ana otero
Since 2003
Works in Barcelona Spain

BIO
Ana Otero holds a M.A. in Museum Studies by the New York University, a Postgraduate Degree in Curatorial and Cultural Practices in Art and New Media by MECAD/ESDi and a B.A. in Audiovisual Communication by the Universistat Autonoma of Barcelona.

During seven years Ana was the multimedia art director for the broadcasting company based in Barcelona Media Park (now Teuve). Simultaneously to her professional career, Ana co-founded the collectives J13 (1998-2000) and no_a (2000-05) focus on the experimentation of art and new technologies.

In NYC, Ana worked on art education through new media for the Solomon R. Guggenheim Museum, as part of Rhizome where she curated the online show “Google Art, or How to Hack Google” and participated in the site redesign, collaborated with the New Museum of Contemporary Art in the online curatorial-educational project Museum as Hub and as web manager for Art21, a non-profit organization focus on contemporary art.

Jeremy Blake, 35, Artist Who Used Lush-Toned Video, Dies


Jeremy Blake, an up-and-coming artist who sought to bridge the worlds of painting and film in lush, color-saturated, hallucinatory digital video works, has died, the New York City Police said yesterday. He was 35 and lived in the East Village in Manhattan.

[More...]

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Call for Projects VIDA 10.0


VIDA 10.0 is an international competition created to reward excellence in artistic creativity in the fields of Artificial Life and related disciplines, such as robotics and Artificial Intelligence.We are looking for artistic projects that address the interaction between "synthetic" and "organic" life". In previous years prizes have been awarded to artistic projects using autonomous robots, avatars, recursive chaotic algorithms, knowbots, cellular automata, computer viruses, virtual ecologies that evolve with user participation, and works that highlight the social side of Artificial Life.

Please find the call for projects here http://www.fundacion.telefonica.com/at/vida/english

READ ON »


TEXT a::minima Feature on Molleindustria


Download PDF file

Molleindustria is a project that takes aim at starting a serious discussion about social and political implications of the videogames. Using simple but sharp games we hope to give some starting point for a new generation of critical game developer and, above all, to test pratices that can be easly emulated and virally diffused. So far we have published nine games (four of them are available only in italian), some theoretical essays and other web-based project like Mayday NetParade or where-next.com.

A spectre is haunting the net: the spectre of political games. Small and viral online games able to spread dissonant messages. They emerge and disappear in the ever-changing world of the blog, forum and mailing lists. Sometimes they are blended into the undeground gamedesign scene, sometimes they pop in the glossy pages of popular magazines, sometimes they are disguised as works of art.

I’m talking about a spectre because political games don’t exist, or better, they have always existed: every video game - as every cultural product - reflect author’s ideas, visions and ideologies. Every video game is essentially political.

Why super Mario is a plunder? Has anybody ever seen him fixing a pipe? He probably fit better into the shoes of a rampant Wall Street broker, a social climber who attack every being that comes across his path. His eternal dissatisfaction, his continuous run, his orderliness in killing enemies sounds suspicious. In the typical level-based structure of arcade games we can recognize some qualities of the yuppie ideology: success is like a ladder that gets harder and harder to climb. There are many partial achievements but the whole plan is often difficult to understand. Individualism, competition an accumulation of useless points are constant. It's the neo-liberal short-sightedness, the means that becomes the ...

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Philip Ross, nature networks


Philip Ross was one of the artists featured in Rhizome’s Networked Nature exhibition earlier this year. His work consists of designed and constructed controlled environmental spaces which:

nurture, transform, and refine a variety of sculptural artifacts much as one might train the growth of a Bonsai tree.

Two works which look particularly spectacular on his website and employ ideas of networks are Junior Return and Jarred In.

Junior Return

Junior Return (image above) is:

a self-contained survival capsule for one living plant. Four blown glass enclosures provide a controlled hydroponic environment; one holds the plant, another the water reservoir for the plant, the third holds the electronics and pump that control the plant's resources, and the last for the rechargeable battery that gives the energy required to keep the plant alive in this container. An air pump goes off for a few seconds every minute, supplying air to the plant and to the water reservoir. A digital timer counts down from sixty to zero, displaying the time left until the pump will activate. Then, with little notice, a few bubbles appear in the water, the only indication that anything is actually going on.

The latest 'version' of Junior Return is titled Clone Army which consists of ighteen of the small hydroponic units networked together in different formations.

Jarred In

Jarred In (image above) is a sixteen feet tall and twelve feet wide hanging garden installation.

In this garden pairs of plants are housed in life support pods suspended from a chandelier like armature. The roots of the plants swim in illuminated, water filled boxes. Water is pumped up from tall Plexiglas reservoirs resting on the ground. The reservoirs are attached to a central pod on the ground, referred to by the folks at The Exploratorium as "mother ship" and housing six Dwarf ...

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Discussions (26) Opportunities (30) Events (90) Jobs (2)
OPPORTUNITY

Artists in Residence program launched for iSummit a07Artists in Residence program launched for iSummit a07


Deadline:
Mon Feb 12, 2007 00:00

The deadline: Monday, 12 February 2007

At this year’s Summit, iCommons will be launching a new and improved Artist in Residence program, based on the success of last year’s undertakings by Nathaniel Stern, the Artist in Residence at the iSummit 2006. This year’s program will be bigger and better - we’ll be expanding the program to include more artists, more collaboration and a dual exhibition - in a physical space at the art workshop, Lazareti and in a virtual gallery in Second Life.

Essential to the success of the program is, believe it our not - you. We would like you to suggest an artist from your country, whom we will consider when awarding the residency. Or even better, if you are an artist, don’t be shy, add your name too. All you need to do is click on http://wiki.icommons.org/index.php/Artists\_in\_Residence to add an artist’s name to the iCommons wiki.

Based on the suggestions from the community, we’ll be picking two artists from the Croatian region and three international artists to participate in the residency. We’re looking for artists who produce both in the physical and digital world; we’re looking for individuals who engage with copyright in some way - either by using Creative Commons licenced content as their inspiration, or by licencing their work under CC; or artists who simply challenge the boundaries of copyright law.

During the residency, the artists will be exploring different themes around what it means to be an artist creating in a digital world. The following topics will be investigated during the residency, and a workshop will be run by the artists at the Summit, based on the following themes:
• Different working modes: how do artists work with open content in their medium?
• Different presentation methods: what is the archival value of art made available online?
• Sustainability models: how do artists embrace ‘copyleft’ but still manage to pay the rent?

Nathaniel Stern will be coordinating the artists in their conceptual journey. The residency will officially start two to three weeks before the Summit, as a ‘virtual’ residency over e-mail or chat, when all the artists will start conceptualizing and discussing these themes. The artists will arrive in Dubrovnik one week before the start of the Summit, so as to begin the hands-on work of ‘creating’.

The deadline for suggestions on potential participants for the Artists in Residence program is Monday 12 February.


DISCUSSION

Prix Ars Electronica 2007 - Call for Entries


The 21st Prix Ars Electronica 2007 - International Competition for
Cyberarts has a few new features.

The new Hybrid Art category, a new prize for Media.Art.Research, and
the integration of Net Vision into Digital Communities are the most
visible signs of the intensive work that is being done on the
definition of the competition’s categories. As always, the aim is to
continually keep the Prix Ars Electronica updated in line with
leading-edge developments in the dynamic field of cyberarts.

Prix Ars Electronica 2007
Online Submission Deadline: March 9, 2007

Computeranimation / Film / VFX, Digital Musics, Interactive Art,
Hybrid Art,
Digital Communities, u19 - freestyle competition, [the next idea] grant,
Media.Art.Research Award

All details about the categories and the online submission
are available online only at:

Total prize money: 122.500 Euro

DIGITAL COMMUNITIES
The 'Digital Communities' category will honor important
achievements by digital communities well as innovative artistic
approaches towards web-based communities. This category focuses
attention on the wide-ranging social and artistic impact of the
Internet as well as on the latest developments in the fields of
social software, ubiquitous computing, mobile communications
andwireless networks. Special attention goes to community-related
'net.art'. 'Digital Communities' spotlights bold and
inspired innovations impacting human coexistence, bridging the
geographical as well as gender-based digital divide and cultural
conflicts, sustaining cultural diversity and the freedom of artistic
expression or creating outstanding social software and enhancing
accessibility of technological-social infrastructure. This category
showcases the political and artistic potential of digital and
networked systems and is thus designed as a forum for the
consideration of a broad spectrum of projects, programs, artworks,
initiatives and phenomena in which social and artistic innovation is
taking place, as it were, in real time. A Golden Nica, two Awards of
Distinction and up to 12 Honorary Mentions will be awarded in the
Digital Communities category in 2007.

MEDIA.ART.RESEARCH Award
Ars Electronica and the Ludwig Boltzmann Institute Media.Art.Research
(media.lbg.ac.at) are pleased to announce the establishment of a
prize for outstanding theoretical work on the subject of media art to
be awarded in conjunction with the Prix Ars Electronica. The Prix Ars
Electronica Media.Art.Research Award includes a Euro 5,000 cash
stipend. The 2007 theme is 'Net-based Artforms.' Of
particular interest this year are theoretical analyses of the medial
configuration and history of artistic interventions in electronic
networks, elaborations on the social aspects of artistic encounters
in and with the Internet, as well as discussions of research being
done by scholars of art history on these media art genres.

Please feel free to forward this to all interesting/ed parties.

best regards
Iris

Contact: Iris Mayr
Project Manager Prix Ars Electronica

AEC Ars Electronica Center Linz
Museumsgesellschaft mbH
Hauptstrase 2
A-4040 Linz
Tel. ++43.732.7272-74
Fax ++43.732.7272-674
info@prixars.aec.at
http://prixars.aec.at

EVENT

Presentation @ Transmediale: 'Networking | The Net as an Artwork'


Dates:
Fri Feb 02, 2007 00:00 - Mon Jan 29, 2007

Presentation of the book: 'Networking | The Net as an Artwork'
@ Transmediale :: Sunday 4/2, 16:00 :: Salon, Akademie der Kuenste, Berlin, D :: With Tatiana Bazzichelli [it/de], Jaromil [it/nl], Gaia Novati [it/de]; moderated by Diana McCarty [de].

Networking | The Net as an Artwork :: Written by Tatiana Bazzichelli, with the preface of Derrick De Kerckhove and the epilogue of the Italian videoartist Simonetta Fadda. The book represents a first tentative to write a comprehensive history of both analog and digital subcultural networked art in Italy, through an analysis of the realities which during the past twenty years have given way to a creative, shared and aware use of technologies - such as Mail Art, Neoism, the Luther Blissett project, BBS culture, Telestreets, and many other subcultural movements and networks.

The Italian network proposes a form of critical information, diffused through independent and collective projects. Active in underground environments, they use diverse media (computers, video, television, radio and magazines) and deal with technological experimentation, or hacktivism, depending on the terminology used in Italy, where the political component is a central theme.

The book describes how in Italian subculture there was never a divide between artistic and political activism, covering the evolution of the Italian net culture from the Eighties till today. The book shelds light onto the affinity of 1980s Mail Art manifesto to post-1990s Internet culture, up to its terminology of artists as "network operators" and art as a "network-web", the political redefinition of the term "Cyberpunk" in early 1990s in Italy, the mutation of Cyberfeminism into Netporn activism, and presents the works of many artists and activists, such as 0100101110101101.ORG, [epidemiC], Jaromil, Giacomo Verde, Giovanotti Mondani Meccanici, Correnti Magnetiche, Candida TV, Tommaso Tozzi, Federico Bucalossi, Massimo Contrasto, Mariano Equizzi, Pigreca, Molleindustria, Guerriglia Marketing, Sexyshock, Phag Off and many others.

Networking | The Net as an Artwork, is printed on paper (Costa & Nolan publisher, Milan, Novembrer 2006, pag. 336), but it is also available online under: http://www.networkingart.eu (Creative Commons License) ENG: http://www.networkingart.eu/download_eng.html

Diana McCarty [de] lives and works in Berlin. She is a co-founder of bootlab and co-initiated the open source radio project, reboot.fm. She is an active member of the Free Cultural Radio Network, Radia.FM. Together with Valie Djordjevic, Kathy Rae Huffman and Ushi Reiter, she runs the Faces mailing list for women in media. As part of the International Women's University server development team, she worked with Seda Gurses, Barbara Schelkle, Prof. Heidi Schelhowe, and Heiki Pisch - and also worked to develop feminist pedagogical approaches to computing. In the mid-nineties, McCarty co-founded the Nettime Mailing list and as part of the Media Research Foundation, she co-organized the MetaForum Conference Series in Budapest. Her main interests are exploiting social and technological systems for cultural use; i.e. piracy and open source software development for real life. www.bootlab.org www.mrf.hu

Tatiana Bazzichelli a.k.a. T_Bazz [it/de] (Rome, 1974), is a Communication Sociologist and an expert in Media Art, Hacktivism and Net Culture. She gave a dissertation on Italian interactive digital art at the University la Sapienza in Rome (1999). Towards the end of the 1990's she organized events and conventions, such as Cum2Cut (Berlin, 2006), Hack.it.art (Berlin 2005), Art on the Net in Italy (Berlin 2005), MediaDemocracy and Telestreet (Munich, 2004), AHA (Rome, 2002), Hacker Art Lab (Perugia, 2000). She is the founder of Activism-Hacking-Artivism, a networking project started in 2001 in Rome and based in Berlin since 2003. She manages the aha@ecn.org mailing list regarding artistic activism and writes of art, media and new creative trends for many Italian magazines.

Jaromil [it/nl] is a hacker and author of various free software applications (GNU/Linux/BSD), known as an artist for his performances and creations, as well as activist for his social concerns and radical way of life. Online since 1994, he co-founded the italian non-profit association Metro Olografix for the diffusion of telematic cultures. Later he gave birth to the dyne.org foundation: creating software for the freedom of expression, to let people communicate free from capitalist speculations and expensive hardware. www.rastasoft.org www.dyne.org

Gaia Novati [it/de] is involved since many years in the Italian queer countercultural movement. She has worked with radio and visual media projects. Co-founder of Sexyshock, communication laboratory on gender theme and first sex-shop managed by women in Italy, she is interested since long in independent pornography. She is one of the organizers of Cum2Cut, Indie-Porn-Short-Movies Festival in Berlin, where she lives since 2006.

Source: network-performance


EVENT

CALL FOR WORKS - 12th International Media Art Biennale WRO 07


Dates:
Thu Feb 15, 2007 00:00 - Mon Jan 22, 2007

12th International Media Art Biennale WRO 07
http://wro07.wrocenter.pl

Call for Works: Deadline for submissions 15.02.2007.

WRO Center for Media Art Foundation in Wroclaw/Poland, announces an international competition open to any work created using electronic media techniques, exploring innovative forms of artistic communication.

The competition welcomes creators of artistic projects of diverse forms such as screenings (video art, computer animation), installations, objects, performances, multimedia concerts and network projects from all over the world. The main prize is 5000 euro and the total prize money awarded is 8000 euro.

Biennale: the new strategies and territories of digital artistic communication; Artists in the face of high culture's permeation with popular culture; global with local culture; commercial with independent culture; the role of individual artistic attitudes in the midst of global tendencies; the metamorphosis of an artistic experiment in the light of a spectacle society culture. Media arts that de-interpret the cultural context stemming from civilization as well as interferences into the code that steers behaviors within the social space. The creation and record of a changing picture of culture.

The deadline date for entry submission is 15.02.2007.

Presentation of works selected to the very final along with the international jury's announcement of competition results will take place during public screening at the WRO 07 Biennale.

Agenda:

16 - 20 May 2007 competition, special events, symposium;
16 May - 17 June 2007 exhibition
Places:

National Museum in Wroclaw;
WRO Art Center
The competition regulations and entry form are available in downloadable format at http://wro07.wrocenter.pl. Requests to receive the regulations and entry form by post can be made at print@wrocenter.pl.

TERMS AND CONDITIONS

The International Competition WRO 07 is organized by The WRO Art Center. The competition is open to any work created using electronic media techniques, exploring innovative forms of artistic communication. The main prize is 5000 euro and the total prize money awarded is 8000 euro.
Every participant may submit up to three works, completed after 01.01.2005., for the competition. The works may be submitted by artists, producers, distributors and other persons or organizations holding rights to the submitted works.
Every work should be followed with a legibly filled-in entry form, synopsis, short biography and screenshot or graphics in TIFF or JPEG format. If it's required by the specificity of the work, the submission shall be followed with an additional description or appropriate technical information.
The deadline date for entry submission is 15.02.2007
There is no entry fee.
The submitted works are selected by the organizers. The authors of works qualifying for the competition will be individually notified about the selection. Additionally, the list of qualifying works shall be published on the internet website http://wro07.wrocenter.pl. Works qualifying for the competition will be judged by an international jury during public screenings at Biennale WRO.

Contact: WRO Art Center, ul. Kuznicza 29a, 54-137 Wroclaw 16, P.O. Box 1385, Poland, tel.: + 48 71 344 83 69, tel./fax: + 48 71 342 26 91,
http://wrocenter.pl,
info@wrocenter.pl

Source : Spetre


EVENT

CALL FOR PANELISTS - WOMEN AND/OF SPEED


Dates:
Sun Feb 18, 2007 00:00 - Wed Jan 17, 2007

Women and/of Speed is the working title for a panel to be included in
the program Night Vision, sponsored by Lesley University and the
Boston

Chapter of the Women’s Caucus for Art as part of the 2007 Cyberarts
Festival. The panel will be held on the evening of May 4th. The focus of
the panel will be the ways in which women artists have engaged the
notion of speed in their artistic production.

The panel organizers hope to include perspectives from artists, art
historians, and art critics. Some possible topics for this panel:
consideration of the historical role of speed in women’s artistic production; gender constructs associated with speed and art; feminist responses to the
impact of new technologies on the speed at which works of art are
produced today; and a close examination of works by contemporary women
artists that engage the idea of speed.

The panel organizers are open to any topic that engages the relationship between speed and women’s art. However, since the panel is part of the Cyberarts Festival, we are particularly interested in submissions related to the cyberarts.

Please send a one-page abstract and a c.v. to the panel organizers: art
historian Cynthia Fowler at fowlerc@wit.edu; and video artist Bebe Beard
at bebebeard@gmail.com.

The deadline for submission is February 18, 2007.

Applicants will be notified of decisions by March 16, 2007.

---------------------------------
Cynthia Fowler, Ph.D.
Assistant Professor
Department of Humanities, Social
Sciences and Management
Wentworth Institute of Technology