success is like a ladder that gets harder and harder to climb. There are many partial achievements but the whole plan is often difficult to understand. Individualism, competition an accumulation of useless points are constant. It's the neo-liberal short-sightedness, the means that becomes the ...

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Philip Ross, nature networks


Philip Ross was one of the artists featured in Rhizome’s Networked Nature exhibition earlier this year. His work consists of designed and constructed controlled environmental spaces which:

nurture, transform, and refine a variety of sculptural artifacts much as one might train the growth of a Bonsai tree.

Two works which look particularly spectacular on his website and employ ideas of networks are Junior Return and Jarred In.

Junior Return

Junior Return (image above) is:

a self-contained survival capsule for one living plant. Four blown glass enclosures provide a controlled hydroponic environment; one holds the plant, another the water reservoir for the plant, the third holds the electronics and pump that control the plant's resources, and the last for the rechargeable battery that gives the energy required to keep the plant alive in this container. An air pump goes off for a few seconds every minute, supplying air to the plant and to the water reservoir. A digital timer counts down from sixty to zero, displaying the time left until the pump will activate. Then, with little notice, a few bubbles appear in the water, the only indication that anything is actually going on.

The latest 'version' of Junior Return is titled Clone Army which consists of ighteen of the small hydroponic units networked together in different formations.

Jarred In

Jarred In (image above) is a sixteen feet tall and twelve feet wide hanging garden installation.

In this garden pairs of plants are housed in life support pods suspended from a chandelier like armature. The roots of the plants swim in illuminated, water filled boxes. Water is pumped up from tall Plexiglas reservoirs resting on the ground. The reservoirs are attached to a central pod on the ground, referred to by the folks at The Exploratorium as "mother ship" and housing six Dwarf ...

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Discussions (26) Opportunities (30) Events (90) Jobs (2)
DISCUSSION

CALL FOR PAPERS - IVLA 2007


International Visual Literacy Association (IVLA) Annual Conference | Curitiba, Brazil | Oct 10th - 13th, 2007

IVLA Conference website: http://www.ivla.org/conference/2007/index.html

We are pleased to announce IVLA 2007 a forum for addressing and discussing Visual Literacy issues and perspectives from the lenses of theory, research, and practice. This is a partially joint event with the 3rd Information Design International Conference (http://www.sbdi.org.br/congresso2007/ingles/index.htm ). There will be one overlapping day between the two conferences (October 10). Participants will be eligible to attend both conferences, fully or partially.

The IVLA Conference will take place for the first time in Latin America, in the city of Curitiba, Brazil. Brazil is a country of cultural diversity, visual experiences and colorful beauty, but also a country that faces challenges to build up a socially responsible future in the information era. So, we understand Visual Literacy as a field extending itself beyond frontiers of experience, embracing information, considering culture of human dimension, and celebrating diversity!

Proposals regarding the conference theme Visual Literacy beyond frontiers: information, culture and diversity are especially welcome. However, we will also welcome proposals concerning other visual literacy topics such as:

• Artistic Expressions (topics may include new media)
• Design and Communication
• Cultural Influences, Impacts, and Considerations
• Historic Uses and Approaches
• Ethical, Social, and Philosophical Concerns
• Research, Theories, and Definitions
• Transformative Functions
• Education, Teaching, and Learning
• Societal and Community Issues
• Future Trends and Directions

EVENT

CALL FOR PARTICIPATION - UpStage Festival


Dates:
Sat Mar 31, 2007 00:00 - Sun Mar 25, 2007

:: UpStage Festival
:: Call for participation: online performances
:: Deadline: March 31, 2007

You are warmly invited to create your own original cyberformance and perform it to a global audience on 7 July 2007, using UpStage - http://www.upstage.org.nz .

Purpose-built for live interactive performance events, UpStage is easy and fun to use. It works via a web browser so you don't need to download or install anything to create or attend a performance. The UpStage team can help you to learn how to use the software and give advice on devising work in UpStage and creating graphics.

To submit a proposal, email the following information to info@upstage.org.nz by 31 MARCH:

o working title of your cyberformance and 3-4 sentences about it;
o names and locations of people involved;
o brief background/bios (not more than 300 words);
o preferred time(s), in your local time, for presentation on;
o contact email and postal address (so thst we can send you documentation after the festival).

Performances can be on any theme or topic - adapt a stage classic, tell your own story or go for the avant garde! The only rules are it must be no longer than 21 minutes, and must be created and performed in UpStage.
The deadline for submissions is MARCH; selections will be made shortly after this and you will be advised as soon as possible.
The festival will take place online in UpStage, and screened at the New Zealand Film Archive, Wellington, NZ, on (7 July 2007). There is no entry fee; participating artists will be listed in a printed programme and on the UpStage web site, and will receive a DVD of the festival and copies of promotional material.

To learn more about UpStage, email us for a guided tour or come to the next open session: Wednesday 4 April - check here for times: http://upstage.org.nz:8084

The development of UpStage 2 has been funded by the Community Partnership Fund of the New Zealand Government's Digital Strategy; project partners are CiityLink, MediaLab and Auckland University of Technology.

For futher information visit http://www.upstage.org.nz


EVENT

CALL FOR SUBMISSIONS - Convergence: The International Journal of Research into New Media Technologies.


Dates:
Wed May 30, 2007 00:00 - Sat Mar 24, 2007

:: Call for Submissions
:: Convergence: The International Journal of Research into New Media Technologies
:: Deadline: 30th May 2007

This is a general call for submissions to Convergence: The International Journal of Research into New Media Technologies. Convergence is published by Sage Publications, and is one of the longest-standing journals in new media studies.

Regular readers and subscribers will know that, apart from two annual special issues, Convergence publishes two numbers a year which are open to any submissions that fall within our remit. This is an open call for papers for Volume 14, number 2, which will appear in May 2008. For this issue, papers would need to be submitted by 30th May 2007.

Papers in areas including the following are welcome: Video games, Cable and telecomms, Mobile media / content, Internet studies, Digital / new media art, Digital photography, VR, Control and censorship of the media, Copyright / intellectual property, New media policy, New media industries / institutions, New media history, New media in cross-cultural/international contexts, new media products, Digital TV, DVD, Digital music - recording, production, distribution, file formats / file sharing, Cinema, and gender and technology.

Submission details: Electronic submissions are preferred via email (Macintosh Word98 compatible) These should be sent to the editors with the following information attached separately: name, institution and address for correspondence, telephone, fax and email address. Papers should be typed on one side of the sheet with endnotes in accordance with Sage referencing style (see our website at http://www.luton.ac.uk/Convergence). Refereed articles should be between 5000-8000 words, ‘Debates ‘ pieces should be between 1000-3000 words and Feature Reports should be approximately 4000 words, Authors should also enclose a 50 word biography and an abstract.

Proposals for articles or completed papers should be sent to: convergence[at]beds.ac.uk

Please note NEW author-date style for Convergence

Convergence: The Journal of Research into New Media Technologies
Editors: Julia Knight and Alexis Weedon
Editorial assistant: Jason Wilson
Associate editors: Jeanette Steemers (Europe), Rebecca Coyle (Western Pacific), Amy Bruckman and Jane Singer (North America)
Published quarterley. ISSN 1354-8564
Copyright of Convergence articles rests with the publisher
Editorial e-mail: Convergence@beds.ac.uk
Editorial website: www.beds.ac.uk/convergence
SAGE http://con.sagepub.com

Jason Wilson, Reviews Editor - Convergence

Research Institute for Media, Art and Design
University of Bedfordshire
Park Square
Luton
Bedfordshire
LU1 3JU
United Kingdom

T +44 (0)1582 489144
F +44 (0)1582 489212
M 07828482604
jason.wilson[at]beds.ac.uk


EVENT

WORKSHOP - Art, Robotics and Artificial Life


Dates:
Wed Apr 04, 2007 00:00 - Tue Mar 20, 2007

:: THE VIDA WORKSHOP SERIES
:: Art, Robotics and Artificial Life

The VIDA WORKSHOP series has been created to promote the production of artwork that addresses the concept of Artificial Life. These workshops will be given by some of VIDA’s award-winning artists. Through discussion and hands-on explorations using technological tools participants will further develop their appreciation of artificial life from an artistic perspective.

The first workshop will be given by France Cadet, first-prize winner of VIDA 6.0 for “Dog (Lab) 01”. She will explain how she performed behavior-changing modifications on I-Cybies robotic dogs. Participants will have the opportunity to create their own dog by dismantling and hacking into default features with C programming, and soldering new electronic components into robot dogs. These new creations will all be displayed on the last day of the workshop.

This workshop is open to artists, technophiles, inventors or anyone interested in the intersection of art, technology and cognitive sciences.

//Dates: April 12-14, 2007

//Timetable:
10.30 a.m. - 2.00p.m.
4.00p.m. - 6.00 p.m.

//Number of Participants: 12

//Application Requirements:
Name
Background
Interests in the workshop

//Application’s contact:
E-mail to angeles.perezmuela[at]telefonica.es
Phone: +34 91 584 23 05

//Deadline for applications: April 4, 2007

//Location:
Fundacion Telefonica Exhibition Rooms
Gran Via 28, Madrid

//Language of the workshop: English

//Workshop Coordination and Participants Selection: Monica Bello Bugallo

This workshop is FREE

Organized by FUNDACION TELEFONICA


EVENT

CALL FOR PROPOSALS - Technology in the Arts Conference


Dates:
Fri Mar 23, 2007 00:00 - Mon Mar 19, 2007

:: Technology in the Arts Conference
:: Call for Proposals
:: Deadline to submit: March 23, 2007

The Center for Arts Management and Technology is accepting proposals for presentations and hands-on workshops for the 2007 Technology in the Arts conference. Proposed topics must cover a relevant issue in the arts management and/or technology field. Sessions are one hour and fifteen minutes, and hands-on workshops are two hours long.

Topics must fall into one of the following categories:

* Strategic technology planning: a vital aspect of successful arts management, particularly if there are resource constraints. Share tools, resources and case studies that will help non-profit arts organizations to craft and carry out strategic technology plans.
* Building community: one of an organization’s most important assets is its network of constituents, vendors, donors, patrons and personnel. How can technology be involved in creating the vital links between an organization and its internal and external constituents?
* Implementation: learning how to effectively implement technology within an organization can be a key component to success. Topics involving collaborative projects are encouraged.

Proposals should include the following information:

1. Session title
2. Session description, 150 words maximum
3. Contact person name, telephone and email
4. Presenter name(s), telephone(s) and email(s)
5. Presenters’ bios, 150 words maximum each
6. Category: strategic technology planning, building community, implementation

Email proposals to: cmorrow@cmu.edu