BIO
Aksioma – Institute for Contemporary Art is a non-profit cultural institution based in Ljubljana (Slovenia), interested in projects that utilize new technologies in order to investigate and discuss the structures of modern society. Concentrates on artistic production that explores social, political, aesthetic and ethical concerns. Aksioma creates international projects and activities that foster collaborations and exchanges with artists and cultural institutions inside and outside Slovenia. Activities include: Production, promotion and distribution of artistic projects in the field of cross-sector art, organization of events, publication of catalogues, DVDs and books.

Aksioma Project Space presents various artistic practices and diverse newmedia art projects which aim at hacking the role of mass media in contemporary society through various mediums interpreting the narratives in subversive, critical, or ironic manner.
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EVENT

CLASS WARGAMES: The Game of War


Dates:
Wed Apr 22, 2015 21:00 - Fri May 08, 2015

Location:
Ljubljana, Slovenia

Aksioma – Institute for Contemporary Art, Ljubljana, in collaboration with The Faculty of Social Sciences – Department for Media and Communication Studies, Zavod Bunker and Drugo more, presents:

Class Wargames
The Game of War
Solo Exhibition


http://aksioma.org/classwargames/

Exhibition opening: Wednesday, 22 April 2015 at 9 pm
At the opening, the members of the Class Wargames group, Richard Barbrook and Fabian Tompsett, will play The Game of War with the visitors.

Accompanying program:

-TUE, April 21, 2015 at 2 pm, Faculty of Social Sciences, Ljubljana, Lecture Hall 3, Imaginary Futures: From thinking Machines to the Global Village, lecture by Richard Barbrook

-WED, 22 April 2015 at 7 pm, Old Power Station, Ljubljana: Class Wargames: Ludic Subversion Against Spectacular Capitalism, lecture by Richard Barbrook and screening of the movie The Game of War as an introduction to the exhibition

-FRI, April 24, 2015 at 7 pm, Filodrammatica, Rijeka (CRO): The Californian Ideology 20.0, lecture by Richard Barbrook

After the May ‘68 Revolution, Guy Debord - the founder of the Situationist International and the author of The Society of the Spectacle (1967), a searing critique of the media-saturated society of consumer capitalism - devoted much of the rest of his life to inventing, refining and promoting what he came to regard as his most important project: The Game of War. The Game of War is a a Napoleonic-era military strategy boardgame where armies must maintain their communications structure to survive - and where victory is achieved by smashing your opponent's supply network rather than by taking their pieces. As such, it isn’t just a game: it is a guide to how people should live their lives within Fordist society. By playing, revolutionary activists could learn how to fight and win against the oppressors of spectacular society.

Intrigued by the importance Guy Debord placed on his invention of The Game of War, in 2007 a multinational group of artists, activists and academics formed Class Wargames to investigate the political and strategic lessons that could be learnt from playing his ludic experiment. Class Wargames is committed to exploring how Debord used the metaphor of the Napoleonic battlefield to propagate a Situationist analysis of modern society. Inspired by his example, its members have also hacked other military simulations: H.G. Wells’ Little Wars; Chris Peers’ Reds versus Reds and Richard Borg’s Commands & Colors. For the group’s members, playing wargames is not a diversion from politics: it is the training ground of tomorrow’s cybernetic communist insurgents.
Along the years, Class Wargames manifested itself through a series of public events - to all effects, performances - in which the group members play the Game of War in public, in such locations as the Hermitage Museum, the ICA Institute of Contemporary Arts or the Sculpture Hall of the Victoria and Albert Museum, London.

On show at Aksioma Project Space will be presented: a metal, sculptural version of the Game of War boardgame; the book Class Wargames: Ludic Subversion Against Spectacular Capitalism (2014); The Game of War film by Ilze Black, a 21st century treatise on revolutionary strategy in the cybernetic age that analyses the modern conditions of neo-liberal capitalism and the methods required to transcend it utilising both classical military theory and the political insights of Situationism; and seven prints from the Xenon-Eye series by visual artist Alex Veness. A Class Wargames co-founder, Alex Veness documented most of the group events since 2007 with an hybrid camera constructed by himself, combining a hacked digital scanner (to become a photographic plate) and a Victorian camera. Xenon-Eye’s lack of empathy, its predilection for representing humans as unnatural grotesques, can be understood as a parodic visual aesthetic for neoliberalism. As awareness grows of unchecked market’s indifference to human welfare, these images come to define the individual’s true identity within the presiding system’s logic: distorted, extruded and forced into unbearable forms. Far from showing people ‘as they really are’, Xenon-Eye shows them ‘as they really exist’: unwilling actors within the current socio-economic logic.

Class Wargames is an avant-garde movement of artists, activists, and theoreticians engaged in the production of visual artworks of ludic subversion in the bureaucratic society of controlled consumption. The members of Class Wargames are Dr. Richard Barbrook, author and senior lecturer in the Department of Politics & IR at the University of Westminster; Rod Dickinson, visual artist and lecturer at University of the West of England; Alex Veness, visual artist; Ilze Black, artist and producer; Fabian Tompsett, initiator of London Psychogeographical Association and author; Mark Copplestone, author and designer; Lucy Blake, software developer; Stefan Lutschinger, lecturer, artist and researcher; and Elena Vorontsova, World Radio Network and journalist.

Production of the exhibition: Aksioma - Institute for Contemporary Art, Ljubljana, 2015

Artistic Director: Janez Janša
Producer: Marcela Okretič
Executive Producer: Sonja Grdina
Public Relations: Hana Ostan Ožbolt
Technician: Valter Udovičić
Documentation: Jernej Čuček Gerbec

Partners: The Faculty of Social Sciences – Department for Media and Communication Studies, Zavod Bunker, Drugo more

The Game of War is realized in the framework of Masters & Servers / www.mastersandservers.org

Supported by: The Ministry of Culture of the Republic of Slovenia, the Municipality of Ljubljana



EVENT

Networked Disruption: Rethinking Oppositions in Art, Hacktivism and Business


Dates:
Wed Mar 11, 2015 14:00 - Thu Mar 12, 2015

Location:
Ljubljana, Slovenia

Aksioma - Institute for Contemporary Art, Ljubljana, in collaboration with several partners, is proud to announce:

Networked Disruption
Rethinking Oppositions in Art, Hacktivism and Business
Group exhibition and seminar

Curated by Tatiana Bazzichelli

http://www.aksioma.org/networked.disruption/index.html

Networked Disruption: The Seminar
March 11–12, 2015 / Kino Šiška, Trg prekomorskih brigad 3, Ljubljana

WITH: Annie Machon (UK), Bani Brusadin (ES), Baruch Gottlieb (CA/DE), Florian Cramer (DE/NL), Ida Hiršenfelder (SI), Janez Janša (SI), John Law (US), Loretta Borrelli (IT), Luther Blissett (IT), Tatiana Bazzichelli (IT/DE), Vittore Baroni (IT), Vuk Ćosić (SI).

In parallel with the group exhibition, the seminar develops the topic of Networked Disruption through five discussion sessions and presentations organised over two days, followed by a collective round table.

In the last decade, the critical framework of art and hacktivism has shifted from developing strategies of opposition to embarking on the art of disruption. By identifying the emerging contradictions within the current economic and political framework of information technology, this seminar presents a constellation of activist and hacker practices, as well as those of artists, who work on the interferences between networking participation, political criticism and disruptive business innovation. It adopts a historical perspective on the notion of social networking, by connecting together disruptive practices of networked art and hacking in California and Europe. Furthermore, the concept of disruption is applied to the recent debate on geopolitical surveillance after the Edward Snowden’s disclosures, investigating critical practices and new strategies of oppositions that are happening within closed systems.

Registration:
Please send your full name and e-mail address by March 10th to: sonjagrdina@gmail.com

Find more about the programme and the participants at:
www.aksioma.org/networked.disruption/pdf/seminar_eng.pdf

Networked Disruption: The Exhibition
March 11 – April 3, 2015 / Škuc Gallery, Stari trg 21, Ljubljana

Exhibition opening: Wednesday, March 11 2015 at 8 pm
Opening hours: Tuesday–Sunday 12 pm – 8 pm

Networked Disruption is an exhibition and a series of events produced by Aksioma and Drugo more in collaboration with several partners and curated by Tatiana Bazzichelli. The exhibition, hosted by Škuc Gallery in Ljubljana and the Museum of Modern and Contemporary Art in Rijeka, is centred on the concept of “Networked Disruption”, as an opportunity to show new possible routes of social and political action in the line of disruption. It focuses on the mutual interferences between business and disruption, by shedding light simultaneously on heterogeneous practices of hackers, artists, networkers, whistleblowers, activists and entrepreneurs who engage deeply with network activity.

The increasing commercialisation of sharing and networking contexts since the middle of 2000s is transforming the meaning of art and that of business. What were once marginal practices of networking in underground hacker and artistic contexts have in recent years become a core business for many information technology companies and social media enterprises. In Bazzichelli’s analysis, art intertwines with disruption beyond dialectical oppositions, leading to a discovery of subliminal and distributed strategies, which emerge from within the capitalistic systems, or act within it. In the exhibition and seminar, she involves actors who directly engage with hacktivism, art, civil liberties and social networking exposing contradictions of capitalistic logics and power systems. Such interventions hijack the logic of business itself, appropriating and détourning it by operating disruption. The challenge is to collectively rethink oppositional hacktivist and artistic strategies within the framework of (social) networking, information economy and increasingly invasive corporations and government agencies.

The exhibition shows a diverse constellation of networking projects that aims to actualise – and to question – the notion of “networking” itself: Anna Adamolo, Anonymous, Billboard Liberation Front, Burning Man Festival, Cacophony Society, Janez Janša, Janez Janša and Janez Janša, Julian Oliver, Laura Poitras, Les Liens Invisibles, Luther Blissett, Mail Art, Neoism, Peng! Collective, Suicide Club, Telekommunisten, and Trevor Paglen.

The Networked Disruption exhibition is based on Bazzichelli’s book Networked Disruption: Rethinking Oppositions in Art, Hacktivism and the Business of Social Networking (DARC Press, The Digital Aesthetics Research Centre of Aarhus University, 2013). Bazzichelli’s hypothesis is that mutual interferences between art, hacktivism and the business of social networking have changed the meaning and contexts of political and technological criticism. Hackers and artists have been active agents in business innovation, while at the same time also undermining business. Artists and hackers use disruptive techniques of networking within the framework of social media, opening up a critical perspective towards business to generate unpredictable feedback and unexpected reactions; business enterprises apply disruption as a form of innovation to create new markets and network values, which are often just as unpredictable. Bazzichelli proposes the concept of the Art of Disrupting Business as a form of artistic practice within the business field of information technology.

The artworks and collective projects are conceptually and visually interlinked in the exhibition spaces, which constitutes a network of networks. By applying the strategy of “working from within”, some sections of the show are conceptualised in collaboration with people deeply involved in the networks under scrutiny: Vittore Baroni (Mail Art), Florian Cramer (Neoism), Gabriella Coleman (Anonymous), John Law (Suicide Club and Cacophony Society), Andrea Natella (The Luther Blissett Project) and members of the Anna Adamolo network.

This choice reflects the perspective that a new methodology of curating a research should open a metaphorical (and physical) space to encourage and provoke feedback loops among theory and practice, and among subjects and objects of analysis. The result is a constellation of networking practices, which aims to actualise – and to question – the notion of “direct participation” itself.

__________________
Tatiana Bazzichelli is a curator and researcher, author of the books Networked Disruption (2013), Networking (2008), and co-editor of the book Disrupting Business (2013). She is director of the Disruption Network Lab, an experimental curatorial project on art, hacktivism, and disruption, based in Berlin. She was programme curator at the transmediale festival from 2011 to 2014, initiating the year-round reSource transmedial culture project, and was a Post-Doctoral researcher at the Centre for Digital Cultures, Leuphana University of Lüneburg.

Curated by: Tatiana Bazzichelli
Head of production: Janez Janša
Production: Aksioma – Institute for Contemporary Art, Ljubljana; Drugo more, Rijeka, 2015
Coproduction: Abandon Normal Devices, Škuc Gallery, Center For Urban Culture Kino Šiška, Museum of Modern and Contemporary Art, Rijeka
Partners: Moderna galerija Ljubljana, d-i-n-a / The Influencers, Link Art Center
Networked Disruption is realized in the framework of Masters & Servers, a joint project by Aksioma (SI), Drugo more (HR), AND (UK), Link Art Center (IT) and d-i-n-a / The Influencers (ES). www.mastersandservers.org
Supported by: the Creative Europe programme of the European Union, the Ministry of Culture of the Republic of Slovenia, the Municipality of Ljubljana, Istituto Italiano di Cultura in Slovenia.


EVENT

CONSTANT DULLAART: The Censored Internet


Dates:
Tue Mar 03, 2015 19:00 - Fri Apr 10, 2015

Location:
Ljubljana, Slovenia

Aksioma – Institute for Contemporary Art, Ljubljana, presents:

Constant Dullaart
The Censored Internet
Solo Exhibition

http://www.aksioma.org/censored.internet/index.html

Freedom of expression and the possibility to effectively turn censorship into a thing of the past has been, in the early days of the internet, one of its most seducing promises. The way its infrastructure was built, together with the seamless copyability of digital data, nurtured the techno-utopia of a world in which information could circulate globally without any restriction.

Yet, the way this infrastructure evolved and fell under the control of big corporations open to make agreements with governments in order to bring their services to an increasing number of users, turned this techno-utopia into a dystopian reality in which censorship seems as ubiquitous as data. Reporters Without Borders (RWB http://en.rsf.org, a France-based international non-profit, non-governmental organisation that promotes and defends freedom of information and freedom of the press) maintains a list of “enemies of the internet”, updated from time to time as local regulations are modified in the attempt to control the way we access information in the online environment.

The Censored Internet is an installation that collects all flags of the nations mentioned in the list ‘enemies of the internet’ published by advisory board to the United Nations ‘Reporters without Borders’ in a fully blackout room. The amount of national flags is based on the most recent report of ‘reporters without borders’, so it changes every time the piece is installed. Each flag has an RGB LED shining on it, consistently changing color with the other lights, changing the color of the room, and effectively the colours of the flags. The national colours resembling a country's identity are harder to interpret and engage with.

Continuous changing colours cause a hypnotising effect in which the visitor is confronted with a reality without national borders and identities. The intervention of the light acts as a metaphor for the necessary skills needed to bypass local limitations, and envision an utopian image of global freedom to information. A vision which seems utopian and dystopian at the same time, when the same technical skills are used to oppress people’s access to information. The old hacker mantra ‘all information should be free’ gets lost in the distraction of changing ethical relationships to technology.
A modified router is installed in the center of the room imitating a censored internet environment that only allows restricted access, and access through methods people have to use to bypass censorship and surveillance. The local wifi network will change in character each time, storing more information on the users, and censoring the internet related to local customs.

Constant Dullaart (NL, 1979), a former resident of the Rijksakademie in Amsterdam, lives and works in Berlin. With a practice focused on visualizing Internet vernaculars and software dialects, a political approach critical to corporate systems influencing these contemporary semantics becomes clear through his minimal and sometimes bricolaged gestures. Editing online forms of representation, and the user’s access to it, he creates installations and performances online and offline. Rather than seeking merely to write a book to be placed on a library shelf, so to speak, Dullaart is interested in animating the very concept of the library itself. His work has been published internationally in print and online, and exhibited at venues such as MassMOCA, UMOCA the New Museum in New York, Polytechnic Museum in Moscow, Autocenter in Berlin, and de Appel, W139, and the Stedelijk Museum in the Netherlands. Dullaart has curated several exhibitions and lectured at universities throughout Europe, most currently at the Rietveld Academy in Amsterdam.

Exhibition opening: Tuesday, 3 March 2015 at 7 pm

Production of the exhibition: Aksioma - Institute for Contemporary Art, Ljubljana, 2015

Partner: Carroll / Fletcher, Great Britain

The Censored Internet is realized in the framework of Masters & Servers, a joint project by Aksioma (SI), Drugo more (HR), AND (UK), Link Art Center (IT) and d-i-n-a / The Influencers (ES).

Supported by: Creative Europe Programme of the European Union, the Ministry of Culture of the Republic of Slovenia, the Municipality of Ljubljana


EVENT

PostScriptUM, a series of booklets, which offer insights and reflections of authors, curators, critics, theorists and other thinkers


Dates:
Tue Feb 10, 2015 12:00 - Wed Feb 10, 2016

Aksioma – Institute for Contemporary Art, Ljubljana is proud to present PostScriptUM, a SERIES OF BOOKLETS, that serve as accompanying texts to the projects it has exhibited and presented in Ljubljana!
Edited by Janez Janša, the booklets offer insights and reflections of authors, curators, critics, theorists and other thinkers – such as Régine Debatty, Alessandro Ludovico, Bojana Kunst, Domenico Quaranta, Bruce Sterling and Inke Arns – raised by the works seen on Aksioma’s programme, which in recent years has included Trevor Paglen, Paolo Cirio, Evan Roth, Franco and Eva Mattes, Ubermorgen, Monochrom, Frederik de Wilde, Jill Magid, among others.

Recently redesigned, expanded and enriched with additional colour photography the PostScriptUM booklets are available – in either Slovenian or English language – as free e-publications in pdf format. Through the print-on-demand service offered by Lulu.com, it is also possible to order each issue as a printed booklet.

Currently with 18 issues, the PostScriptUM series will be continuously updated with new releases. The latest publications in the series are Futures in Excess by author Daniela Silvestrin and We Started a Meme Which Started the Whole World Crying by the Slovenian art collective Smetnjak.

Stay tuned for forthcoming booklets by Geoff Cox on the exhibition The Pirate Cinema by Nicolas Maigret and a discussion between Pablo Garcia and Or Ettlinger.

***To download individual booklets or to order a printed copy on demand, visit www.aksioma.org/brochures. ***

The publishing of the PostScriptUM series is realised in the framework of Masters & Servers,
a joint project by Aksioma (SI), Drugo more (HR), AND (UK), Link Art Center (IT) and d-i-n-a / The Influencers (ES).


EVENT

THE PIRATE CINEMA BY NICOLAS MAIGRET


Dates:
Wed Jan 21, 2015 19:00 - Fri Feb 20, 2015

Location:
Ljubljana, Slovenia

Aksioma – Institute for Contemporary Art, Ljubljana, in partnership with Kunsthal Aarhus, transmediale 2015, Berlin and Abandon Normal Devices, Manchester, presents:

********Nicolas Maigret********
The Pirate Cinema

In recent years, piracy and peer-to-peer file sharing of audio-visual contents have become a massive activity involving millions of internet users, and one of the main ways in which cinema is experienced at home. This does not only raise obvious copyright and legal issues, and not only floods us with poor, downgraded versions of the hi-quality original but also potentially challenges cinema’s materiality and the idea of a movie as a linear narrative.

The Peer-to-Peer Sharing protocol is based on small samples file fragmentation. This fragmentation smoothes the exchange between different recipients: when all the “chunks” have been downloaded, the file can then be reconstructed sample by sample until completion, from chaotic scraps received from distinct users. This hidden architecture reveals extraordinary narrative implications, automatizing and randomizing the remix processes widely used in art since the Avant-gardes.

The Pirate Cinema takes off from here to make the hidden activity and geography of Peer-to-Peer file sharing visible. The project is presented as a monitoring room, which shows Peer-to-Peer transfers happening in real time on networks using the BitTorrent protocol. The installation produces an arbitrary cut-up of the files currently being exchanged. This immediate and fragmentary rendering of online activity, with information concerning its source and destination, thus depicts the topology of digital media consumption and uncontrolled content dissemination in a connected world.

The Pirate Cinema is based on a data interception software. It reveals, through a simple diversion, different aspects of exchange platforms, such as the global and multi-situated nature of Peer-to-Peer networks (P2P), the potential for viral transmission, and alternative social models. Its purpose is to make available for aesthetic exploration the pre-existing potentials of Peer-to-Peer architectures. The installation of The Pirate Cinema relies on an automated system that constantly monitors the most viewed torrents. The intercepted data is immediately projected onto a screen, after which it is discarded. The 3 screens installation at Aksioma project space visualizes fragmentary files received and sent all over the world.

Related events:

- Launch of The Pirate Cinema (Online): Tuesday, 20 January 2015 in the framework of the conference Digital Utopias
Hull Truck Theatre, Hull (UK): http://thepiratecinema.com/online/

- The Pirate Cinema (performance): Thursday, 29 January 2015 at 9pm @auditorium how, Berlin (DE) in the framework of transmediale 2015

- The Pirate Cinema (Online)
4-29 March 2015
Link Cabinet

Credits:
The Pirate Cinema is a project developed with the support of ArtKillArt (F), CNC / DICREAM, La Maison populaire, Conseil Général de Seine-Saint-Denis (F), Eastern Bloc (CA).

Concept: Nicolas Maigret
Software development: Brendan Howell

CHECK OUT TUJE ONLINE VERSION OF THE PIRATE CINEMA: http://thepiratecinema.com/online/